Player Matchup

Bacchus
Bacchus
kingwilli2
Bacchus
Level 29
God Stats
1W - 1L
1,423 SR
Queue Stats
3W - 3L
1,290 Elo+
Party 2
Zeus
Zeus
topdogjed
Zeus
Level 103
God Stats
3W - 1L
1,304 SR
Queue Stats
30W - 33L
1,417 Elo+
Party 2
Danzaburou
Danzaburou
yungbeefboi
Danzaburou
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,299 Elo+
Party 2
Team Averages
Level 74
1,409 SR
1,336 Elo+

VS

Team Averages
Level 50
1,428 SR
1,244 Elo+
Baron Samedi
Baron Samedi
RSASX
Baron Samedi
Level 42
God Stats
62W - 59L
1,383 SR
Queue Stats
334W - 425L
1,250 Elo+
Party 1
Nemesis
Nemesis
TesteeClops
Nemesis
Level 24
God Stats
3W - 6L
1,692 SR
Queue Stats
352W - 389L
1,211 Elo+
Party 1
Charybdis
Charybdis
benny2015
Charybdis
Level 83
God Stats
9W - 30L
1,209 SR
Queue Stats
349W - 515L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
kingwilli2
Bacchus
13
0 / 0 / 6
9,004
750
3,023
6,563
7,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zeus
14
6 / 0 / 1
9,334
778
21,031
4,036
1,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
yungbeefboi
Danzaburou
13
1 / 0 / 5
8,690
724
5,010
6,144
2,750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
RSASX
Baron Samedi
13
0 / 1 / 0
7,653
638
4,899
12,689
6,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
TesteeClops
Nemesis
11
0 / 3 / 0
7,059
588
1,930
11,004
4,816
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charybdis
benny2015
Charybdis
11
0 / 3 / 0
7,184
599
4,827
10,401
4,105
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
7
Kills
0
0
Deaths
7
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
RSASX
Baron Samedi
0
1
0
0
L
Nemesis
TesteeClops
Nemesis
0
3
0
0
L
Charybdis
benny2015
Charybdis
0
3
0
0
W
Bacchus
kingwilli2
Bacchus
0
0
6
3
W
Zeus
6
0
1
6.5
W
Danzaburou
yungbeefboi
Danzaburou
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,064
Damage
11,656
16,743
Taken
34,094
11,321
Mitigated
15,257
4,325
Healing
10,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
RSASX
Baron Samedi
4,899
88
378
6,162
12,689
6,336
0
9,096
3,129
41,125
0
L
Nemesis
TesteeClops
Nemesis
1,930
172
0
2,867
11,004
4,816
0
8,422
2,172
0
12,906
L
Charybdis
benny2015
Charybdis
4,827
1,644
308
946
10,401
4,105
0
5,986
4,009
0
17,511
W
Bacchus
kingwilli2
Bacchus
3,023
54
0
1,089
6,563
7,208
0
2,355
4,208
15,828
0
W
Zeus
21,031
723
0
1,019
4,036
1,363
0
456
3,580
40,345
0
W
Danzaburou
yungbeefboi
Danzaburou
5,010
1,802
0
2,217
6,144
2,750
1,287
2,349
3,795
0
36,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,028
Gold Earned
21,896
158
Minions Killed
147
7
Camps Cleared
5
716,772
Distance Traveled
603,931
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,653
638
89
7
3
204,492
1
L
Nemesis
7,059
588
17
1
2
211,002
0
L
Charybdis
7,184
599
41
3
0
188,437
0
W
Bacchus
9,004
750
22
2
1
261,740
3
W
Zeus
9,334
778
70
6
2
233,595
4
W
Danzaburou
8,690
724
66
6
4
221,437
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role