Player Matchup

Skadi
Skadi
DJLORD28
Skadi
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 29L
1,304 Elo+
Party 2
Bacchus
Bacchus
PaPaJohnsS56
Bacchus
Level 64
God Stats
1W - 2L
1,693 SR
Queue Stats
58W - 86L
1,446 Elo+
Party 2
Sol
Sol
me-chris8
Sol
Level 120
God Stats
18W - 36L
1,364 SR
Queue Stats
296W - 406L
1,378 Elo+
Solo
Team Averages
Level 80
1,519 SR
1,376 Elo+

VS

Team Averages
Level 115
1,570 SR
1,390 Elo+
Baron Samedi
Baron Samedi
CMDR_LITZ
Baron Samedi
Level 109
God Stats
8W - 0L
1,680 SR
Queue Stats
14W - 13L
1,247 Elo+
Party 1
Heimdallr
Heimdallr
Est Tx Ninja
Heimdallr
Level 108
God Stats
2W - 1L
1,350 SR
Queue Stats
46W - 21L
1,653 Elo+
Solo
Jormungandr
Jormungandr
Kemikalz
Jormungandr
Level 128
God Stats
10W - 3L
1,680 SR
Queue Stats
49W - 54L
1,271 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DJLORD28
Skadi
11
1 / 6 / 0
7,325
666
6,102
11,942
5,062
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
PaPaJohnsS56
Bacchus
10
0 / 3 / 1
7,155
650
5,681
13,229
14,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

11
0 / 2 / 1
6,899
627
9,107
9,707
3,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CMDR_LITZ
Baron Samedi
12
2 / 0 / 8
8,102
737
9,804
7,379
3,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
Est Tx Ninja
Heimdallr
13
7 / 1 / 3
9,228
839
13,209
9,786
5,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Kemikalz
Jormungandr
12
2 / 0 / 9
8,082
735
6,288
11,394
9,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
1
Kills
11
11
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CMDR_LITZ
Baron Samedi
2
0
8
6
L
Skadi
DJLORD28
Skadi
1
6
0
0.17
W
Heimdallr
Est Tx Ninja
Heimdallr
7
1
3
8.5
W
Jormungandr
Kemikalz
Jormungandr
2
0
9
6.5
L
Bacchus
PaPaJohnsS56
Bacchus
0
3
1
0.17
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,890
Damage
29,301
34,878
Taken
28,559
23,380
Mitigated
18,199
4,162
Healing
12,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CMDR_LITZ
Baron Samedi
9,804
596
2,565
4,304
7,379
3,871
613
4,370
3,009
24,372
0
L
Skadi
DJLORD28
Skadi
6,102
2,989
68
142
11,942
5,062
0
5,983
5,959
0
21,347
W
Heimdallr
Est Tx Ninja
Heimdallr
13,209
6,073
0
2,253
9,786
5,013
1,898
4,714
5,072
0
39,268
W
Jormungandr
Kemikalz
Jormungandr
6,288
1,763
0
3,323
11,394
9,315
375
6,525
4,869
22,029
0
L
Bacchus
PaPaJohnsS56
Bacchus
5,681
912
0
1,746
13,229
14,641
0
6,838
6,391
18,374
0
L
9,107
2,504
0
2,206
9,707
3,677
0
3,973
5,734
30,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,379
Gold Earned
25,412
104
Minions Killed
122
5
Camps Cleared
5
622,329
Distance Traveled
612,973
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,102
737
27
2
1
199,138
0
L
Skadi
7,325
666
33
3
2
164,125
0
W
Heimdallr
9,228
839
63
6
3
193,261
1
W
Jormungandr
8,082
735
32
3
1
220,574
1
L
Bacchus
7,155
650
25
2
1
206,813
0
L
Sol
6,899
627
46
4
2
251,391
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role