Player Matchup

Chang'e
Chang'e
RelaxBro94
Chang'e
Level 147
God Stats
3W - 1L
1,687 SR
Queue Stats
35W - 33L
1,639 Elo+
Party 2
Sun Wukong
Sun Wukong
bananaman56
Sun Wukong
Level 29
God Stats
3W - 0L
1,626 SR
Queue Stats
8W - 8L
1,814 Elo+
Party 2
Pele
Pele
ironmanctc
Pele
Level 146
God Stats
1W - 0L
1,712 SR
Queue Stats
212W - 181L
1,577 Elo+
Party 2
Team Averages
Level 107
1,675 SR
1,677 Elo+

VS

Team Averages
Level 44
1,480 SR
1,291 Elo+
Ao Kuang
Ao Kuang
HellishReaper66
Ao Kuang
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,270 Elo+
Party 1
Medusa
Medusa
ShadowSerpent73
Medusa
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,318 Elo+
Party 1
Shiva
Shiva
TheAceCrow
Shiva
Level 27
God Stats
2W - 3L
1,441 SR
Queue Stats
10W - 19L
1,287 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
RelaxBro94
Chang'e
16
6 / 1 / 11
10,691
764
14,963
14,562
5,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
bananaman56
Sun Wukong
15
3 / 1 / 15
9,964
712
7,660
10,281
6,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
12 / 1 / 7
11,509
822
20,475
17,459
13,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
12
2 / 7 / 1
8,255
590
6,635
16,233
7,297
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
1 / 4 / 1
8,873
634
13,840
16,180
7,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shiva
11
0 / 10 / 2
7,531
538
10,212
17,520
10,579
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
7
21
Kills
3
3
Deaths
21
33
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
2
7
1
0.36
W
Chang'e
RelaxBro94
Chang'e
6
1
11
11.5
L
1
4
1
0.38
L
Shiva
0
10
2
0.1
W
Sun Wukong
bananaman56
Sun Wukong
3
1
15
10.5
W
12
1
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,098
Damage
30,687
42,302
Taken
49,933
26,483
Mitigated
25,317
20,168
Healing
5,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
6,635
1,873
0
2,704
16,233
7,297
0
3,987
11,755
16,600
0
W
Chang'e
RelaxBro94
Chang'e
14,963
874
3,033
7,698
14,562
5,590
218
651
13,911
49,773
0
L
13,840
7,177
0
800
16,180
7,441
0
3,614
11,995
0
50,095
L
Shiva
10,212
2,289
618
1,030
17,520
10,579
0
7,849
9,041
0
24,223
W
Sun Wukong
bananaman56
Sun Wukong
7,660
1,219
0
1,421
10,281
6,955
881
2,420
7,861
0
20,797
W
20,475
5,416
0
8,016
17,459
13,938
1,122
3,904
13,555
0
46,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,164
Gold Earned
24,659
165
Minions Killed
132
5
Camps Cleared
7
830,066
Distance Traveled
673,265
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,255
590
17
1
2
211,643
0
W
Chang'e
10,691
764
81
6
3
257,189
1
L
Medusa
8,873
634
91
7
2
244,053
4
L
Shiva
7,531
538
24
2
3
217,569
1
W
Sun Wukong
9,964
712
23
2
1
286,193
4
W
Pele
11,509
822
61
4
1
286,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role