Player Matchup

Rama
Rama
ChaosAddidas10
Rama
Level 149
God Stats
20W - 17L
1,527 SR
Queue Stats
456W - 327L
1,583 Elo+
Party 1
Vulcan
Vulcan
DEVILORCHIS
Vulcan
Level 111
God Stats
1W - 2L
1,294 SR
Queue Stats
1W - 2L
1,567 Elo+
Solo
Cliodhna
Cliodhna
Doubl3UB
Cliodhna
Level 153
God Stats
35W - 49L
1,425 SR
Queue Stats
877W - 786L
1,455 Elo+
Party 1
Kukulkan
Kukulkan
LeFauno
Kukulkan
Level 109
God Stats
7W - 5L
1,694 SR
Queue Stats
67W - 76L
1,491 Elo+
Party 3
Vamana
Vamana
no7name7found
Vamana
Level 155
God Stats
0W - 1L
1,817 SR
Queue Stats
63W - 78L
1,470 Elo+
Party 3
Team Averages
Level 135
1,551 SR
1,513 Elo+

VS

Team Averages
Level 125
1,481 SR
1,452 Elo+
Raijin
Raijin
GEREMY_WALLACE
Raijin
Level 127
God Stats
1W - 0L
1,413 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Nox
Nox
GoVen__
Nox
Level 61
God Stats
4W - 0L
1,702 SR
Queue Stats
123W - 149L
1,232 Elo+
Solo
Thor
Thor
LUCIFERXXLUCIFER
Thor
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,602 Elo+
Party 2
Tyr
Tyr
Uchiha_Lowkey
Tyr
Level 157
God Stats
1W - 0L
1,292 SR
Queue Stats
3W - 1L
1,463 Elo+
Party 2
Yu Huang
Yu Huang
ixVulpix
Yu Huang
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 3
11,641
895
10,041
12,982
6,610
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
17
0 / 5 / 4
11,532
887
7,338
11,038
5,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cliodhna
Doubl3UB
Cliodhna
17
0 / 2 / 3
11,301
869
13,876
18,581
17,798
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kukulkan
LeFauno
Kukulkan
17
3 / 4 / 0
12,624
971
20,041
13,510
6,473
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 0 / 4
11,864
913
12,175
11,436
12,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

156

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 0 / 7
11,996
923
15,354
11,742
5,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nox
17
0 / 0 / 5
11,292
869
3,335
6,531
3,648
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
7 / 2 / 4
13,238
1,018
14,621
18,252
13,058
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
2 / 2 / 6
12,079
929
13,809
21,246
41,136
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yu Huang
ixVulpix
Yu Huang
18
2 / 0 / 6
12,310
947
16,659
8,950
4,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
4
Kills
12
12
Deaths
4
14
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
1
3
2.5
L
Vulcan
0
5
4
0.4
L
Cliodhna
Doubl3UB
Cliodhna
0
2
3
0.75
W
1
0
7
4.5
W
Nox
0
0
5
2.5
W
7
2
4
4.5
L
Kukulkan
LeFauno
Kukulkan
3
4
0
0.75
W
2
2
6
2.5
W
Yu Huang
ixVulpix
Yu Huang
2
0
6
5
L
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,471
Damage
63,778
67,547
Taken
66,721
49,362
Mitigated
68,193
4,400
Healing
6,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,041
7,698
0
0
12,982
6,610
0
6,930
6,052
0
31,410
L
Vulcan
7,338
1,987
0
0
11,038
5,490
0
6,252
4,786
31,613
0
L
Cliodhna
Doubl3UB
Cliodhna
13,876
1,682
0
488
18,581
17,798
0
10,215
8,366
0
25,513
W
15,354
262
0
250
11,742
5,823
0
6,226
5,430
57,466
0
W
Nox
3,335
1,049
0
0
6,531
3,648
0
2,885
3,620
18,486
0
W
14,621
1,829
0
0
18,252
13,058
0
5,620
12,054
0
27,149
L
Kukulkan
LeFauno
Kukulkan
20,041
0
334
772
13,510
6,473
0
5,966
7,544
61,895
0
W
13,809
1,164
0
4,877
21,246
41,136
0
7,931
12,770
0
26,040
W
Yu Huang
ixVulpix
Yu Huang
16,659
1,462
0
1,819
8,950
4,528
0
4,717
4,113
45,945
0
L
12,175
3,567
0
2,806
11,436
12,991
0
5,985
5,451
0
29,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,962
Gold Earned
60,915
276
Minions Killed
290
10
Camps Cleared
5
1,269,746
Distance Traveled
1,286,379
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
11,641
895
52
4
2
218,034
0
L
Vulcan
11,532
887
43
3
0
237,110
3
L
Cliodhna
11,301
869
32
2
2
270,285
1
W
Raijin
11,996
923
116
9
2
247,052
0
W
Nox
11,292
869
48
4
1
239,709
0
W
Thor
13,238
1,018
24
2
1
258,801
0
L
Kukulkan
12,624
971
105
8
3
266,770
1
W
Tyr
12,079
929
17
1
1
287,926
2
W
Yu Huang
12,310
947
85
7
0
252,891
0
L
Vamana
11,864
913
44
3
3
277,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role