Player Matchup

Kali
Kali
Diamond III
Harbor
Kali
Diamond III
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 4L
1,500 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 160
1,500 SR
1,500 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 149
1,610 SR
2,220 MMR
Shiva
Shiva
Platinum I
HighwayHarper
Shiva
Platinum I
Level 149
God Stats
4W - 3L
1,610 SR
Queue Stats
87W - 93L
2,220 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Harbor
Kali
12
1 / 0 / 0
6,794
971
5,315
7,118
3,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Bans
Ah Muzen CabSkadiPoseidonUllrHades

VS

Bans
ChronosBakasuraSolBastetNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,412
916
3,961
7,765
4,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
0
1
Kills
0
0
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kali
Harbor
Kali
1
0
0
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,315
Damage
3,961
7,118
Taken
7,765
3,982
Mitigated
4,100
3,602
Healing
3,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
Harbor
Kali
5,315
2,401
0
3,602
7,118
3,982
0
413
6,705
0
37,691
L
3,961
1,137
0
3,180
7,765
4,100
0
169
7,596
0
32,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

6,794
Gold Earned
6,412
85
Minions Killed
80
3
Camps Cleared
3
154,381
Distance Traveled
151,904
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
6,794
971
85
12
3
154,381
3
L
Shiva
6,412
916
80
11
3
151,904
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role