Player Matchup

Hercules
Hercules
ItsDive
Hercules
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 1
Ravana
Ravana
Luffynando
Ravana
Level 125
God Stats
2W - 1L
1,491 SR
Queue Stats
102W - 93L
1,574 Elo+
Solo
Artio
Artio
Moro_Kino12
Artio
Level 111
God Stats
1W - 3L
1,336 SR
Queue Stats
125W - 131L
1,572 Elo+
Solo
Zhong Kui
Zhong Kui
Narh
Zhong Kui
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 46L
1,570 Elo+
Solo
Ah Puch
Ah Puch
twonghowls
Ah Puch
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
407W - 385L
1,615 Elo+
Party 1
Team Averages
Level 124
1,465 SR
1,566 Elo+

VS

Team Averages
Level 99
1,525 SR
1,526 Elo+
Chaac
Chaac
BeauGarcon08
Chaac
Level 155
God Stats
4W - 3L
1,869 SR
Queue Stats
299W - 320L
1,633 Elo+
Solo
Mercury
Mercury
ChaoticDeath307
Mercury
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Solo
Cerberus
Cerberus
JBelzeboss97
Cerberus
Level 113
God Stats
0W - 2L
1,264 SR
Queue Stats
107W - 111L
1,497 Elo+
Solo
Tiamat
Tiamat
Mageyyy
Tiamat
Level 79
God Stats
4W - 6L
1,500 SR
Queue Stats
400W - 426L
1,521 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Medicatedmice
Morgan Le Fay
Level 103
God Stats
9W - 11L
1,490 SR
Queue Stats
404W - 413L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ItsDive
Hercules
18
7 / 2 / 12
11,716
781
11,458
19,491
20,832
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ravana
Luffynando
Ravana
15
1 / 4 / 13
9,476
632
9,773
17,304
12,606
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
2 / 3 / 18
10,763
718
6,904
24,572
29,861
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Narh
Zhong Kui
20
10 / 3 / 10
12,182
812
18,610
19,594
16,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Puch
twonghowls
Ah Puch
20
5 / 2 / 15
11,542
769
22,251
14,835
8,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 8
10,368
691
18,742
24,325
29,984
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
4 / 4 / 5
10,047
670
11,695
11,291
9,826
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
JBelzeboss97
Cerberus
17
2 / 6 / 7
9,924
662
8,628
23,894
29,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
Mageyyy
Tiamat
9
0 / 6 / 1
7,272
485
6,591
8,087
5,352
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
Medicatedmice
Morgan Le Fay
19
6 / 4 / 4
10,550
703
26,493
10,851
5,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
39
25
Kills
14
14
Deaths
25
68
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
5
8
1.2
L
4
4
5
1.63
W
Hercules
ItsDive
Hercules
7
2
12
6.5
L
Cerberus
JBelzeboss97
Cerberus
2
6
7
0.92
W
Ravana
Luffynando
Ravana
1
4
13
1.88
L
Tiamat
Mageyyy
Tiamat
0
6
1
0.08
L
Morgan Le Fay
Medicatedmice
Morgan Le Fay
6
4
4
2
W
2
3
18
3.67
W
Zhong Kui
Narh
Zhong Kui
10
3
10
5
W
Ah Puch
twonghowls
Ah Puch
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,996
Damage
72,149
95,796
Taken
78,448
87,679
Mitigated
79,782
43,573
Healing
22,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,742
1,443
959
8,319
24,325
29,984
0
14,423
9,902
509
41,687
L
11,695
3,152
1,115
348
11,291
9,826
0
7,239
4,052
0
19,393
W
Hercules
ItsDive
Hercules
11,458
4,036
2,921
5,338
19,491
20,832
48
7,566
11,925
0
23,830
L
Cerberus
JBelzeboss97
Cerberus
8,628
589
1,010
6,997
23,894
29,429
0
13,354
10,540
16,498
0
W
Ravana
Luffynando
Ravana
9,773
2,267
2,376
3,949
17,304
12,606
829
7,031
10,232
0
19,991
L
Tiamat
Mageyyy
Tiamat
6,591
418
295
475
8,087
5,352
0
4,537
3,550
9,076
0
L
Morgan Le Fay
Medicatedmice
Morgan Le Fay
26,493
1,647
1,324
1,769
10,851
5,191
102
8,212
2,639
44,242
0
W
6,904
520
7,615
7,889
24,572
29,861
0
11,541
13,031
10,417
0
W
Zhong Kui
Narh
Zhong Kui
18,610
1,334
1,555
5,911
19,594
16,229
2,703
9,816
9,778
40,583
0
W
Ah Puch
twonghowls
Ah Puch
22,251
1,368
425
5,594
14,835
8,151
639
6,267
8,568
45,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,679
Gold Earned
48,161
159
Minions Killed
143
0
Camps Cleared
0
1,429,841
Distance Traveled
1,307,345
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,368
691
45
3
0
279,002
0
L
Mercury
10,047
670
18
1
0
311,243
0
W
Hercules
11,716
781
26
2
0
273,719
0
L
Cerberus
9,924
662
24
2
0
272,342
3
W
Ravana
9,476
632
20
1
0
306,957
0
L
Tiamat
7,272
485
8
1
0
183,091
1
L
Morgan Le Fay
10,550
703
48
3
0
261,667
3
W
Artio
10,763
718
4
0
0
312,118
0
W
Zhong Kui
12,182
812
51
3
0
256,721
0
W
Ah Puch
11,542
769
58
4
0
280,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role