Player Matchup

Osiris
Osiris
Bionic1515
Osiris
Level 85
God Stats
4W - 3L
1,408 SR
Queue Stats
617W - 611L
1,532 Elo+
Solo
Ra
Ra
Kyle47
Ra
Level 113
God Stats
2W - 1L
1,592 SR
Queue Stats
141W - 128L
1,637 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Magikarp6969
Ah Muzen Cab
Level 61
God Stats
5W - 2L
1,487 SR
Queue Stats
76W - 60L
1,546 Elo+
Party 2
Baron Samedi
Baron Samedi
Thanostrich
Baron Samedi
Level 58
God Stats
2W - 1L
1,644 SR
Queue Stats
118W - 107L
1,555 Elo+
Party 2
Set
Set
ThmellMyDookie
Set
Level 18
God Stats
3W - 2L
1,649 SR
Queue Stats
33W - 22L
1,645 Elo+
Party 3
Team Averages
Level 67
1,556 SR
1,583 Elo+

VS

Team Averages
Level 83
1,690 SR
1,646 Elo+
Janus
Janus
 
Janus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Altemer
Mercury
Level 88
God Stats
7W - 4L
1,777 SR
Queue Stats
117W - 56L
1,784 Elo+
Party 1
Bellona
Bellona
ComradeGodfrey
Bellona
Level 73
God Stats
33W - 13L
1,880 SR
Queue Stats
231W - 142L
1,733 Elo+
Party 1
Artemis
Artemis
alejandro23468
Artemis
Level 89
God Stats
5W - 7L
1,464 SR
Queue Stats
54W - 58L
1,460 Elo+
Solo
Jormungandr
Jormungandr
lavits22
Jormungandr
Level 42
God Stats
6W - 3L
1,830 SR
Queue Stats
212W - 134L
1,751 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Bionic1515
Osiris
11
0 / 1 / 4
5,754
575
4,541
7,140
3,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ra
11
2 / 0 / 2
6,518
652
3,422
2,934
1,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ah Muzen Cab
Magikarp6969
Ah Muzen Cab
9
1 / 1 / 0
5,206
521
6,505
6,536
2,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
Thanostrich
Baron Samedi
9
0 / 0 / 2
5,322
532
3,825
6,002
3,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
9 / 0 / 1
7,045
705
6,431
8,036
3,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
0 / 4 / 2
5,496
550
2,240
4,755
1,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Altemer
Mercury
10
1 / 2 / 1
5,720
572
2,393
8,122
2,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 2 / 1
5,397
540
6,287
9,520
8,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
1 / 3 / 0
4,541
454
3,388
6,429
2,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jormungandr
lavits22
Jormungandr
8
0 / 1 / 1
5,103
510
4,194
8,373
4,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
12
Kills
2
2
Deaths
12
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
4
2
0.25
L
Mercury
Altemer
Mercury
1
2
1
0.75
W
Osiris
Bionic1515
Osiris
0
1
4
2
L
0
2
1
0.25
W
Ra
2
0
2
3
W
Ah Muzen Cab
Magikarp6969
Ah Muzen Cab
1
1
0
1
W
Baron Samedi
Thanostrich
Baron Samedi
0
0
2
1
W
9
0
1
9.5
L
1
3
0
0.33
L
Jormungandr
lavits22
Jormungandr
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,724
Damage
18,502
30,648
Taken
37,199
14,944
Mitigated
19,906
18,190
Healing
9,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,240
265
0
460
4,755
1,643
74
1,941
2,648
40,219
0
L
Mercury
Altemer
Mercury
2,393
1,335
0
640
8,122
2,706
0
286
7,820
0
45,205
W
Osiris
Bionic1515
Osiris
4,541
1,876
0
3,783
7,140
3,999
0
0
7,140
0
41,376
L
6,287
3,018
0
4,573
9,520
8,650
0
1,018
8,419
0
35,222
W
Ra
3,422
618
242
1,916
2,934
1,088
0
299
2,635
54,616
0
W
Ah Muzen Cab
Magikarp6969
Ah Muzen Cab
6,505
3,566
0
3,651
6,536
2,462
774
2,505
4,031
0
38,289
W
Baron Samedi
Thanostrich
Baron Samedi
3,825
762
509
3,196
6,002
3,776
156
1,864
4,138
17,447
0
W
6,431
2,879
0
4,893
8,036
3,619
0
1,766
6,270
0
37,461
L
3,388
1,646
0
734
6,429
2,258
0
2,495
3,934
0
18,172
L
Jormungandr
lavits22
Jormungandr
4,194
1,541
0
3,034
8,373
4,649
0
1,242
7,131
23,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,845
Gold Earned
26,257
335
Minions Killed
292
0
Camps Cleared
0
1,023,328
Distance Traveled
1,001,857
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,496
550
77
8
0
214,109
4
L
Mercury
5,720
572
82
8
0
251,072
0
W
Osiris
5,754
575
56
6
0
182,554
2
L
Bellona
5,397
540
71
7
0
188,773
1
W
Ra
6,518
652
104
10
0
233,162
0
W
Ah Muzen Cab
5,206
521
73
7
0
175,769
2
W
Baron Samedi
5,322
532
21
2
0
193,726
4
W
Set
7,045
705
81
8
0
238,117
2
L
Artemis
4,541
454
33
3
0
177,548
2
L
Jormungandr
5,103
510
29
3
0
170,355
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role