Player Matchup

Chiron
Chiron
 
Chiron
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
CajuNxRagezZ
Nemesis
Level 86
God Stats
1W - 7L
1,181 SR
Queue Stats
102W - 107L
1,442 Elo+
Solo
Cabrakan
Cabrakan
CreamCh33se
Cabrakan
Level 139
God Stats
6W - 15L
1,402 SR
Queue Stats
504W - 484L
1,561 Elo+
Solo
Sol
Sol
Odeyssy
Sol
Level 147
God Stats
3W - 3L
1,767 SR
Queue Stats
162W - 143L
1,564 Elo+
Solo
Team Averages
Level 106
1,470 SR
1,514 Elo+

VS

Team Averages
Level 68
1,515 SR
1,540 Elo+
Bakasura
Bakasura
Kyle47
Bakasura
Level 113
God Stats
2W - 2L
1,290 SR
Queue Stats
141W - 128L
1,648 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Magikarp6969
Ah Muzen Cab
Level 61
God Stats
5W - 2L
1,612 SR
Queue Stats
76W - 60L
1,559 Elo+
Party 1
Cabrakan
Cabrakan
Mattacuss
Cabrakan
Level 88
God Stats
9W - 3L
1,373 SR
Queue Stats
218W - 240L
1,267 Elo+
Solo
Mercury
Mercury
Thanostrich
Mercury
Level 58
God Stats
18W - 8L
1,800 SR
Queue Stats
118W - 107L
1,568 Elo+
Party 1
Hera
Hera
ThmellMyDookie
Hera
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 22L
1,658 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
1 / 0 / 0
5,933
539
2,500
3,709
1,349
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
 
Cerberus
10
0 / 3 / 1
5,365
488
3,828
9,828
7,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
CajuNxRagezZ
Nemesis
9
0 / 1 / 1
5,150
468
2,291
7,452
2,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
CreamCh33se
Cabrakan
8
0 / 1 / 3
5,601
509
1,682
6,510
6,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
11
3 / 1 / 0
6,330
575
6,539
6,843
3,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Kyle47
Bakasura
12
2 / 0 / 2
7,425
675
5,835
7,013
2,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ah Muzen Cab
Magikarp6969
Ah Muzen Cab
11
1 / 0 / 0
6,530
594
5,635
5,861
2,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
Mattacuss
Cabrakan
6
0 / 3 / 0
4,674
425
1,001
6,562
3,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
Thanostrich
Mercury
10
1 / 1 / 2
5,825
530
2,480
6,719
2,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 0 / 1
6,808
619
4,775
3,600
1,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
11
4
Kills
6
6
Deaths
4
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
0
0
1
L
Cerberus
 
Cerberus
0
3
1
0.17
L
Nemesis
CajuNxRagezZ
Nemesis
0
1
1
0.5
L
Cabrakan
CreamCh33se
Cabrakan
0
1
3
1.5
W
Bakasura
Kyle47
Bakasura
2
0
2
3
W
Ah Muzen Cab
Magikarp6969
Ah Muzen Cab
1
0
0
1
W
Cabrakan
Mattacuss
Cabrakan
0
3
0
0
L
Sol
3
1
0
3
W
Mercury
Thanostrich
Mercury
1
1
2
2
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,840
Damage
19,726
34,342
Taken
29,755
20,237
Mitigated
12,647
10,224
Healing
11,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
2,500
810
382
1,787
3,709
1,349
272
941
2,768
0
45,997
L
Cerberus
 
Cerberus
3,828
206
0
2,406
9,828
7,148
0
973
7,714
36,276
0
L
Nemesis
CajuNxRagezZ
Nemesis
2,291
749
0
750
7,452
2,385
0
1,749
5,703
0
33,013
L
Cabrakan
CreamCh33se
Cabrakan
1,682
453
0
1,762
6,510
6,276
0
1,696
4,606
14,775
0
W
Bakasura
Kyle47
Bakasura
5,835
3,568
0
3,928
7,013
2,803
110
3,057
3,504
0
41,171
W
Ah Muzen Cab
Magikarp6969
Ah Muzen Cab
5,635
3,629
0
4,730
5,861
2,170
0
3,165
2,696
0
49,999
W
Cabrakan
Mattacuss
Cabrakan
1,001
376
0
1,142
6,562
3,958
0
3,806
2,756
6,265
0
L
Sol
6,539
2,825
0
3,137
6,843
3,079
0
417
6,426
44,345
8,712
W
Mercury
Thanostrich
Mercury
2,480
1,149
0
662
6,719
2,394
0
452
6,267
0
40,600
W
4,775
1,521
0
690
3,600
1,322
0
230
3,370
53,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,379
Gold Earned
31,262
368
Minions Killed
412
0
Camps Cleared
0
1,037,955
Distance Traveled
1,146,748
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,933
539
86
8
0
208,986
5
L
Cerberus
5,365
488
97
9
0
186,703
0
L
Nemesis
5,150
468
61
6
0
242,138
3
L
Cabrakan
5,601
509
18
2
0
203,633
4
W
Bakasura
7,425
675
112
10
0
243,165
0
W
Ah Muzen Cab
6,530
594
107
10
0
205,972
4
W
Cabrakan
4,674
425
4
0
0
199,992
2
L
Sol
6,330
575
106
10
0
196,495
5
W
Mercury
5,825
530
81
7
0
274,886
3
W
Hera
6,808
619
108
10
0
222,733
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role