Player Matchup

Sobek
Sobek
 
Sobek
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
El_Kirby123
Scylla
Level 89
God Stats
6W - 8L
1,511 SR
Queue Stats
211W - 214L
1,388 Elo+
Party 2
Mulan
Mulan
KidSpanza
Mulan
Level 102
God Stats
15W - 7L
1,521 SR
Queue Stats
155W - 133L
1,457 Elo+
Solo
Artemis
Artemis
LucaSosa1005
Artemis
Level 65
God Stats
10W - 6L
1,751 SR
Queue Stats
73W - 94L
1,335 Elo+
Party 2
Sol
Sol
Milo_7u7
Sol
Level 94
God Stats
2W - 1L
1,510 SR
Queue Stats
206W - 208L
1,410 Elo+
Party 2
Team Averages
Level 92
1,559 SR
1,418 Elo+

VS

Team Averages
Level 49
1,390 SR
1,275 Elo+
Khepri
Khepri
ColossalGnome
Khepri
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 24L
1,263 Elo+
Party 3
Thoth
Thoth
MAGeckoB
Thoth
Level 57
God Stats
6W - 11L
1,500 SR
Queue Stats
232W - 231L
1,419 Elo+
Party 1
Kali
Kali
PlumpyGnome
Kali
Level 27
God Stats
1W - 6L
1,186 SR
Queue Stats
3W - 12L
1,211 Elo+
Party 3
Vamana
Vamana
SaturnDragon933
Vamana
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 111L
1,376 Elo+
Party 1
Izanami
Izanami
SickTastic26
Izanami
Level 24
God Stats
1W - 5L
1,262 SR
Queue Stats
1W - 9L
1,104 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
2 / 1 / 15
8,165
510
6,511
17,446
17,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Scylla
15
10 / 1 / 5
9,615
601
11,826
7,856
3,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
KidSpanza
Mulan
14
3 / 1 / 14
8,512
532
11,716
16,635
8,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artemis
LucaSosa1005
Artemis
15
7 / 1 / 5
9,481
593
12,870
10,423
4,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 1 / 12
9,195
575
10,043
10,192
4,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
6,157
385
3,389
13,838
9,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thoth
MAGeckoB
Thoth
11
1 / 6 / 1
7,308
457
7,114
10,419
3,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 5 / 0
6,462
404
3,144
16,181
7,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 3 / 0
6,137
384
5,681
16,839
12,070
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
SickTastic26
Izanami
10
0 / 5 / 0
6,573
411
6,461
12,455
4,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
3
23
Kills
2
5
Deaths
23
51
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
1
15
9.5
L
0
4
0
0
W
Scylla
10
1
5
12.5
W
Mulan
KidSpanza
Mulan
3
1
14
10
W
Artemis
LucaSosa1005
Artemis
7
1
5
9.5
L
Thoth
MAGeckoB
Thoth
1
6
1
0.25
W
1
1
12
7
L
1
5
0
0.2
L
0
3
0
0
L
Izanami
SickTastic26
Izanami
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,966
Damage
25,789
62,552
Taken
69,732
37,673
Mitigated
37,887
27,146
Healing
11,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
6,511
667
800
7,080
17,446
17,929
30
2,737
14,709
26,217
0
L
3,389
403
1,046
3,496
13,838
9,925
0
6,733
7,105
18,289
0
W
Scylla
11,826
2,073
0
374
7,856
3,047
911
2,369
5,487
68,699
0
W
Mulan
KidSpanza
Mulan
11,716
2,555
0
7,769
16,635
8,255
936
2,602
14,033
0
63,278
W
Artemis
LucaSosa1005
Artemis
12,870
7,560
0
5,410
10,423
4,158
5,349
910
9,513
0
67,066
L
Thoth
MAGeckoB
Thoth
7,114
583
0
1,700
10,419
3,928
0
5,761
4,658
48,063
0
W
10,043
5,939
0
5,713
10,192
4,284
4,966
1,885
8,307
71,496
0
L
3,144
2,128
0
1,480
16,181
7,186
0
3,354
12,827
0
40,534
L
5,681
1,560
0
2,193
16,839
12,070
0
8,514
8,325
0
35,812
L
Izanami
SickTastic26
Izanami
6,461
3,351
0
1,997
12,455
4,778
308
4,018
8,437
0
48,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,968
Gold Earned
32,637
466
Minions Killed
285
0
Camps Cleared
0
1,449,810
Distance Traveled
1,508,612
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,165
510
20
1
0
291,648
6
L
Khepri
6,157
385
20
1
0
305,569
1
W
Scylla
9,615
601
123
8
0
292,696
0
W
Mulan
8,512
532
79
5
0
335,319
1
W
Artemis
9,481
593
112
7
0
271,258
0
L
Thoth
7,308
457
72
5
0
283,719
4
W
Sol
9,195
575
132
8
0
258,889
0
L
Kali
6,462
404
67
4
0
350,709
0
L
Vamana
6,137
384
48
3
0
321,632
1
L
Izanami
6,573
411
78
5
0
246,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role