Player Matchup

Vamana
Vamana
DONKATW
Vamana
Level 49
God Stats
15W - 12L
1,501 SR
Queue Stats
116W - 132L
1,398 Elo+
Solo
Cthulhu
Cthulhu
kingwilli2
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 23L
1,400 Elo+
Party 1
Chernobog
Chernobog
sheffboiardee
Chernobog
Level 17
God Stats
4W - 4L
1,475 SR
Queue Stats
9W - 17L
1,360 Elo+
Party 1
Arachne
Arachne
topdogjed
Arachne
Level 103
God Stats
6W - 1L
1,951 SR
Queue Stats
46W - 35L
1,542 Elo+
Party 1
Hades
Hades
yungbeefboi
Hades
Level 89
God Stats
1W - 0L
1,695 SR
Queue Stats
39W - 37L
1,494 Elo+
Party 1
Team Averages
Level 57
1,624 SR
1,439 Elo+

VS

Team Averages
Level 57
1,499 SR
1,410 Elo+
Serqet
Serqet
 
Serqet
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
GOD OF MOBN
Nu Wa
Level 64
God Stats
77W - 66L
1,429 SR
Queue Stats
274W - 321L
1,355 Elo+
Party 2
Jormungandr
Jormungandr
MOBN VIPER
Jormungandr
Level 64
God Stats
22W - 20L
1,281 SR
Queue Stats
398W - 465L
1,357 Elo+
Party 2
Skadi
Skadi
RoastedBeans17
Skadi
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
218W - 211L
1,421 Elo+
Solo
Cliodhna
Cliodhna
xoethannn
Cliodhna
Level 14
God Stats
7W - 7L
1,783 SR
Queue Stats
13W - 23L
1,419 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DONKATW
Vamana
19
5 / 2 / 4
11,923
497
17,296
27,374
22,755
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
kingwilli2
Cthulhu
15
1 / 4 / 6
9,377
391
6,632
22,559
22,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chernobog
sheffboiardee
Chernobog
14
0 / 3 / 0
9,224
384
788
5,840
1,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arachne
topdogjed
Arachne
20
12 / 0 / 5
13,356
557
22,253
25,403
16,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
5 / 3 / 7
10,695
446
15,654
24,510
13,857
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
16
2 / 8 / 1
10,057
419
13,526
20,250
11,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 3 / 2
9,308
388
15,423
11,371
5,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
MOBN VIPER
Jormungandr
15
3 / 2 / 4
10,460
436
7,093
15,428
21,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
4 / 7 / 5
10,067
419
22,991
19,038
8,321
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
xoethannn
Cliodhna
16
3 / 3 / 2
10,108
421
22,613
21,607
10,283
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
26
23
Kills
12
12
Deaths
23
22
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
8
1
0.31
W
Vamana
DONKATW
Vamana
5
2
4
3.5
L
0
3
2
0.33
L
Jormungandr
MOBN VIPER
Jormungandr
3
2
4
2.5
L
4
7
5
0.93
W
Cthulhu
kingwilli2
Cthulhu
1
4
6
1
W
Chernobog
sheffboiardee
Chernobog
0
3
0
0
W
Arachne
topdogjed
Arachne
12
0
5
14.5
L
Cliodhna
xoethannn
Cliodhna
3
3
2
1.33
W
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,623
Damage
81,646
105,686
Taken
87,694
76,832
Mitigated
56,485
36,936
Healing
14,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
13,526
4,012
80
4,203
20,250
11,111
660
1,916
18,334
0
61,830
W
Vamana
DONKATW
Vamana
17,296
6,572
86
9,834
27,374
22,755
1,482
1,675
23,326
0
92,810
L
15,423
7,406
48
1,439
11,371
5,034
671
4,000
7,371
81,416
0
L
Jormungandr
MOBN VIPER
Jormungandr
7,093
1,889
0
2,059
15,428
21,736
100
4,277
11,151
52,236
0
L
22,991
12,212
0
842
19,038
8,321
1,549
6,370
12,668
0
90,329
W
Cthulhu
kingwilli2
Cthulhu
6,632
61
802
3,047
22,559
22,129
0
6,334
15,766
37,715
0
W
Chernobog
sheffboiardee
Chernobog
788
326
0
1,645
5,840
1,939
1,319
1,231
4,499
0
52,703
W
Arachne
topdogjed
Arachne
22,253
13,181
0
6,750
25,403
16,152
0
6,712
18,473
0
149,710
L
Cliodhna
xoethannn
Cliodhna
22,613
2,100
0
5,354
21,607
10,283
242
5,822
15,785
0
87,023
W
15,654
1,780
1,786
12,986
24,510
13,857
736
5,441
18,422
85,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,575
Gold Earned
50,000
658
Minions Killed
497
0
Camps Cleared
0
2,367,543
Distance Traveled
2,158,256
6
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,057
419
96
4
0
423,457
0
W
Vamana
11,923
497
166
7
0
458,631
1
L
Nu Wa
9,308
388
107
4
0
376,085
11
L
Jormungandr
10,460
436
73
3
0
445,690
9
L
Skadi
10,067
419
117
5
0
390,289
5
W
Cthulhu
9,377
391
54
2
0
472,518
1
W
Chernobog
9,224
384
116
5
0
432,941
0
W
Arachne
13,356
557
194
8
0
576,790
0
L
Cliodhna
10,108
421
104
4
0
522,735
5
W
Hades
10,695
446
128
5
0
426,663
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role