Player Matchup

Zeus
Zeus
CEG2020
Zeus
Level 144
God Stats
2W - 3L
1,478 SR
Queue Stats
129W - 126L
1,448 Elo+
Solo
Gilgamesh
Gilgamesh
Darklocz
Gilgamesh
Level 143
God Stats
0W - 2L
1,533 SR
Queue Stats
0W - 9L
1,061 Elo+
Party 1
Jing Wei
Jing Wei
Demonsaiyan
Jing Wei
Level 36
God Stats
0W - 4L
1,144 SR
Queue Stats
1W - 12L
1,129 Elo+
Party 1
Zhong Kui
Zhong Kui
ERICK0425
Zhong Kui
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 51L
1,368 Elo+
Party 3
Tsukuyomi
Tsukuyomi
SolitaryAtom8
Tsukuyomi
Level 63
God Stats
2W - 5L
1,210 SR
Queue Stats
42W - 68L
1,373 Elo+
Party 3
Team Averages
Level 87
1,373 SR
1,276 Elo+

VS

Team Averages
Level 74
1,418 SR
1,400 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Cloaca_Man
Danzaburou
Level 41
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 19L
1,249 Elo+
Party 2
Shiva
Shiva
MonkeyNutsHeHe
Shiva
Level 48
God Stats
4W - 2L
1,296 SR
Queue Stats
254W - 306L
1,363 Elo+
Party 4
Ah Puch
Ah Puch
Peenut_Booter
Ah Puch
Level 134
God Stats
2W - 5L
1,503 SR
Queue Stats
117W - 123L
1,428 Elo+
Solo
Cerberus
Cerberus
supple69888
Cerberus
Level 64
God Stats
2W - 1L
1,292 SR
Queue Stats
108W - 134L
1,459 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
CEG2020
Zeus
7
0 / 1 / 0
4,115
588
628
3,547
986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
Darklocz
Gilgamesh
3
0 / 1 / 0
3,188
455
673
2,076
744
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
Demonsaiyan
Jing Wei
7
0 / 0 / 0
3,907
558
1,330
1,693
259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
ERICK0425
Zhong Kui
7
1 / 2 / 1
4,214
602
1,382
4,836
3,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
SolitaryAtom8
Tsukuyomi
8
2 / 1 / 1
4,672
667
3,326
4,890
1,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
9
2 / 0 / 0
4,809
687
708
5,636
1,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Cloaca_Man
Danzaburou
7
1 / 0 / 0
4,381
626
2,109
1,842
581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 1 / 0
5,502
786
1,744
4,695
1,768
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
8
0 / 2 / 2
4,509
644
2,847
3,273
960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
supple69888
Cerberus
7
0 / 0 / 0
4,474
639
370
3,538
1,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
7
3
Kills
5
5
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
2
0
0
2
L
Zeus
CEG2020
Zeus
0
1
0
0
W
Danzaburou
Cloaca_Man
Danzaburou
1
0
0
1
L
Gilgamesh
Darklocz
Gilgamesh
0
1
0
0
L
Jing Wei
Demonsaiyan
Jing Wei
0
0
0
0
L
Zhong Kui
ERICK0425
Zhong Kui
1
2
1
0.75
W
2
1
0
2
W
Ah Puch
0
2
2
0.5
L
Tsukuyomi
SolitaryAtom8
Tsukuyomi
2
1
1
2.5
W
Cerberus
supple69888
Cerberus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,339
Damage
7,778
17,042
Taken
18,984
6,993
Mitigated
7,064
5,081
Healing
5,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
708
139
0
748
5,636
1,809
0
608
5,028
23,881
0
L
Zeus
CEG2020
Zeus
628
194
116
1,097
3,547
986
0
151
3,396
16,024
0
W
Danzaburou
Cloaca_Man
Danzaburou
2,109
702
0
426
1,842
581
0
359
1,483
0
21,876
L
Gilgamesh
Darklocz
Gilgamesh
673
276
0
250
2,076
744
0
0
2,076
0
4,698
L
Jing Wei
Demonsaiyan
Jing Wei
1,330
1,134
0
555
1,693
259
0
219
1,474
0
17,570
L
Zhong Kui
ERICK0425
Zhong Kui
1,382
165
0
1,033
4,836
3,286
0
3,040
1,796
20,274
0
W
1,744
643
0
1,183
4,695
1,768
47
0
4,695
0
29,773
W
Ah Puch
2,847
316
0
885
3,273
960
834
774
2,499
26,432
0
L
Tsukuyomi
SolitaryAtom8
Tsukuyomi
3,326
1,295
0
2,030
4,890
1,718
0
515
4,375
0
23,672
W
Cerberus
supple69888
Cerberus
370
0
0
2,078
3,538
1,946
0
269
3,269
15,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,096
Gold Earned
23,675
173
Minions Killed
217
0
Camps Cleared
0
524,550
Distance Traveled
682,387
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
4,809
687
50
7
0
152,264
1
L
Zeus
4,115
588
35
5
0
99,335
1
W
Danzaburou
4,381
626
42
6
0
143,765
2
L
Gilgamesh
3,188
455
8
1
0
41,254
0
L
Jing Wei
3,907
558
33
5
0
113,042
0
L
Zhong Kui
4,214
602
48
7
0
123,723
1
W
Shiva
5,502
786
58
8
0
129,631
1
W
Ah Puch
4,509
644
43
6
0
114,448
1
L
Tsukuyomi
4,672
667
49
7
0
147,196
0
W
Cerberus
4,474
639
24
3
0
142,279
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role