Player Matchup

Nu Wa
Nu Wa
GONZ08
Nu Wa
Level 12
God Stats
9W - 6L
1,500 SR
Queue Stats
16W - 21L
1,500 Elo+
Party 1
Fenrir
Fenrir
JayWil20
Fenrir
Level 10
God Stats
3W - 3L
1,500 SR
Queue Stats
15W - 20L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
SamaelxPR
Cabrakan
Level 145
God Stats
6W - 4L
1,519 SR
Queue Stats
40W - 43L
1,535 Elo+
Party 1
Team Averages
Level 56
1,506 SR
1,512 Elo+

VS

Team Averages
Level 84
1,600 SR
1,452 Elo+
Sun Wukong
Sun Wukong
ChupaMisNut
Sun Wukong
Level 67
God Stats
25W - 25L
1,521 SR
Queue Stats
149W - 219L
1,357 Elo+
Solo
Cliodhna
Cliodhna
Dinonuggieo0
Cliodhna
Level 69
God Stats
2W - 6L
1,500 SR
Queue Stats
133W - 212L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
Moby huge o0
Yu Huang
Level 115
God Stats
2W - 6L
1,779 SR
Queue Stats
174W - 275L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
GONZ08
Nu Wa
18
4 / 6 / 9
13,831
692
17,232
15,323
6,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
JayWil20
Fenrir
20
5 / 4 / 9
14,412
721
7,688
18,413
15,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cabrakan
SamaelxPR
Cabrakan
20
12 / 4 / 9
16,219
811
34,730
26,406
29,349
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChupaMisNut
Sun Wukong
17
3 / 4 / 9
13,456
673
16,650
27,861
28,486
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cliodhna
Dinonuggieo0
Cliodhna
18
5 / 9 / 7
13,386
669
15,022
23,272
10,180
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yu Huang
Moby huge o0
Yu Huang
16
6 / 8 / 5
13,025
651
14,157
17,515
7,056
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
35
21
Kills
14
14
Deaths
21
27
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ChupaMisNut
Sun Wukong
3
4
9
1.88
L
Cliodhna
Dinonuggieo0
Cliodhna
5
9
7
0.94
W
Nu Wa
GONZ08
Nu Wa
4
6
9
1.42
W
Fenrir
JayWil20
Fenrir
5
4
9
2.38
L
Yu Huang
Moby huge o0
Yu Huang
6
8
5
1.06
W
Cabrakan
SamaelxPR
Cabrakan
12
4
9
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,650
Damage
45,829
60,142
Taken
68,648
50,547
Mitigated
45,722
5,732
Healing
15,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ChupaMisNut
Sun Wukong
16,650
3,146
0
10,218
27,861
28,486
620
17,890
8,501
0
47,960
L
Cliodhna
Dinonuggieo0
Cliodhna
15,022
2,102
0
4,421
23,272
10,180
787
17,152
5,308
0
53,042
W
Nu Wa
GONZ08
Nu Wa
17,232
4,637
0
1,218
15,323
6,112
798
2,277
12,765
48,430
0
W
Fenrir
JayWil20
Fenrir
7,688
1,438
0
1,249
18,413
15,086
399
4,665
13,364
0
23,721
L
Yu Huang
Moby huge o0
Yu Huang
14,157
1,968
132
1,002
17,515
7,056
1,054
15,725
1,131
44,691
0
W
Cabrakan
SamaelxPR
Cabrakan
34,730
3,865
0
3,265
26,406
29,349
1,126
7,868
17,993
92,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,462
Gold Earned
39,867
203
Minions Killed
209
8
Camps Cleared
8
1,081,154
Distance Traveled
921,345
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
13,456
673
60
3
3
342,262
1
L
Cliodhna
13,386
669
86
4
3
287,894
2
W
Nu Wa
13,831
692
71
4
0
323,375
1
W
Fenrir
14,412
721
28
1
0
389,251
0
L
Yu Huang
13,025
651
63
3
2
291,189
0
W
Cabrakan
16,219
811
104
5
8
368,528
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role