Player Matchup

Cerberus
Cerberus
Diamond IV
 
Cerberus
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum II
EgoGoBroke
Baron Samedi
Platinum II
Level 69
God Stats
11W - 1L
2,050 SR
Queue Stats
23W - 11L
2,255 MMR
Party 1
Xbalanque
Xbalanque
Masters
Est Tx Ninja
Xbalanque
Masters
Level 108
God Stats
29W - 15L
1,929 SR
Queue Stats
202W - 183L
2,521 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 112
1,826 SR
2,092 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 134
1,631 SR
2,219 MMR
Sobek
Sobek
Masters
MrsDetailedJam
Sobek
Masters
Level 153
God Stats
2W - 3L
1,671 SR
Queue Stats
59W - 51L
2,692 MMR
Solo
Sol
Sol
Masters
Youtube Aphectz
Sol
Masters
Level 128
God Stats
24W - 18L
1,723 SR
Queue Stats
311W - 292L
2,259 MMR
Solo
Medusa
Medusa
Gold V
xXlildoubledeeXx
Medusa
Gold V
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 220L
1,707 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
2 / 1 / 9
8,819
802
4,691
17,700
18,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
EgoGoBroke
Baron Samedi
13
6 / 0 / 5
8,788
799
13,077
10,139
6,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
Est Tx Ninja
Xbalanque
13
3 / 0 / 8
8,354
759
15,739
9,688
4,490
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
ThothAtlasAh Muzen CabBastetShiva

VS

Bans
FenrirHorusXing TianOdinGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
7,331
666
6,441
18,342
18,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 1 / 0
7,456
678
11,104
10,283
4,777
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 6 / 1
6,754
614
6,074
9,687
3,725
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
11
Kills
1
1
Deaths
11
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
1
9
6.5
W
Baron Samedi
EgoGoBroke
Baron Samedi
6
0
5
8.5
W
Xbalanque
Est Tx Ninja
Xbalanque
3
0
8
7
L
0
4
1
0.13
L
1
1
0
1
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,507
Damage
23,619
37,527
Taken
38,312
29,532
Mitigated
26,591
15,689
Healing
11,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,691
437
0
6,320
17,700
18,915
124
7,712
9,988
23,103
0
W
Baron Samedi
EgoGoBroke
Baron Samedi
13,077
1,450
2,474
5,102
10,139
6,127
350
6,139
4,000
29,127
0
W
Xbalanque
Est Tx Ninja
Xbalanque
15,739
6,065
0
1,793
9,688
4,490
1,365
4,073
5,615
0
43,975
L
6,441
358
0
5,077
18,342
18,089
0
8,626
9,716
15,319
0
L
11,104
6,025
0
5,546
10,283
4,777
0
4,214
6,069
34,103
0
L
6,074
2,686
0
388
9,687
3,725
0
4,985
4,702
0
21,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,961
Gold Earned
21,541
167
Minions Killed
120
6
Camps Cleared
4
671,171
Distance Traveled
614,763
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,819
802
44
4
2
232,710
3
W
Baron Samedi
8,788
799
52
5
1
218,885
0
W
Xbalanque
8,354
759
71
6
3
219,576
2
L
Sobek
7,331
666
26
2
1
195,218
3
L
Sol
7,456
678
54
5
1
213,141
6
L
Medusa
6,754
614
40
4
2
206,404
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role