Player Matchup

Izanami
Izanami
AndyrewSushi
Izanami
Level 69
God Stats
4W - 2L
1,392 SR
Queue Stats
111W - 102L
1,438 Elo+
Party 3
Chang'e
Chang'e
KozMo19
Chang'e
Level 149
God Stats
6W - 4L
1,694 SR
Queue Stats
422W - 434L
1,514 Elo+
Party 1
Ganesha
Ganesha
Mutie Trash
Ganesha
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 93L
1,480 Elo+
Party 3
Odin
Odin
SuckaaFeeish
Odin
Level 67
God Stats
2W - 2L
1,304 SR
Queue Stats
458W - 544L
1,367 Elo+
Party 1
Sol
Sol
myIesHlGH
Sol
Level 85
God Stats
1W - 2L
1,265 SR
Queue Stats
713W - 808L
1,411 Elo+
Party 1
Team Averages
Level 96
1,431 SR
1,442 Elo+

VS

Team Averages
Level 73
1,446 SR
1,466 Elo+
Tsukuyomi
Tsukuyomi
IMizushina Lugo
Tsukuyomi
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 57L
1,476 Elo+
Solo
Sun Wukong
Sun Wukong
SirupyButton912
Sun Wukong
Level 148
God Stats
1W - 2L
1,232 SR
Queue Stats
327W - 347L
1,569 Elo+
Party 2
Bastet
Bastet
Sneeky_RICAN
Bastet
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,305 Elo+
Solo
Sylvanus
Sylvanus
XxNasty93xX
Sylvanus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 111L
1,537 Elo+
Party 2
Discordia
Discordia
toxiktragedy
Discordia
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AndyrewSushi
Izanami
19
13 / 3 / 11
12,411
887
25,553
17,769
10,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
KozMo19
Chang'e
19
9 / 3 / 14
11,850
846
18,237
18,360
9,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ganesha
Mutie Trash
Ganesha
18
0 / 4 / 30
10,271
734
11,163
24,437
33,122
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
4 / 2 / 20
10,724
766
7,592
15,880
17,170
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
7 / 4 / 14
11,092
792
16,877
15,125
7,230
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
IMizushina Lugo
Tsukuyomi
19
9 / 6 / 1
11,424
816
17,782
20,991
12,103
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
SirupyButton912
Sun Wukong
16
0 / 6 / 8
8,991
642
13,469
19,746
24,028
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bastet
15
2 / 9 / 4
8,871
634
9,754
18,869
9,931
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
XxNasty93xX
Sylvanus
17
2 / 4 / 5
9,044
646
5,304
17,343
20,505
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Discordia
toxiktragedy
Discordia
16
2 / 8 / 7
9,528
681
11,646
12,480
5,960
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
40
33
Kills
15
16
Deaths
33
89
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Izanami
AndyrewSushi
Izanami
13
3
11
6.17
L
Tsukuyomi
IMizushina Lugo
Tsukuyomi
9
6
1
1.58
W
Chang'e
KozMo19
Chang'e
9
3
14
5.33
W
Ganesha
Mutie Trash
Ganesha
0
4
30
3.75
L
Sun Wukong
SirupyButton912
Sun Wukong
0
6
8
0.67
L
Bastet
2
9
4
0.44
W
4
2
20
7
L
Sylvanus
XxNasty93xX
Sylvanus
2
4
5
1.13
W
7
4
14
3.5
L
Discordia
toxiktragedy
Discordia
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,422
Damage
57,955
91,571
Taken
89,429
77,407
Mitigated
72,527
37,091
Healing
26,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AndyrewSushi
Izanami
25,553
12,605
2,057
2,967
17,769
10,328
4,434
2,988
14,598
0
56,576
L
Tsukuyomi
IMizushina Lugo
Tsukuyomi
17,782
5,118
1,557
6,481
20,991
12,103
101
11,940
9,007
0
35,574
W
Chang'e
KozMo19
Chang'e
18,237
824
12,428
6,718
18,360
9,557
1,961
3,999
14,198
30,710
0
W
Ganesha
Mutie Trash
Ganesha
11,163
897
3,936
2,943
24,437
33,122
617
4,728
19,385
23,467
0
L
Sun Wukong
SirupyButton912
Sun Wukong
13,469
2,775
776
3,203
19,746
24,028
0
8,803
10,650
0
26,427
L
Bastet
9,754
2,935
993
3,405
18,869
9,931
0
11,262
7,463
0
18,411
W
7,592
1,217
804
1,651
15,880
17,170
699
3,283
12,320
247
12,633
L
Sylvanus
XxNasty93xX
Sylvanus
5,304
1,471
4,745
5,682
17,343
20,505
0
7,084
9,818
9,907
0
W
16,877
3,867
1,096
2,491
15,125
7,230
2,368
1,952
12,959
30,394
0
L
Discordia
toxiktragedy
Discordia
11,646
1,108
0
0
12,480
5,960
0
7,435
4,964
23,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,348
Gold Earned
47,858
195
Minions Killed
110
0
Camps Cleared
0
1,246,108
Distance Traveled
1,146,566
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,411
887
112
8
0
223,563
0
L
Tsukuyomi
11,424
816
43
3
0
246,867
1
W
Chang'e
11,850
846
32
2
0
268,466
0
W
Ganesha
10,271
734
0
0
0
256,202
0
L
Sun Wukong
8,991
642
34
2
0
238,460
1
L
Bastet
8,871
634
15
1
0
249,688
2
W
Odin
10,724
766
17
1
0
272,725
0
L
Sylvanus
9,044
646
4
0
0
231,546
0
W
Sol
11,092
792
34
2
0
225,152
0
L
Discordia
9,528
681
14
1
0
180,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role