Player Matchup

Chaac
Chaac
I GodlyKev I
Chaac
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 24L
1,419 Elo+
Solo
Baba Yaga
Baba Yaga
MANFETTYWAP
Baba Yaga
Level 134
God Stats
0W - 3L
1,549 SR
Queue Stats
62W - 66L
1,500 Elo+
Party 1
Hercules
Hercules
MysteryFlavor13
Hercules
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 45L
1,424 Elo+
Party 1
Sobek
Sobek
Olimario
Sobek
Level 89
God Stats
4W - 6L
1,544 SR
Queue Stats
202W - 186L
1,499 Elo+
Party 3
Olorun
Olorun
fawnaleigh
Olorun
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 82L
1,481 Elo+
Party 3
Team Averages
Level 106
1,518 SR
1,465 Elo+

VS

Team Averages
Level 111
1,494 SR
1,448 Elo+
Thoth
Thoth
 
Thoth
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
 
Cthulhu
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
KingOfDaKings20
Nox
Level 129
God Stats
9W - 7L
1,565 SR
Queue Stats
199W - 196L
1,400 Elo+
Party 4
Mulan
Mulan
Lord_FazzyShnish
Mulan
Level 128
God Stats
4W - 0L
1,405 SR
Queue Stats
148W - 159L
1,397 Elo+
Party 4
Olorun
Olorun
who-dat-was-der
Olorun
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 4
5,876
735
7,506
9,158
10,523
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Baba Yaga
MANFETTYWAP
Baba Yaga
12
2 / 3 / 1
6,605
826
8,062
8,339
4,701
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
13
0 / 3 / 5
6,435
804
5,064
14,199
10,862
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
Olimario
Sobek
12
2 / 2 / 2
6,515
814
3,957
8,444
9,199
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
fawnaleigh
Olorun
12
1 / 2 / 3
6,461
808
5,019
7,145
4,363
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
1 / 0 / 8
7,384
923
10,947
2,924
1,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
 
Cthulhu
12
0 / 2 / 8
6,679
835
7,574
14,885
9,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 0 / 8
7,584
948
4,937
4,007
1,876
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
5 / 1 / 5
7,763
970
11,088
14,165
10,703
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
3 / 2 / 7
7,555
944
6,187
7,660
3,360
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
47
5
Kills
11
11
Deaths
5
15
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
1
0
8
5
W
Cthulhu
 
Cthulhu
0
2
8
2
L
0
1
4
2
W
2
0
8
6
W
5
1
5
7.5
L
Baba Yaga
MANFETTYWAP
Baba Yaga
2
3
1
0.83
L
Hercules
0
3
5
0.83
L
Sobek
Olimario
Sobek
2
2
2
1.5
L
Olorun
fawnaleigh
Olorun
1
2
3
1.25
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,608
Damage
40,733
47,285
Taken
43,641
39,648
Mitigated
26,335
23,840
Healing
24,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
10,947
282
647
924
2,924
1,184
17
1,356
1,504
24,190
0
W
Cthulhu
 
Cthulhu
7,574
338
491
5,275
14,885
9,212
0
5,502
9,203
10,889
0
L
7,506
1,037
588
5,584
9,158
10,523
0
5,151
3,790
0
15,220
W
4,937
1,280
1,777
849
4,007
1,876
216
1,742
2,265
11,162
0
W
11,088
1,668
2,043
7,309
14,165
10,703
294
5,948
7,931
0
15,409
L
Baba Yaga
MANFETTYWAP
Baba Yaga
8,062
1,056
775
1,462
8,339
4,701
0
5,040
3,243
18,626
0
L
Hercules
5,064
1,001
1,002
5,572
14,199
10,862
0
7,688
6,281
0
7,605
L
Sobek
Olimario
Sobek
3,957
163
1,082
2,348
8,444
9,199
0
5,576
2,741
10,325
0
L
Olorun
fawnaleigh
Olorun
5,019
2,087
2,554
2,873
7,145
4,363
0
5,500
1,585
8,365
0
W
6,187
2,665
2,078
2,659
7,660
3,360
999
2,490
5,100
15,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,892
Gold Earned
36,965
61
Minions Killed
84
0
Camps Cleared
0
792,426
Distance Traveled
899,324
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,384
923
25
3
0
187,689
0
W
Cthulhu
6,679
835
14
2
0
187,741
0
L
Chaac
5,876
735
6
1
0
130,600
3
W
Nox
7,584
948
19
2
0
189,145
0
W
Mulan
7,763
970
6
1
0
187,343
4
L
Baba Yaga
6,605
826
25
3
0
142,824
0
L
Hercules
6,435
804
5
1
0
178,215
1
L
Sobek
6,515
814
10
1
0
183,914
0
L
Olorun
6,461
808
15
2
0
156,873
0
W
Olorun
7,555
944
20
3
0
147,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role