Player Matchup

Baron Samedi
Baron Samedi
De Opp Block
Baron Samedi
Level 47
God Stats
6W - 4L
1,597 SR
Queue Stats
206W - 187L
1,488 Elo+
Solo
Jormungandr
Jormungandr
JMCAMPS1000
Jormungandr
Level 29
God Stats
7W - 5L
1,773 SR
Queue Stats
41W - 41L
1,478 Elo+
Party 1
Apollo
Apollo
KREWTON1106
Apollo
Level 79
God Stats
2W - 3L
1,500 SR
Queue Stats
189W - 160L
1,497 Elo+
Party 1
Thanatos
Thanatos
lil_TALI_G
Thanatos
Level 49
God Stats
10W - 9L
1,351 SR
Queue Stats
334W - 319L
1,518 Elo+
Party 2
Ah Puch
Ah Puch
souperstar12
Ah Puch
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 18L
1,434 Elo+
Party 2
Team Averages
Level 62
1,544 SR
1,483 Elo+

VS

Team Averages
Level 53
1,335 SR
1,432 Elo+
Hun Batz
Hun Batz
Alivicide
Hun Batz
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
FearTheReaper275
Cthulhu
Level 9
God Stats
2W - 5L
1,359 SR
Queue Stats
3W - 8L
1,329 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
I-Toy-ko-I
Ah Muzen Cab
Level 125
God Stats
1W - 3L
1,074 SR
Queue Stats
159W - 148L
1,492 Elo+
Party 3
Izanami
Izanami
cMarrk
Izanami
Level 79
God Stats
6W - 8L
1,457 SR
Queue Stats
104W - 94L
1,465 Elo+
Party 3
Bacchus
Bacchus
hungry_man1915
Bacchus
Level 40
God Stats
0W - 2L
1,286 SR
Queue Stats
34W - 45L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
De Opp Block
Baron Samedi
16
7 / 1 / 3
10,367
576
9,783
9,625
7,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jormungandr
JMCAMPS1000
Jormungandr
13
2 / 1 / 5
8,918
495
6,473
13,057
16,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
14
2 / 1 / 5
9,011
501
6,292
11,951
5,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
lil_TALI_G
Thanatos
12
1 / 5 / 3
7,999
444
4,874
16,363
8,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
souperstar12
Ah Puch
14
2 / 3 / 6
8,729
485
9,356
12,978
5,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Alivicide
Hun Batz
17
7 / 2 / 4
10,160
564
10,181
14,137
5,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

4
0 / 2 / 0
5,779
321
1,029
3,111
1,957
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ah Muzen Cab
I-Toy-ko-I
Ah Muzen Cab
15
3 / 3 / 4
8,830
491
10,872
14,418
8,423
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
cMarrk
Izanami
12
0 / 1 / 4
7,290
405
4,436
8,041
2,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 6 / 3
7,997
444
5,845
15,874
14,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
26
14
Kills
11
11
Deaths
14
22
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Alivicide
Hun Batz
7
2
4
4.5
W
Baron Samedi
De Opp Block
Baron Samedi
7
1
3
8.5
L
0
2
0
0
L
Ah Muzen Cab
I-Toy-ko-I
Ah Muzen Cab
3
3
4
1.67
W
Jormungandr
JMCAMPS1000
Jormungandr
2
1
5
4.5
W
Apollo
2
1
5
4.5
L
Izanami
cMarrk
Izanami
0
1
4
2
L
1
6
3
0.42
W
Thanatos
lil_TALI_G
Thanatos
1
5
3
0.5
W
Ah Puch
souperstar12
Ah Puch
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,778
Damage
32,363
63,974
Taken
55,581
43,945
Mitigated
33,616
26,825
Healing
15,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Alivicide
Hun Batz
10,181
4,088
0
3,826
14,137
5,842
0
6,133
8,004
0
88,440
W
Baron Samedi
De Opp Block
Baron Samedi
9,783
1,247
1,227
4,132
9,625
7,982
156
2,216
7,299
76,957
0
L
1,029
304
0
120
3,111
1,957
0
1,685
1,426
7,887
0
L
Ah Muzen Cab
I-Toy-ko-I
Ah Muzen Cab
10,872
4,296
0
5,042
14,418
8,423
1,062
6,493
7,925
0
84,725
W
Jormungandr
JMCAMPS1000
Jormungandr
6,473
914
0
2,523
13,057
16,225
359
1,596
11,461
38,348
0
W
Apollo
6,292
3,593
0
3,622
11,951
5,805
1,315
1,896
10,055
0
53,669
L
Izanami
cMarrk
Izanami
4,436
2,951
0
3,644
8,041
2,760
0
2,324
5,717
0
54,053
L
5,845
760
561
2,419
15,874
14,634
0
10,560
5,314
17,626
0
W
Thanatos
lil_TALI_G
Thanatos
4,874
1,868
0
10,011
16,363
8,267
0
549
15,814
0
59,884
W
Ah Puch
souperstar12
Ah Puch
9,356
884
0
5,310
12,978
5,666
180
507
12,471
60,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,024
Gold Earned
40,056
499
Minions Killed
372
0
Camps Cleared
0
1,660,686
Distance Traveled
1,473,542
29
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,160
564
131
7
0
404,261
2
W
Baron Samedi
10,367
576
145
8
0
298,210
4
L
Cthulhu
5,779
321
14
1
0
83,609
0
L
Ah Muzen Cab
8,830
491
124
7
0
340,941
3
W
Jormungandr
8,918
495
54
3
0
346,811
4
W
Apollo
9,011
501
96
5
0
346,684
6
L
Izanami
7,290
405
89
5
0
314,268
7
L
Bacchus
7,997
444
14
1
0
330,463
2
W
Thanatos
7,999
444
101
6
0
356,482
12
W
Ah Puch
8,729
485
103
6
0
312,499
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role