Player Matchup

Hun Batz
Hun Batz
Silver II
DRaG0nDAn
Hun Batz
Silver II
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 80L
1,178 MMR
Solo
Bellona
Bellona
Silver III
LowcastheKing
Bellona
Silver III
Level 100
God Stats
3W - 6L
1,607 SR
Queue Stats
36W - 57L
1,255 MMR
Solo
Janus
Janus
Silver I
PooopSlayeeer
Janus
Silver I
Level 124
God Stats
5W - 6L
1,585 SR
Queue Stats
237W - 240L
1,334 MMR
Solo
Neith
Neith
Silver I
WAMBAMSHANGALAN
Neith
Silver I
Level 110
God Stats
6W - 7L
1,604 SR
Queue Stats
260W - 264L
1,270 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver II
zZ-_JoSe_-Xx
Kumbhakarna
Silver II
Level 114
God Stats
5W - 5L
1,396 SR
Queue Stats
280W - 299L
799 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 117
1,538 SR
1,167 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 99
1,507 SR
1,215 MMR
Terra
Terra
Silver II
ANTIGOATT
Terra
Silver II
Level 89
God Stats
2W - 2L
1,514 SR
Queue Stats
46W - 48L
1,414 MMR
Solo
Erlang Shen
Erlang Shen
Silver IV
Burakboom
Erlang Shen
Silver IV
Level 57
God Stats
6W - 2L
1,692 SR
Queue Stats
339W - 351L
959 MMR
Solo
Poseidon
Poseidon
Gold III
PommesPanzer-229
Poseidon
Gold III
Level 160
God Stats
38W - 30L
1,624 SR
Queue Stats
424W - 429L
1,554 MMR
Party 1
Medusa
Medusa
Silver V
lafrite-6200
Medusa
Silver V
Level 62
God Stats
1W - 3L
1,035 SR
Queue Stats
16W - 30L
848 MMR
Solo
Mercury
Mercury
Gold V
xKieritox
Mercury
Gold V
Level 125
God Stats
66W - 33L
1,671 SR
Queue Stats
293W - 296L
1,301 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DRaG0nDAn
Hun Batz
11
0 / 5 / 2
6,328
452
6,132
12,009
4,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
12
0 / 1 / 0
6,613
472
6,721
10,689
10,078
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
1 / 2 / 0
6,784
485
4,571
5,786
2,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 2 / 1
7,483
535
6,615
7,158
3,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Kumbhakarna
zZ-_JoSe_-Xx
Kumbhakarna
9
0 / 2 / 1
5,917
423
2,769
11,319
7,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
BastetLokiCliodhna

VS

Bans
KaliUllrTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
ANTIGOATT
Terra
10
1 / 1 / 5
6,748
482
3,828
13,262
8,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Erlang Shen
Burakboom
Erlang Shen
13
1 / 1 / 2
8,080
577
8,145
12,572
9,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
0 / 1 / 8
8,420
601
5,267
7,411
2,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
13
2 / 1 / 4
7,543
539
6,338
8,358
3,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
xKieritox
Mercury
15
8 / 0 / 4
9,041
646
8,462
10,570
4,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
3
Kills
12
12
Deaths
4
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Terra
ANTIGOATT
Terra
1
1
5
3.5
W
Erlang Shen
Burakboom
Erlang Shen
1
1
2
2
L
Hun Batz
DRaG0nDAn
Hun Batz
0
5
2
0.2
L
Bellona
0
1
0
0
W
0
1
8
4
L
1
2
0
0.5
L
2
2
1
1.25
W
Medusa
2
1
4
4
W
Mercury
xKieritox
Mercury
8
0
4
10
L
Kumbhakarna
zZ-_JoSe_-Xx
Kumbhakarna
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,808
Damage
32,040
46,961
Taken
52,173
27,617
Mitigated
28,549
13,018
Healing
20,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
ANTIGOATT
Terra
3,828
884
2,377
4,957
13,262
8,993
0
2,279
10,983
20,155
0
W
Erlang Shen
Burakboom
Erlang Shen
8,145
4,101
0
7,629
12,572
9,573
242
516
12,056
0
56,075
L
Hun Batz
DRaG0nDAn
Hun Batz
6,132
2,019
0
2,766
12,009
4,611
0
1,543
10,466
0
38,147
L
Bellona
6,721
2,622
0
3,895
10,689
10,078
0
218
10,471
0
39,255
W
5,267
734
0
500
7,411
2,652
441
2,731
4,680
77,463
0
L
4,571
84
0
1,050
5,786
2,142
0
1,648
4,138
57,440
0
L
6,615
2,770
0
2,261
7,158
3,120
348
2,224
4,934
0
62,095
W
Medusa
6,338
2,761
311
3,724
8,358
3,088
482
807
7,551
0
53,335
W
Mercury
xKieritox
Mercury
8,462
4,421
0
787
10,570
4,243
463
2,139
8,431
0
88,173
L
Kumbhakarna
zZ-_JoSe_-Xx
Kumbhakarna
2,769
566
0
3,046
11,319
7,666
0
3,462
7,857
16,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,125
Gold Earned
39,832
351
Minions Killed
474
0
Camps Cleared
0
1,330,618
Distance Traveled
1,482,733
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
6,748
482
26
2
0
283,992
1
W
Erlang Shen
8,080
577
104
7
0
305,909
6
L
Hun Batz
6,328
452
66
5
0
283,211
0
L
Bellona
6,613
472
75
5
0
229,973
3
W
Poseidon
8,420
601
140
10
0
280,157
1
L
Janus
6,784
485
92
7
0
289,384
2
L
Neith
7,483
535
102
7
0
261,484
3
W
Medusa
7,543
539
89
6
0
247,497
3
W
Mercury
9,041
646
115
8
0
365,178
0
L
Kumbhakarna
5,917
423
16
1
0
266,566
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role