Player Matchup

Danzaburou
Danzaburou
Hugs_ForDrug
Danzaburou
Level 22
God Stats
5W - 6L
1,767 SR
Queue Stats
5W - 7L
1,641 Elo+
Party 2
Raijin
Raijin
IIII-RIP-KD-IIxD
Raijin
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 50L
1,393 Elo+
Solo
Nemesis
Nemesis
Xx0ZombieFan0xX
Nemesis
Level 37
God Stats
5W - 7L
1,500 SR
Queue Stats
30W - 56L
1,285 Elo+
Party 2
Khepri
Khepri
YUMEKOTAIYOU
Khepri
Level 88
God Stats
3W - 1L
1,548 SR
Queue Stats
70W - 69L
1,450 Elo+
Solo
Skadi
Skadi
arEvalo30710_69
Skadi
Level 46
God Stats
27W - 31L
1,479 SR
Queue Stats
36W - 56L
1,254 Elo+
Party 2
Team Averages
Level 54
1,559 SR
1,405 Elo+

VS

Team Averages
Level 100
1,449 SR
1,435 Elo+
Nemesis
Nemesis
 
Nemesis
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
 
Atlas
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
DiegoKazuma
Baron Samedi
Level 57
God Stats
3W - 2L
1,500 SR
Queue Stats
9W - 4L
1,513 Elo+
Solo
Medusa
Medusa
JuicyPiccolo889
Medusa
Level 87
God Stats
7W - 6L
1,407 SR
Queue Stats
142W - 153L
1,319 Elo+
Solo
Hera
Hera
ShyVibes-xoxo
Hera
Level 121
God Stats
5W - 5L
1,338 SR
Queue Stats
62W - 79L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hugs_ForDrug
Danzaburou
11
2 / 6 / 2
6,606
472
4,946
10,362
3,563
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 4 / 2
5,747
411
1,930
8,157
2,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 7 / 2
5,914
422
2,722
11,028
3,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
11
2 / 1 / 1
6,904
493
1,076
4,792
3,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 2 / 0
6,878
491
2,823
9,432
3,665
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
6 / 2 / 3
8,397
600
6,672
9,365
3,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Atlas
 
Atlas
11
3 / 2 / 6
7,286
520
3,288
10,677
7,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
DiegoKazuma
Baron Samedi
13
1 / 0 / 1
7,916
565
4,748
5,398
5,469
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
7 / 2 / 4
8,056
575
7,156
9,583
3,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 1 / 4
7,952
568
4,941
6,622
2,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
5
Kills
20
20
Deaths
7
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
6
2
3
3.75
W
Atlas
 
Atlas
3
2
6
3
W
Baron Samedi
DiegoKazuma
Baron Samedi
1
0
1
1.5
L
Danzaburou
Hugs_ForDrug
Danzaburou
2
6
2
0.5
L
0
4
2
0.25
W
7
2
4
4.5
W
3
1
4
5
L
1
7
2
0.29
L
Khepri
2
1
1
2.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,497
Damage
26,805
43,771
Taken
41,645
15,990
Mitigated
22,840
9,523
Healing
12,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
6,672
3,079
0
1,755
9,365
3,358
0
738
8,420
0
64,799
W
Atlas
 
Atlas
3,288
1,520
267
2,194
10,677
7,843
31
1,022
9,655
19,699
0
W
Baron Samedi
DiegoKazuma
Baron Samedi
4,748
686
0
2,716
5,398
5,469
366
0
5,398
47,580
0
L
Danzaburou
Hugs_ForDrug
Danzaburou
4,946
2,264
0
1,761
10,362
3,563
228
2,439
7,923
0
32,392
L
1,930
320
0
1,352
8,157
2,277
0
2,122
6,035
29,176
0
W
7,156
3,285
0
5,045
9,583
3,650
803
666
8,917
0
49,926
W
4,941
1,402
0
923
6,622
2,520
407
1,602
5,020
47,839
0
L
2,722
1,094
0
1,286
11,028
3,239
0
3,173
7,855
0
23,729
L
Khepri
1,076
210
0
1,185
4,792
3,246
0
495
4,297
21,770
0
L
2,823
1,334
0
3,939
9,432
3,665
1,272
4,748
4,684
0
55,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,049
Gold Earned
39,607
290
Minions Killed
362
0
Camps Cleared
0
1,135,100
Distance Traveled
1,216,663
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,397
600
89
6
0
309,337
1
W
Atlas
7,286
520
28
2
0
244,336
7
W
Baron Samedi
7,916
565
95
7
0
216,689
5
L
Danzaburou
6,606
472
49
4
0
219,383
0
L
Raijin
5,747
411
45
3
0
167,446
5
W
Medusa
8,056
575
70
5
0
222,823
4
W
Hera
7,952
568
80
6
0
223,478
1
L
Nemesis
5,914
422
51
4
0
238,826
0
L
Khepri
6,904
493
39
3
0
268,311
0
L
Skadi
6,878
491
106
8
0
241,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role