Player Matchup

Ymir
Ymir
Regueros
Ymir
Level 69
God Stats
9W - 4L
1,723 SR
Queue Stats
300W - 126L
1,775 Elo+
Party 1
Danzaburou
Danzaburou
oDeZiiiRe
Danzaburou
Level 59
God Stats
11W - 3L
1,974 SR
Queue Stats
281W - 105L
1,792 Elo+
Party 1
Horus
Horus
oOslep
Horus
Level 28
God Stats
15W - 5L
1,832 SR
Queue Stats
179W - 61L
1,781 Elo+
Party 1
Team Averages
Level 52
1,843 SR
1,783 Elo+

VS

Team Averages
Level 50
1,365 SR
1,353 Elo+
Horus
Horus
Ydok_Salguod
Horus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Scylla
Scylla
death_the_kid589
Scylla
Level 65
God Stats
4W - 13L
1,245 SR
Queue Stats
40W - 59L
1,160 Elo+
Party 2
Rama
Rama
imS0SAd
Rama
Level 79
God Stats
0W - 2L
1,349 SR
Queue Stats
463W - 548L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
2 / 1 / 7
6,018
1,003
4,680
6,379
3,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
oDeZiiiRe
Danzaburou
11
7 / 0 / 2
7,083
1,181
7,556
5,115
2,146
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
oOslep
Horus
9
2 / 1 / 7
5,924
987
2,432
5,568
3,876
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
4,443
741
778
9,415
4,441
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
1 / 6 / 1
4,969
828
1,898
7,029
2,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
imS0SAd
Rama
1
0 / 0 / 0
2,577
430
0
0
0

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
11
Kills
1
2
Deaths
11
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
1
7
5.5
L
0
5
1
0.1
L
1
6
1
0.25
L
Rama
imS0SAd
Rama
0
0
0
0
W
Danzaburou
oDeZiiiRe
Danzaburou
7
0
2
8
W
Horus
oOslep
Horus
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,668
Damage
2,676
17,062
Taken
16,444
9,823
Mitigated
6,533
5,777
Healing
736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,680
1,413
0
359
6,379
3,801
568
477
5,845
17,935
1,802
L
778
411
0
354
9,415
4,441
0
2,189
7,226
0
3,039
L
1,898
121
0
382
7,029
2,092
0
2,209
4,820
10,686
0
L
Rama
imS0SAd
Rama
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
oDeZiiiRe
Danzaburou
7,556
3,297
0
1,345
5,115
2,146
1,638
634
4,331
0
27,564
W
Horus
oOslep
Horus
2,432
1,271
2,174
1,899
5,568
3,876
647
952
4,524
0
8,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,025
Gold Earned
11,989
86
Minions Killed
23
6
Camps Cleared
0
382,164
Distance Traveled
178,089
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,018
1,003
30
5
3
119,723
0
L
Horus
4,443
741
4
1
0
82,593
0
L
Scylla
4,969
828
19
3
0
95,496
0
L
Rama
2,577
430
0
0
0
0
0
W
Danzaburou
7,083
1,181
42
7
2
122,038
2
W
Horus
5,924
987
14
2
1
140,403
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role