Player Matchup

Ullr
Ullr
 
Ullr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
NoSanuhty
Izanami
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 2L
1,844 Elo+
Party 1
Cthulhu
Cthulhu
TheManiacJoker
Cthulhu
Level 122
God Stats
6W - 2L
1,692 SR
Queue Stats
56W - 57L
1,449 Elo+
Party 1
Agni
Agni
VeteranRussian
Agni
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 33L
1,750 Elo+
Party 1
Vamana
Vamana
lukesmyfather
Vamana
Level 14
God Stats
4W - 0L
1,500 SR
Queue Stats
24W - 8L
1,581 Elo+
Party 1
Team Averages
Level 65
1,538 SR
1,625 Elo+

VS

Team Averages
Level 75
1,503 SR
1,521 Elo+
Kuzenbo
Kuzenbo
AYYDRIANNN
Kuzenbo
Level 45
God Stats
8W - 9L
1,573 SR
Queue Stats
114W - 116L
1,567 Elo+
Party 2
Olorun
Olorun
CatfishBenny
Olorun
Level 35
God Stats
4W - 7L
1,245 SR
Queue Stats
88W - 103L
1,196 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Explicit2021
Ah Muzen Cab
Level 103
God Stats
7W - 9L
1,505 SR
Queue Stats
247W - 220L
1,652 Elo+
Party 2
Cernunnos
Cernunnos
Reinerus
Cernunnos
Level 148
God Stats
1W - 2L
1,555 SR
Queue Stats
252W - 232L
1,604 Elo+
Party 2
Amaterasu
Amaterasu
SmashBroN64
Amaterasu
Level 45
God Stats
10W - 7L
1,636 SR
Queue Stats
125W - 99L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
19
4 / 2 / 8
12,819
534
14,096
17,668
8,220
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Izanami
NoSanuhty
Izanami
20
4 / 1 / 9
14,801
617
22,471
18,195
9,968
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
1 / 1 / 22
12,550
523
12,762
18,283
21,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
6 / 3 / 8
12,069
503
14,258
12,834
6,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
10 / 2 / 9
13,352
556
20,932
27,938
16,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AYYDRIANNN
Kuzenbo
12
0 / 5 / 4
8,900
371
9,451
26,024
38,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
15
0 / 6 / 1
9,579
399
3,947
16,275
9,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
Explicit2021
Ah Muzen Cab
19
5 / 5 / 3
12,379
516
14,704
19,372
9,675
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
Reinerus
Cernunnos
16
4 / 6 / 2
10,365
432
16,846
26,127
11,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
SmashBroN64
Amaterasu
18
0 / 3 / 3
11,138
464
7,770
20,851
18,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
22
25
Kills
9
9
Deaths
25
56
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
4
2
8
4
L
Kuzenbo
AYYDRIANNN
Kuzenbo
0
5
4
0.4
L
Olorun
0
6
1
0.08
L
Ah Muzen Cab
Explicit2021
Ah Muzen Cab
5
5
3
1.3
W
Izanami
NoSanuhty
Izanami
4
1
9
8.5
L
Cernunnos
Reinerus
Cernunnos
4
6
2
0.83
L
Amaterasu
SmashBroN64
Amaterasu
0
3
3
0.5
W
1
1
22
12
W
6
3
8
3.33
W
10
2
9
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,519
Damage
52,718
94,918
Taken
108,649
62,016
Mitigated
87,261
26,694
Healing
21,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
14,096
6,333
0
2,671
17,668
8,220
2,833
2,166
15,502
0
115,089
L
Kuzenbo
AYYDRIANNN
Kuzenbo
9,451
2,900
0
1,551
26,024
38,373
0
8,365
17,447
32,753
0
L
Olorun
3,947
2,500
0
2,754
16,275
9,375
0
5,903
10,028
59,256
8,846
L
Ah Muzen Cab
Explicit2021
Ah Muzen Cab
14,704
5,985
0
3,996
19,372
9,675
1,479
4,353
14,959
0
113,912
W
Izanami
NoSanuhty
Izanami
22,471
19,299
0
9,687
18,195
9,968
6,032
3,408
14,787
0
175,360
L
Cernunnos
Reinerus
Cernunnos
16,846
9,083
0
7,143
26,127
11,835
10
3,779
22,214
0
90,903
L
Amaterasu
SmashBroN64
Amaterasu
7,770
3,236
0
6,392
20,851
18,003
0
3,972
16,771
0
87,068
W
12,762
1,576
697
4,634
18,283
21,815
289
2,725
15,558
49,584
0
W
14,258
1,387
0
1,715
12,834
6,008
2,380
3,056
9,778
84,180
0
W
20,932
11,097
0
7,290
27,938
16,005
558
4,282
23,054
0
123,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,591
Gold Earned
52,361
789
Minions Killed
589
0
Camps Cleared
0
2,247,038
Distance Traveled
2,089,052
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,819
534
177
7
0
442,704
4
L
Kuzenbo
8,900
371
39
2
0
432,597
7
L
Olorun
9,579
399
108
5
0
342,431
3
L
Ah Muzen Cab
12,379
516
165
7
0
423,012
2
W
Izanami
14,801
617
269
11
0
408,248
0
L
Cernunnos
10,365
432
107
4
0
431,946
5
L
Amaterasu
11,138
464
170
7
0
459,066
1
W
Cthulhu
12,550
523
58
2
0
442,287
8
W
Agni
12,069
503
143
6
0
410,017
1
W
Vamana
13,352
556
142
6
0
543,782
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role