Player Matchup

Nox
Nox
 
Nox
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Raleith
Fenrir
Level 145
God Stats
101W - 163L
1,450 SR
Queue Stats
481W - 757L
1,320 Elo+
Solo
Medusa
Medusa
maximus 420 199
Medusa
Level 108
God Stats
13W - 22L
1,368 SR
Queue Stats
160W - 263L
1,279 Elo+
Solo
Team Averages
Level 125
1,439 SR
1,366 Elo+

VS

Team Averages
Level 49
1,425 SR
1,287 Elo+
Ra
Ra
Blattman4235
Ra
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 20L
1,105 Elo+
Solo
Anubis
Anubis
RedSovietCCCP
Anubis
Level 41
God Stats
5W - 4L
1,488 SR
Queue Stats
25W - 31L
1,473 Elo+
Solo
Fenrir
Fenrir
mutiva
Fenrir
Level 38
God Stats
2W - 2L
1,286 SR
Queue Stats
39W - 51L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
1 / 2 / 6
7,435
744
7,679
6,700
2,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Raleith
Fenrir
11
4 / 5 / 1
7,297
730
7,726
9,356
4,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
2 / 4 / 3
7,184
718
5,794
8,629
2,648
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
7,013
701
2,420
5,228
1,818
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
7 / 3 / 4
8,827
883
12,758
9,269
6,428
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
mutiva
Fenrir
11
2 / 2 / 6
7,517
752
3,969
12,857
8,200
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
22
7
Kills
11
11
Deaths
7
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
2
6
2
W
2
2
1
1.25
L
Fenrir
Raleith
Fenrir
4
5
1
0.9
W
7
3
4
3
L
2
4
3
0.88
W
Fenrir
mutiva
Fenrir
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,199
Damage
19,147
24,685
Taken
27,354
9,377
Mitigated
16,446
2,593
Healing
7,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
7,679
563
0
0
6,700
2,580
0
4,436
2,264
26,075
0
W
2,420
420
554
684
5,228
1,818
469
2,197
2,902
14,229
0
L
Fenrir
Raleith
Fenrir
7,726
1,060
0
1,666
9,356
4,149
0
5,011
4,345
0
21,232
W
12,758
1,126
111
1,941
9,269
6,428
0
2,013
7,223
32,375
0
L
5,794
3,315
0
927
8,629
2,648
0
6,230
2,399
0
12,130
W
Fenrir
mutiva
Fenrir
3,969
1,243
0
4,478
12,857
8,200
480
4,059
8,585
0
10,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,916
Gold Earned
23,357
94
Minions Killed
94
4
Camps Cleared
5
496,095
Distance Traveled
517,029
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,435
744
53
5
1
177,400
2
W
Ra
7,013
701
33
3
0
166,908
0
L
Fenrir
7,297
730
25
3
3
198,624
5
W
Anubis
8,827
883
50
5
3
159,116
3
L
Medusa
7,184
718
16
2
0
120,071
0
W
Fenrir
7,517
752
11
1
2
191,005
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role