Player Matchup

Ymir
Ymir
DreezyFTB
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Medusa
Medusa
Itsthecatbus
Medusa
Level 122
God Stats
1W - 1L
1,575 SR
Queue Stats
37W - 37L
1,444 Elo+
Solo
Baron Samedi
Baron Samedi
LateralSkunk
Baron Samedi
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
98W - 103L
1,470 Elo+
Solo
Nemesis
Nemesis
SaintEgypt
Nemesis
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thor
Thor
cyberpunk3077
Thor
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 36L
1,281 Elo+
Solo
Team Averages
Level 81
1,515 SR
1,439 Elo+

VS

Team Averages
Level 52
1,492 SR
1,397 Elo+
Hachiman
Hachiman
APPLE FACE 2000
Hachiman
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 23L
1,518 Elo+
Solo
Scylla
Scylla
Idontcare31835
Scylla
Level 46
God Stats
10W - 13L
1,310 SR
Queue Stats
229W - 221L
1,532 Elo+
Solo
Poseidon
Poseidon
Lode Delta
Poseidon
Level 78
God Stats
6W - 3L
1,417 SR
Queue Stats
65W - 50L
1,475 Elo+
Solo
Ao Kuang
Ao Kuang
THExSAUCExGOD
Ao Kuang
Level 68
God Stats
4W - 2L
1,734 SR
Queue Stats
145W - 182L
1,408 Elo+
Solo
Atlas
Atlas
chriscool2457
Atlas
Level 32
God Stats
8W - 5L
1,500 SR
Queue Stats
40W - 50L
1,051 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
1 / 1 / 0
6,485
360
3,242
8,096
4,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
11
0 / 7 / 1
6,516
362
7,908
12,879
5,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
LateralSkunk
Baron Samedi
14
1 / 3 / 0
8,213
456
8,379
13,562
6,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
SaintEgypt
Nemesis
12
1 / 4 / 1
7,250
403
4,683
10,643
6,313
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
3 / 0 / 0
9,275
515
4,943
12,455
5,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
1 / 4 / 0
8,552
475
2,380
10,750
3,784
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
0 / 0 / 4
9,510
528
4,692
4,521
1,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Poseidon
Lode Delta
Poseidon
14
5 / 1 / 2
8,870
493
11,750
10,164
3,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
THExSAUCExGOD
Ao Kuang
15
6 / 0 / 0
9,024
501
10,072
16,672
6,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 1 / 7
8,469
471
4,881
14,682
13,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
6
Kills
14
15
Deaths
6
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hachiman
1
4
0
0.25
L
Ymir
1
1
0
1
W
0
0
4
2
L
Medusa
0
7
1
0.07
L
Baron Samedi
LateralSkunk
Baron Samedi
1
3
0
0.33
W
Poseidon
Lode Delta
Poseidon
5
1
2
6
L
Nemesis
SaintEgypt
Nemesis
1
4
1
0.38
W
Ao Kuang
THExSAUCExGOD
Ao Kuang
6
0
0
6
W
2
1
7
5.5
L
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,155
Damage
33,775
57,635
Taken
56,789
28,780
Mitigated
30,053
17,340
Healing
17,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
2,380
1,408
0
2,697
10,750
3,784
2,600
1,736
9,014
0
54,179
L
Ymir
3,242
512
0
1,240
8,096
4,884
0
6,531
1,565
14,858
0
W
4,692
36
0
0
4,521
1,809
2,152
2,613
1,908
77,938
0
L
Medusa
7,908
2,686
0
1,551
12,879
5,234
0
9,071
3,808
0
45,499
L
Baron Samedi
LateralSkunk
Baron Samedi
8,379
369
191
4,717
13,562
6,856
220
8,907
4,387
68,763
0
W
Poseidon
Lode Delta
Poseidon
11,750
1,326
0
2,616
10,164
3,524
0
1,181
8,983
68,982
0
L
Nemesis
SaintEgypt
Nemesis
4,683
1,699
0
1,569
10,643
6,313
102
4,209
6,338
0
29,249
W
Ao Kuang
THExSAUCExGOD
Ao Kuang
10,072
3,019
0
6,587
16,672
6,956
0
3,687
12,985
65,762
0
W
4,881
1,992
456
4,742
14,682
13,980
228
2,404
12,278
31,301
0
L
4,943
559
0
8,072
12,455
5,493
0
2,313
10,142
0
85,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,739
Gold Earned
44,425
380
Minions Killed
484
0
Camps Cleared
0
1,556,831
Distance Traveled
1,607,692
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,552
475
86
5
0
233,655
0
L
Ymir
6,485
360
19
1
0
215,512
0
W
Scylla
9,510
528
162
9
0
324,796
2
L
Medusa
6,516
362
52
3
0
325,417
4
L
Baron Samedi
8,213
456
111
6
0
305,873
4
W
Poseidon
8,870
493
123
7
0
347,663
4
L
Nemesis
7,250
403
56
3
0
351,476
0
W
Ao Kuang
9,024
501
82
5
0
381,678
0
W
Atlas
8,469
471
31
2
0
319,900
2
L
Thor
9,275
515
142
8
0
358,553
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role