Player Matchup

Arachne
Arachne
 
Arachne
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
REBELDH
Merlin
Level 39
God Stats
2W - 1L
1,509 SR
Queue Stats
51W - 67L
1,432 Elo+
Solo
Mercury
Mercury
Yayo_Frost
Mercury
Level 54
God Stats
1W - 3L
1,204 SR
Queue Stats
40W - 82L
1,303 Elo+
Solo
Team Averages
Level 60
1,404 SR
1,412 Elo+

VS

Team Averages
Level 62
1,420 SR
1,184 Elo+
Baron Samedi
Baron Samedi
L3GOMAN13
Baron Samedi
Level 17
God Stats
0W - 2L
1,246 SR
Queue Stats
1W - 6L
1,014 Elo+
Party 1
Thanatos
Thanatos
XxdeathripxX508
Thanatos
Level 53
God Stats
1W - 4L
1,513 SR
Queue Stats
2W - 10L
1,014 Elo+
Party 1
Osiris
Osiris
thajokerrr3
Osiris
Level 115
God Stats
0W - 3L
1,500 SR
Queue Stats
296W - 307L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
7 / 0 / 4
11,771
736
8,619
14,679
10,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
REBELDH
Merlin
18
3 / 2 / 10
11,702
731
18,511
6,634
3,037
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
Yayo_Frost
Mercury
16
4 / 4 / 5
11,003
688
6,257
12,040
4,563
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
L3GOMAN13
Baron Samedi
13
1 / 6 / 2
9,475
592
4,345
11,162
6,098
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
14
1 / 5 / 4
9,757
610
8,131
12,651
5,613
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
15
4 / 3 / 2
10,298
644
12,746
19,044
18,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
14
Kills
6
6
Deaths
14
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
7
0
4
9
L
Baron Samedi
L3GOMAN13
Baron Samedi
1
6
2
0.33
W
Merlin
REBELDH
Merlin
3
2
10
4
L
Thanatos
1
5
4
0.6
W
Mercury
Yayo_Frost
Mercury
4
4
5
1.63
L
Osiris
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,387
Damage
25,222
33,353
Taken
42,857
17,699
Mitigated
30,649
8,838
Healing
10,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
8,619
5,204
0
6,733
14,679
10,099
897
2,398
11,722
0
32,407
L
Baron Samedi
L3GOMAN13
Baron Samedi
4,345
210
287
1,359
11,162
6,098
0
6,474
4,688
25,648
0
W
Merlin
REBELDH
Merlin
18,511
320
0
751
6,634
3,037
1,163
662
5,717
66,932
0
L
Thanatos
8,131
1,957
0
6,348
12,651
5,613
0
5,880
6,771
0
31,941
W
Mercury
Yayo_Frost
Mercury
6,257
2,349
0
1,354
12,040
4,563
0
2,277
9,438
0
24,800
L
Osiris
12,746
3,635
0
2,979
19,044
18,938
0
6,718
12,326
0
32,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,476
Gold Earned
29,530
193
Minions Killed
162
10
Camps Cleared
5
969,966
Distance Traveled
764,624
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,771
736
41
3
6
335,321
3
L
Baron Samedi
9,475
592
35
2
0
195,206
0
W
Merlin
11,702
731
110
7
2
317,477
1
L
Thanatos
9,757
610
56
4
2
283,846
0
W
Mercury
11,003
688
42
3
2
317,168
0
L
Osiris
10,298
644
71
4
3
285,572
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role