Player Matchup

Artemis
Artemis
Batman201091
Artemis
Level 160
God Stats
4W - 2L
1,477 SR
Queue Stats
53W - 36L
1,417 Elo+
Party 2
Mulan
Mulan
RockyBear01
Mulan
Level 157
God Stats
24W - 15L
1,648 SR
Queue Stats
585W - 499L
1,572 Elo+
Party 2
Ares
Ares
St0rmraider181
Ares
Level 23
God Stats
4W - 1L
1,500 SR
Queue Stats
8W - 1L
1,500 Elo+
Party 2
Nox
Nox
shimgami5555
Nox
Level 159
God Stats
21W - 7L
1,647 SR
Queue Stats
506W - 410L
1,566 Elo+
Party 2
Sylvanus
Sylvanus
triathlete7
Sylvanus
Level 157
God Stats
9W - 3L
1,204 SR
Queue Stats
32W - 16L
1,500 Elo+
Party 2
Team Averages
Level 131
1,495 SR
1,511 Elo+

VS

Team Averages
Level 112
1,509 SR
1,426 Elo+
Cthulhu
Cthulhu
CGA323
Cthulhu
Level 157
God Stats
1W - 4L
1,398 SR
Queue Stats
196W - 190L
1,475 Elo+
Party 1
Amaterasu
Amaterasu
PMCMango
Amaterasu
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 77L
1,473 Elo+
Solo
Ravana
Ravana
TheBritishPete
Ravana
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,304 Elo+
Party 1
Baba Yaga
Baba Yaga
TheGrimEclypse
Baba Yaga
Level 160
God Stats
1W - 6L
1,647 SR
Queue Stats
144W - 152L
1,432 Elo+
Party 1
Jing Wei
Jing Wei
elcott30
Jing Wei
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 45L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Batman201091
Artemis
14
2 / 1 / 6
9,006
530
13,830
11,991
6,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 1 / 2
9,247
544
18,535
18,609
16,506
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
6 / 1 / 4
8,959
527
10,200
13,324
15,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
2 / 1 / 6
9,496
559
5,689
4,204
2,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
triathlete7
Sylvanus
14
3 / 1 / 6
8,860
521
9,109
16,353
10,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CGA323
Cthulhu
11
0 / 5 / 1
7,165
421
6,354
16,907
14,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
PMCMango
Amaterasu
14
0 / 3 / 2
8,376
493
9,056
22,289
14,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
4 / 3 / 0
8,913
524
8,493
13,757
6,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baba Yaga
TheGrimEclypse
Baba Yaga
14
1 / 1 / 1
8,160
480
5,309
8,532
3,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
elcott30
Jing Wei
12
0 / 4 / 0
7,151
421
6,862
13,691
3,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
16
Kills
5
5
Deaths
16
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
Batman201091
Artemis
2
1
6
5
L
Cthulhu
CGA323
Cthulhu
0
5
1
0.1
L
Amaterasu
PMCMango
Amaterasu
0
3
2
0.33
W
3
1
2
4
W
6
1
4
8
L
4
3
0
1.33
L
Baba Yaga
TheGrimEclypse
Baba Yaga
1
1
1
1.5
L
Jing Wei
elcott30
Jing Wei
0
4
0
0
W
2
1
6
5
W
Sylvanus
triathlete7
Sylvanus
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,363
Damage
36,074
64,481
Taken
75,176
50,620
Mitigated
43,071
27,707
Healing
24,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Batman201091
Artemis
13,830
7,520
0
6,421
11,991
6,075
1,244
2,337
9,654
0
73,877
L
Cthulhu
CGA323
Cthulhu
6,354
399
0
1,804
16,907
14,205
0
8,550
8,357
37,496
0
L
Amaterasu
PMCMango
Amaterasu
9,056
5,095
0
11,091
22,289
14,936
0
2,043
20,246
0
62,855
W
18,535
5,616
156
7,021
18,609
16,506
150
0
18,609
0
68,200
W
10,200
1,602
52
2,484
13,324
15,717
400
3,684
9,640
30,783
0
L
8,493
3,042
0
5,857
13,757
6,703
0
5,713
8,044
0
69,771
L
Baba Yaga
TheGrimEclypse
Baba Yaga
5,309
164
0
1,323
8,532
3,449
0
4,205
4,327
65,081
0
L
Jing Wei
elcott30
Jing Wei
6,862
4,804
0
4,716
13,691
3,778
0
3,707
9,984
0
57,071
W
5,689
641
131
61
4,204
2,006
483
2,296
1,908
72,452
0
W
Sylvanus
triathlete7
Sylvanus
9,109
2,050
3,263
8,118
16,353
10,316
93
3,885
12,468
48,573
18,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,568
Gold Earned
39,765
484
Minions Killed
497
0
Camps Cleared
0
1,561,625
Distance Traveled
1,626,400
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,006
530
125
7
0
270,884
7
L
Cthulhu
7,165
421
52
3
0
305,491
4
L
Amaterasu
8,376
493
102
6
0
335,075
3
W
Mulan
9,247
544
100
6
0
307,052
1
W
Ares
8,959
527
30
2
0
338,511
6
L
Ravana
8,913
524
137
8
0
368,616
2
L
Baba Yaga
8,160
480
111
7
0
324,547
7
L
Jing Wei
7,151
421
95
6
0
292,671
2
W
Nox
9,496
559
129
8
0
345,185
4
W
Sylvanus
8,860
521
100
6
0
299,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role