Player Matchup

Achilles
Achilles
 
Achilles
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
TheUltimateMomo
Anubis
Level 135
God Stats
4W - 3L
1,697 SR
Queue Stats
191W - 196L
1,534 Elo+
Party 1
Cliodhna
Cliodhna
VDP_Nure-Jin
Cliodhna
Level 159
God Stats
4W - 4L
1,450 SR
Queue Stats
106W - 89L
1,531 Elo+
Party 1
Rama
Rama
WhyAreYouGeeh
Rama
Level 127
God Stats
8W - 5L
1,861 SR
Queue Stats
265W - 268L
1,551 Elo+
Party 1
Team Averages
Level 137
1,602 SR
1,523 Elo+

VS

Team Averages
Level 83
1,575 SR
1,513 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
Cardplayer101
Baron Samedi
Level 123
God Stats
16W - 10L
1,835 SR
Queue Stats
221W - 210L
1,559 Elo+
Party 2
Fenrir
Fenrir
LCS__91
Fenrir
Level 35
God Stats
0W - 1L
1,481 SR
Queue Stats
2W - 2L
1,506 Elo+
Solo
Ratatoskr
Ratatoskr
STANEXMATE
Ratatoskr
Level 98
God Stats
6W - 15L
1,402 SR
Queue Stats
125W - 122L
1,512 Elo+
Party 2
Skadi
Skadi
ferru_capi_20
Skadi
Level 61
God Stats
20W - 8L
1,655 SR
Queue Stats
217W - 214L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
2 / 0 / 2
6,016
602
4,203
6,196
3,374
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
 
Baron Samedi
8
0 / 0 / 5
4,623
462
3,240
5,852
3,913
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
4 / 3 / 3
5,945
595
5,548
6,130
3,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
VDP_Nure-Jin
Cliodhna
10
4 / 2 / 3
6,007
601
4,128
7,412
2,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
1 / 0 / 0
6,036
604
3,261
5,578
1,847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
9
2 / 2 / 2
5,683
568
5,901
6,235
1,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
Cardplayer101
Baron Samedi
8
0 / 2 / 2
4,799
480
2,113
5,305
3,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
LCS__91
Fenrir
7
0 / 3 / 0
4,305
431
2,823
6,396
2,931
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ratatoskr
STANEXMATE
Ratatoskr
10
3 / 3 / 2
5,968
597
3,646
8,708
2,447
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 1 / 0
4,666
467
2,855
6,009
1,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
11
Kills
5
5
Deaths
11
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
0
2
3
W
Baron Samedi
 
Baron Samedi
0
0
5
2.5
L
Baba Yaga
 
Baba Yaga
2
2
2
1.5
L
Baron Samedi
Cardplayer101
Baron Samedi
0
2
2
0.5
L
Fenrir
LCS__91
Fenrir
0
3
0
0
L
Ratatoskr
STANEXMATE
Ratatoskr
3
3
2
1.33
W
4
3
3
1.83
W
Cliodhna
VDP_Nure-Jin
Cliodhna
4
2
3
2.75
W
1
0
0
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,380
Damage
17,338
31,168
Taken
32,653
14,869
Mitigated
11,959
12,117
Healing
7,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
4,203
1,591
0
2,189
6,196
3,374
0
0
6,196
0
36,483
W
Baron Samedi
 
Baron Samedi
3,240
504
409
1,876
5,852
3,913
0
1,884
3,968
18,619
0
L
Baba Yaga
 
Baba Yaga
5,901
674
0
998
6,235
1,674
0
2,648
3,587
28,266
0
L
Baron Samedi
Cardplayer101
Baron Samedi
2,113
550
333
2,214
5,305
3,508
0
2,052
3,253
18,555
0
L
Fenrir
LCS__91
Fenrir
2,823
1,292
0
1,443
6,396
2,931
0
152
6,244
0
16,049
L
Ratatoskr
STANEXMATE
Ratatoskr
3,646
737
0
1,050
8,708
2,447
0
2,098
6,610
0
34,138
W
5,548
669
0
1,217
6,130
3,085
933
3,459
2,671
33,863
0
W
Cliodhna
VDP_Nure-Jin
Cliodhna
4,128
644
0
2,874
7,412
2,650
0
2,111
5,301
0
31,759
W
3,261
2,797
0
3,552
5,578
1,847
0
560
5,018
0
50,011
L
2,855
1,376
0
1,028
6,009
1,399
0
1,838
4,171
0
26,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,627
Gold Earned
25,421
297
Minions Killed
213
0
Camps Cleared
0
897,112
Distance Traveled
896,856
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,016
602
59
6
0
188,794
5
W
Baron Samedi
4,623
462
30
3
0
173,675
3
L
Baba Yaga
5,683
568
42
4
0
155,460
0
L
Baron Samedi
4,799
480
27
3
0
153,749
2
L
Fenrir
4,305
431
24
2
0
197,361
1
L
Ratatoskr
5,968
597
68
7
0
201,695
3
W
Anubis
5,945
595
57
6
0
145,685
3
W
Cliodhna
6,007
601
61
6
0
206,680
0
W
Rama
6,036
604
90
9
0
182,278
4
L
Skadi
4,666
467
52
5
0
188,591
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role