Player Matchup

Geb
Geb
DJ--TORO
Geb
Level 99
God Stats
4W - 4L
1,629 SR
Queue Stats
42W - 37L
1,506 Elo+
Party 1
Jing Wei
Jing Wei
EL_GRAN_BOSS
Jing Wei
Level 128
God Stats
0W - 1L
1,498 SR
Queue Stats
2W - 1L
1,790 Elo+
Party 1
Set
Set
Macarbi
Set
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,561 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Sadarius330
Morgan Le Fay
Level 146
God Stats
0W - 1L
1,477 SR
Queue Stats
6W - 7L
1,381 Elo+
Party 1
Poseidon
Poseidon
Shadow w0lf117
Poseidon
Level 129
God Stats
2W - 5L
1,423 SR
Queue Stats
212W - 221L
1,503 Elo+
Solo
Team Averages
Level 124
1,506 SR
1,548 Elo+

VS

Team Averages
Level 117
1,614 SR
1,530 Elo+
Cernunnos
Cernunnos
CorruptedIrish32
Cernunnos
Level 128
God Stats
6W - 8L
1,675 SR
Queue Stats
427W - 415L
1,533 Elo+
Party 2
Bastet
Bastet
LoomingGiant
Bastet
Level 115
God Stats
1W - 1L
1,523 SR
Queue Stats
63W - 54L
1,500 Elo+
Solo
Nox
Nox
WakaFlockaManny
Nox
Level 70
God Stats
2W - 2L
1,500 SR
Queue Stats
213W - 186L
1,574 Elo+
Solo
Kukulkan
Kukulkan
hinoko13
Kukulkan
Level 148
God Stats
13W - 7L
1,535 SR
Queue Stats
406W - 383L
1,554 Elo+
Party 2
Atlas
Atlas
sean_dlddy
Atlas
Level 126
God Stats
12W - 7L
1,839 SR
Queue Stats
37W - 40L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 2
6,455
403
4,154
11,209
9,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
EL_GRAN_BOSS
Jing Wei
11
0 / 1 / 2
6,601
413
2,418
6,489
2,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Set
12
3 / 6 / 0
7,357
460
5,224
12,812
5,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
Sadarius330
Morgan Le Fay
12
1 / 2 / 1
7,011
438
4,243
8,734
3,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
14
1 / 4 / 2
8,190
512
9,493
12,685
8,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
13
2 / 0 / 2
7,899
494
5,319
6,248
2,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
14
3 / 0 / 4
7,900
494
7,223
12,342
5,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

11
0 / 3 / 5
7,325
458
3,374
7,988
6,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
hinoko13
Kukulkan
15
8 / 0 / 1
8,791
549
11,898
4,946
2,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
14
2 / 2 / 2
8,280
518
6,022
12,703
6,746
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
5
Kills
15
15
Deaths
5
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
2
0
2
3
L
0
2
2
0.5
L
Jing Wei
EL_GRAN_BOSS
Jing Wei
0
1
2
1
W
Bastet
3
0
4
5
L
Set
3
6
0
0.5
L
Morgan Le Fay
Sadarius330
Morgan Le Fay
1
2
1
0.75
L
Poseidon
1
4
2
0.5
W
0
3
5
0.83
W
Kukulkan
hinoko13
Kukulkan
8
0
1
8.5
W
Atlas
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,532
Damage
33,836
51,929
Taken
44,227
29,336
Mitigated
23,548
9,264
Healing
14,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
5,319
2,952
0
3,043
6,248
2,537
0
1,594
4,654
0
57,135
L
4,154
713
0
2,474
11,209
9,193
0
4,819
6,390
21,064
0
L
Jing Wei
EL_GRAN_BOSS
Jing Wei
2,418
1,970
288
1,926
6,489
2,618
0
2,351
4,138
0
36,383
W
Bastet
7,223
2,238
0
7,191
12,342
5,099
432
3,555
8,787
0
51,512
L
Set
5,224
3,029
0
630
12,812
5,446
0
3,839
8,973
0
53,387
L
Morgan Le Fay
Sadarius330
Morgan Le Fay
4,243
261
0
2,388
8,734
3,903
0
3,289
5,445
52,883
0
L
Poseidon
9,493
1,774
0
1,558
12,685
8,176
88
7,276
5,409
68,505
0
W
3,374
381
171
2,155
7,988
6,780
14
3,463
4,525
22,120
0
W
Kukulkan
hinoko13
Kukulkan
11,898
1,299
0
1,240
4,946
2,386
899
2,612
2,334
82,367
0
W
Atlas
6,022
2,058
0
250
12,703
6,746
0
6,837
5,866
57,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,614
Gold Earned
40,195
363
Minions Killed
472
0
Camps Cleared
0
1,497,371
Distance Traveled
1,469,504
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,899
494
96
6
0
279,698
3
L
Geb
6,455
403
22
1
0
303,574
3
L
Jing Wei
6,601
413
77
5
0
290,325
5
W
Bastet
7,900
494
87
5
0
312,302
3
L
Set
7,357
460
81
5
0
316,493
2
L
Morgan Le Fay
7,011
438
76
5
0
303,667
3
L
Poseidon
8,190
512
107
7
0
283,312
0
W
Nox
7,325
458
46
3
0
280,444
9
W
Kukulkan
8,791
549
127
8
0
319,131
5
W
Atlas
8,280
518
116
7
0
277,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role