Player Matchup

Hercules
Hercules
SHIVADID911
Hercules
Level 25
God Stats
1W - 0L
1,774 SR
Queue Stats
13W - 2L
1,841 Elo+
Party 2
Mulan
Mulan
SexBaBombs
Mulan
Level 137
God Stats
140W - 55L
1,776 SR
Queue Stats
672W - 305L
1,748 Elo+
Party 2
Cthulhu
Cthulhu
Sîmp
Cthulhu
Level 69
God Stats
1W - 0L
1,737 SR
Queue Stats
86W - 53L
1,635 Elo+
Party 2
Team Averages
Level 77
1,762 SR
1,742 Elo+

VS

Team Averages
Level 60
1,500 SR
1,500 Elo+
Odin
Odin
G1mm13Y0urB00ty
Odin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Scylla
Scylla
Krieg33
Scylla
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Reänimätion
Cabrakan
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
SHIVADID911
Hercules
11
1 / 1 / 13
7,361
736
5,164
7,576
6,516
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mulan
13
9 / 1 / 3
8,292
829
15,416
8,201
6,053
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
Sîmp
Cthulhu
12
5 / 0 / 9
8,393
839
7,017
10,089
10,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 2
5,726
573
2,201
10,342
6,699
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
Krieg33
Scylla
9
2 / 5 / 0
6,727
673
4,098
7,292
2,567
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
Reänimätion
Cabrakan
9
0 / 5 / 2
6,359
636
3,601
13,871
10,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
15
Kills
2
2
Deaths
16
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
L
Scylla
Krieg33
Scylla
2
5
0
0.4
L
Cabrakan
Reänimätion
Cabrakan
0
5
2
0.2
W
Hercules
SHIVADID911
Hercules
1
1
13
7.5
W
Mulan
9
1
3
10.5
W
Cthulhu
Sîmp
Cthulhu
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,597
Damage
9,900
25,866
Taken
31,505
23,241
Mitigated
20,006
6,540
Healing
3,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,201
1,033
0
250
10,342
6,699
0
2,038
8,304
0
7,186
L
Scylla
Krieg33
Scylla
4,098
1,328
0
250
7,292
2,567
0
1,826
5,466
17,643
0
L
Cabrakan
Reänimätion
Cabrakan
3,601
986
0
3,311
13,871
10,740
0
3,153
10,718
7,694
0
W
Hercules
SHIVADID911
Hercules
5,164
1,416
0
2,009
7,576
6,516
757
1,767
5,809
0
9,724
W
Mulan
15,416
3,030
0
2,491
8,201
6,053
606
3,429
4,772
0
39,636
W
Cthulhu
Sîmp
Cthulhu
7,017
641
985
1,055
10,089
10,672
40
3,053
7,036
20,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,046
Gold Earned
18,812
94
Minions Killed
48
9
Camps Cleared
0
563,254
Distance Traveled
483,209
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,726
573
8
1
0
171,082
1
L
Scylla
6,727
673
30
3
0
154,320
0
L
Cabrakan
6,359
636
10
1
0
157,807
3
W
Hercules
7,361
736
7
1
0
179,773
4
W
Mulan
8,292
829
53
5
7
186,463
2
W
Cthulhu
8,393
839
34
3
2
197,018
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role