Player Matchup

Danzaburou
Danzaburou
Embling
Danzaburou
Level 79
God Stats
3W - 5L
1,502 SR
Queue Stats
20W - 36L
1,323 Elo+
Party 1
Eset
Eset
Sambolio
Eset
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,318 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Unmindful
Kumbhakarna
Level 86
God Stats
3W - 2L
1,641 SR
Queue Stats
6W - 11L
1,295 Elo+
Party 1
Team Averages
Level 77
1,548 SR
1,312 Elo+

VS

Team Averages
Level 100
1,170 SR
1,476 Elo+
Fenrir
Fenrir
SniperPicnic
Fenrir
Level 160
God Stats
1W - 1L
1,126 SR
Queue Stats
84W - 62L
1,610 Elo+
Solo
Scylla
Scylla
leo_Nidas19
Scylla
Level 36
God Stats
3W - 5L
1,375 SR
Queue Stats
64W - 91L
1,385 Elo+
Solo
Hachiman
Hachiman
malfurion00778
Hachiman
Level 105
God Stats
9W - 12L
1,010 SR
Queue Stats
151W - 200L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Embling
Danzaburou
12
1 / 5 / 1
8,461
604
7,496
11,289
4,933
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
11
0 / 6 / 2
7,998
571
4,567
9,376
3,520
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Unmindful
Kumbhakarna
14
2 / 0 / 1
9,722
694
3,650
16,044
15,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
5 / 2 / 6
10,174
727
13,917
16,935
12,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
14
1 / 1 / 7
9,675
691
5,212
6,050
2,343
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
15
5 / 0 / 6
10,694
764
13,559
5,659
2,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
3
Kills
11
11
Deaths
3
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Embling
Danzaburou
1
5
1
0.3
L
Eset
0
6
2
0.17
W
Fenrir
5
2
6
4
L
Kumbhakarna
Unmindful
Kumbhakarna
2
0
1
2.5
W
Scylla
1
1
7
4.5
W
Hachiman
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,713
Damage
32,688
36,709
Taken
28,644
24,147
Mitigated
17,836
2,999
Healing
8,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Embling
Danzaburou
7,496
4,201
0
528
11,289
4,933
0
589
10,349
0
23,867
L
Eset
4,567
40
507
440
9,376
3,520
0
928
8,229
11,921
0
W
Fenrir
13,917
3,342
0
5,840
16,935
12,980
426
4,799
12,136
0
38,148
L
Kumbhakarna
Unmindful
Kumbhakarna
3,650
640
0
1,524
16,044
15,694
0
4,081
11,745
30,911
0
W
Scylla
5,212
483
223
826
6,050
2,343
266
2,185
3,865
28,531
0
W
Hachiman
13,559
5,632
0
1,583
5,659
2,513
1,897
2,355
3,304
0
49,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,181
Gold Earned
30,543
118
Minions Killed
175
2
Camps Cleared
12
741,225
Distance Traveled
752,275
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,461
604
39
3
1
240,389
3
L
Eset
7,998
571
29
2
1
184,188
0
W
Fenrir
10,174
727
50
4
6
253,031
4
L
Kumbhakarna
9,722
694
50
4
0
316,648
0
W
Scylla
9,675
691
53
4
4
254,823
5
W
Hachiman
10,694
764
72
5
2
244,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role