Player Matchup

Neith
Neith
Platinum IV
RomanianSquad
Neith
Platinum IV
Level 106
God Stats
19W - 6L
1,846 SR
Queue Stats
45W - 34L
1,835 MMR
Solo
Ares
Ares
Platinum V
Zx sS n A K E
Ares
Platinum V
Level 160
God Stats
3W - 3L
1,529 SR
Queue Stats
76W - 66L
1,853 MMR
Party 2
Nox
Nox
Platinum V
oOrMuZz
Nox
Platinum V
Level 149
God Stats
3W - 5L
1,273 SR
Queue Stats
72W - 62L
1,847 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 138
1,549 SR
1,845 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 120
1,643 SR
1,621 MMR
Sobek
Sobek
Gold IV
LilDad420
Sobek
Gold IV
Level 65
God Stats
0W - 1L
1,437 SR
Queue Stats
5W - 5L
1,733 MMR
Party 1
Sol
Sol
Gold II
TR0LLxT0LL
Sol
Gold II
Level 145
God Stats
3W - 2L
1,752 SR
Queue Stats
78W - 73L
1,440 MMR
Party 1
Bastet
Bastet
Platinum III
smoovemanjr
Bastet
Platinum III
Level 149
God Stats
24W - 10L
1,740 SR
Queue Stats
127W - 130L
1,690 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 8
8,911
810
14,537
7,274
3,196
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
5 / 0 / 10
9,293
845
5,746
9,202
9,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nox
12
4 / 0 / 10
8,130
739
7,432
4,996
2,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
ThothShivaAtlasAh Muzen CabGilgamesh

VS

Bans
GebXing TianZeusCerberusEset
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
LilDad420
Sobek
8
0 / 4 / 0
6,342
577
2,206
11,251
10,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 6 / 0
6,249
568
6,356
9,738
3,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bastet
9
0 / 5 / 0
6,095
554
5,016
10,699
5,704
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
0
15
Kills
0
0
Deaths
15
28
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sobek
LilDad420
Sobek
0
4
0
0
W
6
0
8
10
L
0
6
0
0
W
5
0
10
10
W
Nox
4
0
10
9
L
Bastet
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,715
Damage
13,578
21,472
Taken
31,688
14,989
Mitigated
19,776
6,380
Healing
4,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
LilDad420
Sobek
2,206
249
0
1,702
11,251
10,657
0
4,573
6,678
7,347
0
W
14,537
8,316
0
4,005
7,274
3,196
2,710
3,333
3,655
0
50,263
L
6,356
1,537
0
1,777
9,738
3,415
0
3,777
5,961
22,299
0
W
5,746
205
0
1,763
9,202
9,691
162
3,716
5,089
14,164
0
W
Nox
7,432
1,053
0
612
4,996
2,102
39
1,136
3,800
23,672
0
L
Bastet
5,016
1,086
0
803
10,699
5,704
0
4,828
5,871
0
12,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,334
Gold Earned
18,686
145
Minions Killed
71
9
Camps Cleared
0
578,964
Distance Traveled
519,568
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,342
577
17
2
0
142,221
2
W
Neith
8,911
810
83
8
4
191,393
2
L
Sol
6,249
568
35
3
0
163,325
1
W
Ares
9,293
845
20
2
4
191,999
2
W
Nox
8,130
739
42
4
1
195,572
2
L
Bastet
6,095
554
19
2
0
214,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role