Player Matchup

Charybdis
Charybdis
Floe
Charybdis
Level 160
God Stats
2W - 2L
1,398 SR
Queue Stats
122W - 128L
1,602 Elo+
Solo
Nike
Nike
NoPlayerID
Nike
Level 160
God Stats
2W - 0L
1,783 SR
Queue Stats
480W - 147L
1,905 Elo+
Party 2
Nu Wa
Nu Wa
qZoZoLe
Nu Wa
Level 153
God Stats
9W - 2L
1,667 SR
Queue Stats
529W - 160L
1,937 Elo+
Party 2
Team Averages
Level 158
1,616 SR
1,815 Elo+

VS

Team Averages
Level 91
1,483 SR
1,719 Elo+
Janus
Janus
AcoAkaFaka
Janus
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 43L
1,673 Elo+
Party 1
Heimdallr
Heimdallr
Imgaaiaf
Heimdallr
Level 149
God Stats
3W - 1L
1,450 SR
Queue Stats
156W - 82L
1,701 Elo+
Party 1
Thor
Thor
TheRedBox
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,784 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Floe
Charybdis
17
9 / 3 / 11
12,763
851
15,524
15,110
5,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
8 / 2 / 15
12,335
822
18,724
21,981
26,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
qZoZoLe
Nu Wa
17
8 / 5 / 12
12,189
813
19,212
16,108
5,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
16
6 / 7 / 3
11,693
780
15,716
19,776
5,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Imgaaiaf
Heimdallr
15
4 / 7 / 5
11,040
736
21,314
19,647
8,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thor
13
0 / 11 / 6
8,882
592
6,864
21,112
6,552
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
24
25
Kills
10
10
Deaths
25
38
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Janus
6
7
3
1.07
W
Charybdis
Floe
Charybdis
9
3
11
4.83
L
Heimdallr
Imgaaiaf
Heimdallr
4
7
5
0.93
W
8
2
15
7.75
L
Thor
0
11
6
0.27
W
Nu Wa
qZoZoLe
Nu Wa
8
5
12
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,460
Damage
43,894
53,199
Taken
60,535
37,983
Mitigated
20,838
11,417
Healing
3,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
15,716
1,647
114
2,520
19,776
5,868
0
6,530
12,804
47,564
0
W
Charybdis
Floe
Charybdis
15,524
9,425
0
3,583
15,110
5,727
1,855
3,239
11,871
0
57,488
L
Heimdallr
Imgaaiaf
Heimdallr
21,314
6,862
0
303
19,647
8,418
0
4,996
13,845
0
50,119
W
18,724
1,817
897
5,387
21,981
26,938
50
6,334
15,647
0
37,618
L
Thor
6,864
2,153
0
444
21,112
6,552
0
8,030
12,789
0
22,626
W
Nu Wa
qZoZoLe
Nu Wa
19,212
6,925
0
1,550
16,108
5,318
928
6,737
9,371
51,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,287
Gold Earned
31,615
177
Minions Killed
127
10
Camps Cleared
4
1,012,774
Distance Traveled
712,966
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,693
780
61
4
0
246,933
0
W
Charybdis
12,763
851
85
6
4
367,122
2
L
Heimdallr
11,040
736
49
3
2
267,286
3
W
Nike
12,335
822
34
2
2
358,035
2
L
Thor
8,882
592
17
1
2
198,747
0
W
Nu Wa
12,189
813
58
4
4
287,617
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role