Player Matchup

Chaac
Chaac
 
Chaac
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Kungfoo_Samurai
Bacchus
Level 121
God Stats
3W - 3L
1,478 SR
Queue Stats
597W - 790L
1,402 Elo+
Solo
Ymir
Ymir
NGToothpaste
Ymir
Level 84
God Stats
4W - 2L
1,587 SR
Queue Stats
99W - 87L
1,534 Elo+
Solo
Baron Samedi
Baron Samedi
Scary_Clown6
Baron Samedi
Level 159
God Stats
5W - 8L
1,265 SR
Queue Stats
274W - 279L
1,485 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
VibrantM
Ah Muzen Cab
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 3L
1,559 Elo+
Solo
Team Averages
Level 136
1,466 SR
1,496 Elo+

VS

Team Averages
Level 116
1,572 SR
1,438 Elo+
Mercury
Mercury
 
Mercury
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
J_ZUS82
Cerberus
Level 121
God Stats
0W - 2L
1,532 SR
Queue Stats
17W - 27L
1,334 Elo+
Solo
Amaterasu
Amaterasu
Kempun
Amaterasu
Level 128
God Stats
2W - 1L
1,783 SR
Queue Stats
247W - 262L
1,434 Elo+
Party 1
Eset
Eset
KruziikLokSah
Eset
Level 57
God Stats
2W - 8L
1,378 SR
Queue Stats
119W - 139L
1,471 Elo+
Party 1
Rama
Rama
Madfanta
Rama
Level 156
God Stats
8W - 8L
1,670 SR
Queue Stats
217W - 203L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
1 / 3 / 5
8,386
441
6,189
12,645
7,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
2 / 2 / 1
9,586
505
12,893
14,260
17,517
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 2 / 9
9,968
525
5,911
22,623
14,451
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Scary_Clown6
Baron Samedi
16
6 / 0 / 5
10,207
537
15,245
8,129
4,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
VibrantM
Ah Muzen Cab
16
8 / 0 / 3
10,639
560
16,170
12,747
5,247
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
3 / 3 / 0
8,636
455
7,301
12,487
5,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
J_ZUS82
Cerberus
10
0 / 4 / 4
7,218
380
5,849
18,084
16,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Amaterasu
Kempun
Amaterasu
14
1 / 3 / 1
9,000
474
5,973
19,806
16,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 5 / 0
7,124
375
5,007
11,848
4,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
15
2 / 4 / 0
9,053
476
10,368
15,284
6,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
19
Kills
7
7
Deaths
19
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
3
5
1.17
L
Mercury
 
Mercury
3
3
0
1
L
Cerberus
J_ZUS82
Cerberus
0
4
4
0.5
L
Amaterasu
Kempun
Amaterasu
1
3
1
0.5
L
1
5
0
0.2
W
2
2
1
1.25
L
Rama
2
4
0
0.5
W
2
2
9
3.25
W
Baron Samedi
Scary_Clown6
Baron Samedi
6
0
5
8.5
W
Ah Muzen Cab
VibrantM
Ah Muzen Cab
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,408
Damage
34,498
70,404
Taken
77,509
49,248
Mitigated
49,462
29,576
Healing
20,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,189
1,178
0
2,571
12,645
7,669
336
1,600
11,045
0
60,788
L
Mercury
 
Mercury
7,301
2,787
0
288
12,487
5,125
0
4,646
7,841
0
64,841
L
Cerberus
J_ZUS82
Cerberus
5,849
458
270
4,585
18,084
16,568
0
5,652
12,432
25,684
0
L
Amaterasu
Kempun
Amaterasu
5,973
2,749
0
7,193
19,806
16,982
0
11,809
7,997
0
64,637
L
5,007
447
94
3,112
11,848
4,690
0
8,874
2,974
34,119
0
W
12,893
3,673
274
4,764
14,260
17,517
775
34
14,226
57,347
0
L
Rama
10,368
8,967
0
5,082
15,284
6,097
1,374
3,068
12,216
0
76,990
W
5,911
735
3,059
9,069
22,623
14,451
532
5,158
17,465
40,691
0
W
Baron Samedi
Scary_Clown6
Baron Samedi
15,245
1,318
1,984
4,571
8,129
4,364
1,576
3,148
4,981
81,116
0
W
Ah Muzen Cab
VibrantM
Ah Muzen Cab
16,170
7,971
0
3,284
12,747
5,247
4,679
1,745
11,002
0
84,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,786
Gold Earned
41,031
466
Minions Killed
457
0
Camps Cleared
0
1,813,245
Distance Traveled
1,725,684
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,386
441
74
4
0
398,886
2
L
Mercury
8,636
455
99
5
0
455,750
0
L
Cerberus
7,218
380
56
3
0
347,240
4
L
Amaterasu
9,000
474
116
6
0
377,129
0
L
Eset
7,124
375
60
3
0
237,902
2
W
Bacchus
9,586
505
99
5
0
364,061
3
L
Rama
9,053
476
126
7
0
307,663
1
W
Ymir
9,968
525
49
3
0
356,013
1
W
Baron Samedi
10,207
537
120
6
0
343,014
2
W
Ah Muzen Cab
10,639
560
124
7
0
351,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role