Player Matchup

Izanami
Izanami
 
Izanami
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
Hikari Gado
Chang'e
Level 120
God Stats
21W - 10L
1,794 SR
Queue Stats
136W - 119L
1,462 Elo+
Party 1
Thanatos
Thanatos
Yokai Gado
Thanatos
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 140L
1,487 Elo+
Party 1
Shiva
Shiva
m1lkyyw4y
Shiva
Level 131
God Stats
17W - 22L
1,457 SR
Queue Stats
403W - 410L
1,441 Elo+
Party 1
Atlas
Atlas
thiccboytom
Atlas
Level 129
God Stats
7W - 10L
1,424 SR
Queue Stats
88W - 99L
1,480 Elo+
Party 3
Team Averages
Level 129
1,535 SR
1,474 Elo+

VS

Team Averages
Level 112
1,408 SR
1,449 Elo+
Ymir
Ymir
Ciquel
Ymir
Level 120
God Stats
165W - 179L
1,509 SR
Queue Stats
229W - 261L
1,428 Elo+
Party 4
Hera
Hera
G2_Oyanpi
Hera
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,477 Elo+
Party 2
Chaac
Chaac
TheCastle1309
Chaac
Level 82
God Stats
1W - 2L
1,170 SR
Queue Stats
13W - 18L
1,424 Elo+
Party 2
Skadi
Skadi
UnaccountableX
Skadi
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 136L
1,438 Elo+
Party 4
Loki
Loki
eMAGIC_MIKE
Loki
Level 125
God Stats
10W - 14L
1,361 SR
Queue Stats
356W - 342L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
0 / 1 / 0
7,399
462
2,639
8,925
3,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Hikari Gado
Chang'e
10
0 / 5 / 0
6,414
401
2,545
11,288
3,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
Yokai Gado
Thanatos
10
2 / 5 / 0
6,656
416
3,839
12,659
4,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Shiva
m1lkyyw4y
Shiva
14
1 / 1 / 1
8,504
532
9,480
14,021
11,907
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 0 / 0
6,244
390
3,458
9,638
6,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Ciquel
Ymir
12
2 / 0 / 0
7,913
495
2,481
9,638
5,142
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hera
15
5 / 0 / 3
9,245
578
9,738
7,007
2,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 2 / 2
8,489
531
8,756
13,597
10,036
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 0 / 2
7,755
485
3,941
4,815
1,750
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
5 / 1 / 4
8,592
537
7,023
9,401
3,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
3
Kills
12
12
Deaths
3
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
1
0
0
W
Ymir
Ciquel
Ymir
2
0
0
2
W
Hera
5
0
3
6.5
L
Chang'e
Hikari Gado
Chang'e
0
5
0
0
W
0
2
2
0.5
W
0
0
2
1
L
Thanatos
Yokai Gado
Thanatos
2
5
0
0.4
W
5
1
4
7
L
Shiva
m1lkyyw4y
Shiva
1
1
1
1.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,961
Damage
31,939
56,531
Taken
44,458
30,049
Mitigated
22,929
16,703
Healing
14,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,639
1,929
0
3,714
8,925
3,273
0
1,565
7,360
0
61,519
W
Ymir
Ciquel
Ymir
2,481
730
1,900
3,055
9,638
5,142
1,137
3,188
6,450
33,279
0
W
Hera
9,738
2,478
0
2,520
7,007
2,628
1,265
2,172
4,835
80,313
0
L
Chang'e
Hikari Gado
Chang'e
2,545
82
472
3,872
11,288
3,674
0
4,745
6,543
39,899
0
W
8,756
2,287
0
5,709
13,597
10,036
242
0
13,597
0
62,687
W
3,941
1,516
0
637
4,815
1,750
2,425
784
4,031
0
64,567
L
Thanatos
Yokai Gado
Thanatos
3,839
1,215
0
5,473
12,659
4,627
0
3,729
8,930
0
40,625
W
7,023
1,476
0
760
9,401
3,373
525
939
8,462
0
54,097
L
Shiva
m1lkyyw4y
Shiva
9,480
2,321
0
2,315
14,021
11,907
633
477
13,544
0
68,702
L
3,458
1,425
0
857
9,638
6,568
0
1,703
7,935
24,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,217
Gold Earned
41,994
396
Minions Killed
494
0
Camps Cleared
0
1,290,158
Distance Traveled
1,567,597
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,399
462
102
6
0
265,880
3
W
Ymir
7,913
495
50
3
0
302,897
2
W
Hera
9,245
578
131
8
0
301,962
1
L
Chang'e
6,414
401
68
4
0
239,795
6
W
Chaac
8,489
531
121
8
0
293,954
2
W
Skadi
7,755
485
110
7
0
310,677
2
L
Thanatos
6,656
416
57
4
0
253,877
5
W
Loki
8,592
537
82
5
0
358,107
1
L
Shiva
8,504
532
130
8
0
292,078
1
L
Atlas
6,244
390
39
2
0
238,528
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role