Player Matchup

Nu Wa
Nu Wa
ESPO41O
Nu Wa
Level 126
God Stats
0W - 1L
1,193 SR
Queue Stats
37W - 49L
1,416 Elo+
Solo
Erlang Shen
Erlang Shen
MCGambit06
Erlang Shen
Level 123
God Stats
1W - 3L
1,500 SR
Queue Stats
626W - 675L
1,494 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Snakeyes51
Ah Muzen Cab
Level 87
God Stats
1W - 1L
1,755 SR
Queue Stats
139W - 126L
1,583 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
XScuba MasterX
Morgan Le Fay
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 42L
1,410 Elo+
Solo
Discordia
Discordia
tropickidd2
Discordia
Level 106
God Stats
5W - 1L
1,997 SR
Queue Stats
96W - 84L
1,481 Elo+
Party 1
Team Averages
Level 100
1,589 SR
1,477 Elo+

VS

Team Averages
Level 96
1,636 SR
1,444 Elo+
Nox
Nox
CPTMONARCH
Nox
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 29L
1,539 Elo+
Party 2
Artemis
Artemis
FuegoDesperado
Artemis
Level 125
God Stats
4W - 0L
1,911 SR
Queue Stats
63W - 63L
1,509 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TiSwagginz
Tsukuyomi
Level 62
God Stats
2W - 1L
1,511 SR
Queue Stats
21W - 31L
1,364 Elo+
Party 2
Athena
Athena
burning_elderly
Athena
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 36L
1,298 Elo+
Solo
Chiron
Chiron
iFartMaster69
Chiron
Level 109
God Stats
6W - 2L
1,759 SR
Queue Stats
130W - 135L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ESPO41O
Nu Wa
16
4 / 4 / 7
9,644
742
12,091
10,267
3,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
MCGambit06
Erlang Shen
15
1 / 8 / 8
9,276
714
5,959
17,649
15,862
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
Snakeyes51
Ah Muzen Cab
17
7 / 6 / 6
10,035
772
17,755
14,039
6,504
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
XScuba MasterX
Morgan Le Fay
16
2 / 7 / 9
9,396
723
8,433
14,343
6,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
tropickidd2
Discordia
17
5 / 5 / 9
10,804
831
12,500
11,441
4,334
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 12
10,591
815
8,606
10,196
5,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
11 / 6 / 8
11,769
905
17,580
14,750
6,671
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
TiSwagginz
Tsukuyomi
17
8 / 4 / 10
10,399
800
9,701
11,536
6,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
1 / 6 / 17
10,618
817
6,809
21,344
22,458
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
3 / 4 / 14
9,866
759
19,140
15,820
6,724
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
91
19
Kills
30
30
Deaths
23
39
Assists
61
Player
Kills
Deaths
Assists
KDA
W
7
3
12
4.33
L
Nu Wa
ESPO41O
Nu Wa
4
4
7
1.88
W
11
6
8
2.5
L
Erlang Shen
MCGambit06
Erlang Shen
1
8
8
0.63
L
Ah Muzen Cab
Snakeyes51
Ah Muzen Cab
7
6
6
1.67
W
Tsukuyomi
TiSwagginz
Tsukuyomi
8
4
10
3.25
L
Morgan Le Fay
XScuba MasterX
Morgan Le Fay
2
7
9
0.93
W
1
6
17
1.58
W
3
4
14
2.5
L
Discordia
tropickidd2
Discordia
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,738
Damage
61,836
67,739
Taken
73,646
36,905
Mitigated
47,059
13,459
Healing
25,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,606
413
2,935
2,144
10,196
5,043
1,725
5,206
4,990
20,707
0
L
Nu Wa
ESPO41O
Nu Wa
12,091
2,878
641
1,748
10,267
3,844
462
2,235
8,032
18,387
0
W
17,580
7,392
412
1,452
14,750
6,671
1,917
7,281
6,516
0
33,342
L
Erlang Shen
MCGambit06
Erlang Shen
5,959
2,947
300
2,922
17,649
15,862
0
2,424
15,225
0
10,941
L
Ah Muzen Cab
Snakeyes51
Ah Muzen Cab
17,755
5,167
677
2,150
14,039
6,504
144
3,626
10,413
0
34,724
W
Tsukuyomi
TiSwagginz
Tsukuyomi
9,701
2,346
1,045
1,485
11,536
6,163
1,209
2,955
8,581
0
21,376
L
Morgan Le Fay
XScuba MasterX
Morgan Le Fay
8,433
1,088
45
1,145
14,343
6,361
0
3,512
10,831
21,430
0
W
6,809
1,287
3,248
4,676
21,344
22,458
77
9,419
11,925
16,111
0
W
19,140
3,881
3,382
4,635
15,820
6,724
737
8,163
7,656
0
37,564
L
Discordia
tropickidd2
Discordia
12,500
533
1,045
2,786
11,441
4,334
368
3,618
7,823
28,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,155
Gold Earned
53,243
125
Minions Killed
153
0
Camps Cleared
0
1,063,726
Distance Traveled
1,199,777
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,591
815
30
2
0
257,635
0
L
Nu Wa
9,644
742
23
2
0
217,068
0
W
Artemis
11,769
905
44
3
0
190,977
0
L
Erlang Shen
9,276
714
7
1
0
195,201
2
L
Ah Muzen Cab
10,035
772
29
2
0
213,067
0
W
Tsukuyomi
10,399
800
16
1
0
252,913
0
L
Morgan Le Fay
9,396
723
33
3
0
208,189
0
W
Athena
10,618
817
26
2
0
249,801
1
W
Chiron
9,866
759
37
3
0
248,451
1
L
Discordia
10,804
831
33
3
0
230,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role