Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Apocryphon02
Ares
Level 69
God Stats
2W - 1L
1,774 SR
Queue Stats
150W - 193L
1,482 Elo+
Party 2
Freya
Freya
C48545
Freya
Level 69
God Stats
3W - 4L
1,516 SR
Queue Stats
128W - 171L
1,465 Elo+
Party 2
Team Averages
Level 66
1,597 SR
1,483 Elo+

VS

Team Averages
Level 91
1,554 SR
1,571 Elo+
Danzaburou
Danzaburou
BladedExponent
Danzaburou
Level 81
God Stats
2W - 0L
1,481 SR
Queue Stats
11W - 9L
1,525 Elo+
Party 1
Atlas
Atlas
Cheymix
Atlas
Level 66
God Stats
3W - 1L
1,563 SR
Queue Stats
10W - 8L
1,573 Elo+
Party 1
Hades
Hades
Shadatus
Hades
Level 127
God Stats
2W - 0L
1,617 SR
Queue Stats
5W - 5L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
2 / 4 / 2
8,677
667
4,196
13,624
7,163
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
1 / 6 / 3
8,692
669
7,330
17,934
18,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Freya
C48545
Freya
13
1 / 5 / 1
8,140
626
8,803
13,776
6,556
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BladedExponent
Danzaburou
16
9 / 2 / 4
11,616
894
12,464
5,793
2,597
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
Cheymix
Atlas
14
2 / 2 / 11
10,103
777
10,113
14,069
15,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hades
Shadatus
Hades
15
4 / 0 / 10
10,204
785
14,481
12,834
8,043
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
4
Kills
15
15
Deaths
4
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
4
2
0.75
L
1
6
3
0.42
W
Danzaburou
BladedExponent
Danzaburou
9
2
4
5.5
L
Freya
C48545
Freya
1
5
1
0.3
W
Atlas
Cheymix
Atlas
2
2
11
3.75
W
Hades
Shadatus
Hades
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,329
Damage
37,058
45,334
Taken
32,696
32,388
Mitigated
26,060
9,105
Healing
12,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,196
1,891
0
2,679
13,624
7,163
0
8,208
5,416
0
22,429
L
7,330
341
0
2,145
17,934
18,669
34
8,639
9,295
18,388
0
W
Danzaburou
BladedExponent
Danzaburou
12,464
5,900
0
1,410
5,793
2,597
1,525
3,225
2,568
0
52,847
L
Freya
C48545
Freya
8,803
2,977
0
4,281
13,776
6,556
0
8,437
5,339
31,538
0
W
Atlas
Cheymix
Atlas
10,113
5,000
0
2,844
14,069
15,420
250
5,874
8,195
23,450
0
W
Hades
Shadatus
Hades
14,481
2,864
769
7,919
12,834
8,043
872
7,532
5,302
38,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,509
Gold Earned
31,923
103
Minions Killed
170
2
Camps Cleared
10
700,166
Distance Traveled
708,499
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,677
667
38
3
2
250,848
4
L
Ares
8,692
669
17
1
0
230,091
4
W
Danzaburou
11,616
894
94
7
4
241,646
3
L
Freya
8,140
626
48
4
0
219,227
1
W
Atlas
10,103
777
16
1
1
230,919
2
W
Hades
10,204
785
60
5
5
235,934
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role