Player Matchup

Pele
Pele
LiquidBullseye
Pele
Level 26
God Stats
7W - 13L
1,166 SR
Queue Stats
54W - 81L
1,323 Elo+
Party 3
Geb
Geb
LordofCinder412
Geb
Level 69
God Stats
5W - 7L
1,405 SR
Queue Stats
88W - 142L
1,311 Elo+
Party 3
Nox
Nox
Pseudo5453
Nox
Level 48
God Stats
9W - 8L
1,425 SR
Queue Stats
667W - 786L
1,232 Elo+
Party 3
Ratatoskr
Ratatoskr
Tagmentation
Ratatoskr
Level 59
God Stats
14W - 18L
1,406 SR
Queue Stats
33W - 34L
1,363 Elo+
Party 3
Hun Batz
Hun Batz
hewmon
Hun Batz
Level 147
God Stats
153W - 129L
1,562 SR
Queue Stats
310W - 327L
1,378 Elo+
Solo
Team Averages
Level 70
1,393 SR
1,321 Elo+

VS

Team Averages
Level 64
1,362 SR
1,453 Elo+
Xing Tian
Xing Tian
Emerald17
Xing Tian
Level 18
God Stats
0W - 2L
1,204 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Athena
Athena
LUCID__GHOST
Athena
Level 40
God Stats
1W - 4L
1,306 SR
Queue Stats
32W - 33L
1,412 Elo+
Party 2
Sol
Sol
Nasty_Nate__42
Sol
Level 77
God Stats
101W - 104L
1,533 SR
Queue Stats
733W - 697L
1,443 Elo+
Solo
Tsukuyomi
Tsukuyomi
UmbralDawn
Tsukuyomi
Level 58
God Stats
0W - 1L
1,266 SR
Queue Stats
33W - 40L
1,408 Elo+
Party 2
Olorun
Olorun
V4PORzZ
Olorun
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 0
6,858
457
5,229
12,665
3,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 2 / 0
6,677
445
2,426
13,078
10,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 2 / 0
7,863
524
4,028
10,020
4,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
Tagmentation
Ratatoskr
11
4 / 2 / 0
7,868
525
7,511
9,881
4,141
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
hewmon
Hun Batz
15
1 / 1 / 3
8,716
581
4,674
7,559
2,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Emerald17
Xing Tian
6
1 / 3 / 0
5,463
364
1,265
7,903
3,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Athena
10
2 / 1 / 3
7,046
470
2,454
8,623
6,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
6 / 1 / 3
8,855
590
17,526
14,346
5,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
UmbralDawn
Tsukuyomi
13
2 / 3 / 1
7,839
523
4,140
10,909
4,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
V4PORzZ
Olorun
10
2 / 3 / 0
6,924
462
6,624
8,447
4,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
9
Kills
13
13
Deaths
11
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Emerald17
Xing Tian
1
3
0
0.33
L
Athena
2
1
3
3.5
W
1
6
0
0.17
W
1
2
0
0.5
L
6
1
3
7.5
W
2
2
0
1
W
Ratatoskr
Tagmentation
Ratatoskr
4
2
0
2
L
Tsukuyomi
UmbralDawn
Tsukuyomi
2
3
1
0.83
L
Olorun
V4PORzZ
Olorun
2
3
0
0.67
W
Hun Batz
hewmon
Hun Batz
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,868
Damage
32,009
53,203
Taken
50,228
25,777
Mitigated
24,400
15,092
Healing
19,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Emerald17
Xing Tian
1,265
447
0
108
7,903
3,946
46
0
7,903
9,058
0
L
Athena
2,454
1,130
0
1,179
8,623
6,918
502
1,999
6,624
20,688
0
W
5,229
1,789
0
2,411
12,665
3,895
0
9,531
3,134
0
35,018
W
2,426
784
0
635
13,078
10,212
0
8,805
4,273
16,327
0
L
17,526
8,131
0
10,632
14,346
5,453
1,975
1,956
12,390
90,519
0
W
4,028
453
0
2,861
10,020
4,582
1,363
5,151
4,869
50,563
0
W
Ratatoskr
Tagmentation
Ratatoskr
7,511
2,968
0
4,525
9,881
4,141
1,140
3,128
6,753
0
45,226
L
Tsukuyomi
UmbralDawn
Tsukuyomi
4,140
611
0
4,045
10,909
4,074
1,564
51
10,858
0
56,586
L
Olorun
V4PORzZ
Olorun
6,624
3,935
0
3,055
8,447
4,009
1,686
2,448
5,999
38,353
6,171
W
Hun Batz
hewmon
Hun Batz
4,674
1,037
0
4,660
7,559
2,947
0
1,328
6,231
0
62,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,982
Gold Earned
36,127
340
Minions Killed
338
0
Camps Cleared
0
1,531,349
Distance Traveled
1,149,688
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,463
364
10
1
0
154,289
0
L
Athena
7,046
470
33
2
0
302,800
4
W
Pele
6,858
457
50
3
0
317,912
0
W
Geb
6,677
445
14
1
0
318,869
0
L
Sol
8,855
590
124
8
0
248,633
0
W
Nox
7,863
524
83
6
0
293,551
1
W
Ratatoskr
7,868
525
74
5
0
275,270
1
L
Tsukuyomi
7,839
523
108
7
0
287,067
4
L
Olorun
6,924
462
63
4
0
156,899
0
W
Hun Batz
8,716
581
119
8
0
325,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role