Player Matchup

Atlas
Atlas
Aizen Sena
Atlas
Level 25
God Stats
1W - 3L
1,176 SR
Queue Stats
17W - 30L
1,108 Elo+
Party 1
Nox
Nox
AlmondPlayer755
Nox
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 172L
1,401 Elo+
Party 1
Baron Samedi
Baron Samedi
DioneHyuga
Baron Samedi
Level 81
God Stats
25W - 19L
1,732 SR
Queue Stats
285W - 273L
1,571 Elo+
Solo
Anubis
Anubis
ReiRagnar
Anubis
Level 49
God Stats
31W - 48L
1,423 SR
Queue Stats
64W - 101L
1,358 Elo+
Solo
Thanatos
Thanatos
lucas_ec01
Thanatos
Level 42
God Stats
4W - 6L
1,438 SR
Queue Stats
23W - 28L
1,397 Elo+
Solo
Team Averages
Level 53
1,454 SR
1,367 Elo+

VS

Team Averages
Level 77
1,424 SR
1,217 Elo+
Ares
Ares
AXELOOK
Ares
Level 111
God Stats
14W - 3L
1,571 SR
Queue Stats
180W - 109L
1,290 Elo+
Party 2
Skadi
Skadi
Ayala1998
Skadi
Level 17
God Stats
23W - 12L
1,486 SR
Queue Stats
194W - 117L
1,201 Elo+
Party 2
Fenrir
Fenrir
HadockRyuzaki
Fenrir
Level 126
God Stats
13W - 12L
1,455 SR
Queue Stats
89W - 87L
1,430 Elo+
Solo
Agni
Agni
LordPoxxxiran
Agni
Level 116
God Stats
14W - 14L
1,408 SR
Queue Stats
202W - 125L
1,083 Elo+
Party 2
Bellona
Bellona
mate21nov
Bellona
Level 17
God Stats
3W - 4L
1,199 SR
Queue Stats
158W - 84L
1,083 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
13
1 / 4 / 0
7,366
368
3,507
14,436
12,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 6 / 3
8,762
438
4,379
10,861
5,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
DioneHyuga
Baron Samedi
15
0 / 4 / 1
8,467
423
8,448
18,376
9,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anubis
ReiRagnar
Anubis
15
2 / 3 / 1
9,021
451
6,476
11,023
6,197
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
lucas_ec01
Thanatos
12
0 / 4 / 0
7,860
393
5,364
16,744
8,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
AXELOOK
Ares
14
2 / 1 / 10
9,270
464
8,487
13,616
11,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
Ayala1998
Skadi
17
4 / 0 / 7
10,364
518
13,141
7,920
3,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
6 / 2 / 4
10,252
513
5,741
14,790
7,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
6 / 0 / 2
11,196
560
16,982
10,483
4,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
mate21nov
Bellona
17
3 / 1 / 1
10,769
538
9,380
15,791
16,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
4
Kills
21
21
Deaths
4
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ares
AXELOOK
Ares
2
1
10
7
L
Atlas
1
4
0
0.25
L
1
6
3
0.42
W
Skadi
Ayala1998
Skadi
4
0
7
7.5
L
Baron Samedi
DioneHyuga
Baron Samedi
0
4
1
0.13
W
6
2
4
4
W
6
0
2
7
L
Anubis
ReiRagnar
Anubis
2
3
1
0.83
L
Thanatos
lucas_ec01
Thanatos
0
4
0
0
W
Bellona
mate21nov
Bellona
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,174
Damage
53,731
71,440
Taken
62,600
40,703
Mitigated
42,798
23,554
Healing
22,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
AXELOOK
Ares
8,487
322
0
1,881
13,616
11,143
0
3,653
9,963
27,979
0
L
Atlas
3,507
1,348
0
336
14,436
12,130
74
3,028
11,408
21,885
0
L
4,379
480
447
418
10,861
5,068
1,306
4,319
6,542
55,654
0
W
Skadi
Ayala1998
Skadi
13,141
7,397
0
6,142
7,920
3,667
4,122
4,000
3,920
0
86,515
L
Baron Samedi
DioneHyuga
Baron Samedi
8,448
904
649
5,889
18,376
9,106
190
5,622
12,754
60,803
0
W
5,741
531
506
4,952
14,790
7,287
503
3,498
11,292
0
78,157
W
16,982
640
0
4,007
10,483
4,603
136
4,351
6,132
111,624
0
L
Anubis
ReiRagnar
Anubis
6,476
0
0
5,080
11,023
6,197
210
8,483
2,540
63,969
0
L
Thanatos
lucas_ec01
Thanatos
5,364
977
0
10,735
16,744
8,202
1,148
4,017
12,727
0
57,344
W
Bellona
mate21nov
Bellona
9,380
2,992
0
5,458
15,791
16,098
784
7,688
8,103
0
88,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,476
Gold Earned
51,851
411
Minions Killed
647
0
Camps Cleared
0
1,697,217
Distance Traveled
1,942,701
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,270
464
25
1
0
389,653
7
L
Atlas
7,366
368
26
1
0
358,344
4
L
Nox
8,762
438
101
5
0
333,488
4
W
Skadi
10,364
518
154
8
0
367,026
2
L
Baron Samedi
8,467
423
88
4
0
331,973
1
W
Fenrir
10,252
513
115
6
0
453,277
1
W
Agni
11,196
560
171
9
0
398,565
8
L
Anubis
9,021
451
104
5
0
326,035
6
L
Thanatos
7,860
393
92
5
0
347,377
1
W
Bellona
10,769
538
182
9
0
334,180
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role