Player Matchup

Nu Wa
Nu Wa
GONZ08
Nu Wa
Level 12
God Stats
9W - 6L
1,777 SR
Queue Stats
16W - 21L
1,495 Elo+
Party 1
Jormungandr
Jormungandr
JayWil20
Jormungandr
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,495 Elo+
Party 1
Medusa
Medusa
SamaelxPR
Medusa
Level 145
God Stats
2W - 1L
1,655 SR
Queue Stats
40W - 43L
1,533 Elo+
Party 1
Team Averages
Level 56
1,644 SR
1,508 Elo+

VS

Team Averages
Level 71
1,500 SR
1,477 Elo+
Merlin
Merlin
LightSpecter
Merlin
Level 124
God Stats
4W - 4L
1,421 SR
Queue Stats
148W - 101L
1,572 Elo+
Party 2
Artemis
Artemis
Lil Skr4p
Artemis
Level 27
God Stats
3W - 2L
1,720 SR
Queue Stats
126W - 101L
1,551 Elo+
Party 2
Neith
Neith
sharlesarias
Neith
Level 62
God Stats
19W - 34L
1,359 SR
Queue Stats
23W - 41L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
GONZ08
Nu Wa
15
2 / 3 / 10
9,899
707
4,279
8,415
3,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
JayWil20
Jormungandr
13
1 / 5 / 10
9,828
702
3,153
18,758
16,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
SamaelxPR
Medusa
18
13 / 3 / 3
12,677
906
19,468
13,049
6,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
6 / 7 / 5
10,699
764
12,950
11,696
4,593
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Lil Skr4p
Artemis
14
2 / 4 / 7
9,392
671
11,873
10,972
4,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 5 / 5
9,528
681
5,057
9,838
3,487
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
28
16
Kills
11
11
Deaths
16
23
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
GONZ08
Nu Wa
2
3
10
2.33
W
Jormungandr
JayWil20
Jormungandr
1
5
10
1.2
L
Merlin
6
7
5
1.21
L
Artemis
Lil Skr4p
Artemis
2
4
7
1.38
W
Medusa
SamaelxPR
Medusa
13
3
3
4.83
L
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,900
Damage
29,880
40,222
Taken
32,506
26,758
Mitigated
12,452
2,473
Healing
2,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
GONZ08
Nu Wa
4,279
1,102
0
137
8,415
3,211
542
3,187
5,228
23,240
0
W
Jormungandr
JayWil20
Jormungandr
3,153
964
0
1,000
18,758
16,820
336
7,008
11,750
12,910
0
L
Merlin
12,950
665
0
250
11,696
4,593
57
2,600
8,986
51,867
0
L
Artemis
Lil Skr4p
Artemis
11,873
7,626
0
1,000
10,972
4,372
853
2,250
8,602
0
28,992
W
Medusa
SamaelxPR
Medusa
19,468
8,593
0
1,336
13,049
6,727
1,994
3,052
9,997
0
68,172
L
5,057
1,822
147
1,054
9,838
3,487
739
2,544
7,126
0
22,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,404
Gold Earned
29,619
151
Minions Killed
161
7
Camps Cleared
5
766,152
Distance Traveled
626,342
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,899
707
33
2
1
251,985
1
W
Jormungandr
9,828
702
21
2
0
246,174
0
L
Merlin
10,699
764
83
6
4
227,450
1
L
Artemis
9,392
671
34
2
1
228,754
1
W
Medusa
12,677
906
97
7
6
267,993
2
L
Neith
9,528
681
44
3
0
170,138
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role