Player Matchup

Khepri
Khepri
 
Khepri
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
DaViDcHaNgO1004
Izanami
Level 147
God Stats
11W - 8L
1,655 SR
Queue Stats
82W - 101L
1,375 Elo+
Solo
Chang'e
Chang'e
EastBayDeNotS
Chang'e
Level 121
God Stats
1W - 1L
1,712 SR
Queue Stats
7W - 3L
1,500 Elo+
Party 1
Fenrir
Fenrir
ParadoxWolf-71
Fenrir
Level 137
God Stats
1W - 1L
1,290 SR
Queue Stats
1W - 4L
1,179 Elo+
Party 1
Hades
Hades
Snail Skills
Hades
Level 89
God Stats
29W - 12L
1,657 SR
Queue Stats
79W - 77L
1,614 Elo+
Solo
Team Averages
Level 120
1,563 SR
1,433 Elo+

VS

Team Averages
Level 77
1,502 SR
1,358 Elo+
Sol
Sol
 
Sol
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
GoingPoor
Kuzenbo
Level 65
God Stats
1W - 2L
1,511 SR
Queue Stats
77W - 76L
1,522 Elo+
Solo
Nox
Nox
MashiroMico
Nox
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,274 Elo+
Party 2
Chernobog
Chernobog
Mystic_Arkcane
Chernobog
Level 83
God Stats
5W - 8L
1,500 SR
Queue Stats
6W - 16L
1,209 Elo+
Party 2
Mercury
Mercury
freshness_boii
Mercury
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,284 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
1 / 0 / 10
9,018
1,127
4,055
4,191
5,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
4 / 2 / 7
9,455
1,182
10,578
7,978
4,598
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
15
3 / 0 / 8
8,973
1,122
7,918
6,612
4,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
4 / 2 / 7
9,076
1,135
10,132
15,529
9,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
1 / 2 / 9
8,671
1,084
9,219
7,960
5,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

309

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
2 / 2 / 3
8,775
1,097
8,594
7,820
4,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
GoingPoor
Kuzenbo
14
2 / 1 / 1
9,247
1,156
8,328
15,861
23,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 0 / 3
8,542
1,068
7,105
6,397
3,046
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Mystic_Arkcane
Chernobog
14
1 / 1 / 4
9,002
1,125
7,269
4,628
1,972
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 9 / 2
7,820
978
7,786
14,236
6,617
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
19
13
Kills
6
6
Deaths
13
41
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
0
10
6
L
Sol
 
Sol
2
2
3
1.75
W
4
2
7
3.75
W
Chang'e
3
0
8
7
L
Kuzenbo
GoingPoor
Kuzenbo
2
1
1
2.5
L
1
0
3
2.5
L
Chernobog
Mystic_Arkcane
Chernobog
1
1
4
3
W
4
2
7
3.75
W
1
2
9
2.75
L
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,902
Damage
39,082
42,270
Taken
48,942
28,578
Mitigated
39,645
10,225
Healing
2,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
4,055
357
0
719
4,191
5,514
0
2,090
2,101
8,187
0
L
Sol
 
Sol
8,594
2,580
0
1,184
7,820
4,036
0
3,480
4,340
29,107
2,059
W
10,578
8,524
0
758
7,978
4,598
0
3,760
4,218
0
39,303
W
Chang'e
7,918
213
2,543
2,304
6,612
4,052
0
3,617
2,995
27,624
0
L
Kuzenbo
GoingPoor
Kuzenbo
8,328
3,795
0
965
15,861
23,974
0
6,363
9,344
16,660
0
L
7,105
936
0
346
6,397
3,046
0
3,157
3,240
21,547
0
L
Chernobog
Mystic_Arkcane
Chernobog
7,269
4,799
0
0
4,628
1,972
0
2,141
2,487
0
23,277
W
10,132
5,708
0
2,042
15,529
9,392
0
8,363
7,166
0
16,288
W
9,219
221
528
1,331
7,960
5,022
0
5,489
2,471
22,210
0
L
7,786
5,118
13
48
14,236
6,617
0
6,051
8,185
0
14,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,193
Gold Earned
43,386
179
Minions Killed
149
4
Camps Cleared
3
822,346
Distance Traveled
769,498
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,018
1,127
10
1
1
174,804
0
L
Sol
8,775
1,097
38
5
0
118,926
0
W
Izanami
9,455
1,182
75
9
1
140,334
0
W
Chang'e
8,973
1,122
46
6
1
172,082
0
L
Kuzenbo
9,247
1,156
14
2
0
177,720
0
L
Nox
8,542
1,068
33
4
1
163,987
0
L
Chernobog
9,002
1,125
52
7
1
151,619
0
W
Fenrir
9,076
1,135
12
2
1
173,374
0
W
Hades
8,671
1,084
36
5
0
161,752
0
L
Mercury
7,820
978
12
2
1
157,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role