Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Ayala1998
Skadi
Level 17
God Stats
23W - 12L
1,673 SR
Queue Stats
194W - 117L
1,247 Elo+
Party 2
Agni
Agni
LordPoxxxiran
Agni
Level 116
God Stats
14W - 14L
1,475 SR
Queue Stats
202W - 125L
1,116 Elo+
Party 2
Cthulhu
Cthulhu
Mathias1017
Cthulhu
Level 88
God Stats
1W - 4L
1,511 SR
Queue Stats
1W - 5L
1,194 Elo+
Solo
Bellona
Bellona
mate21nov
Bellona
Level 17
God Stats
3W - 4L
1,244 SR
Queue Stats
158W - 84L
1,116 Elo+
Party 2
Team Averages
Level 63
1,481 SR
1,235 Elo+

VS

Team Averages
Level 75
1,613 SR
1,407 Elo+
Cerberus
Cerberus
Aizen Sena
Cerberus
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 30L
1,006 Elo+
Party 3
Heimdallr
Heimdallr
AlmondPlayer755
Heimdallr
Level 68
God Stats
6W - 8L
1,420 SR
Queue Stats
189W - 172L
1,395 Elo+
Party 3
Hel
Hel
ItxBuck
Hel
Level 72
God Stats
3W - 5L
1,451 SR
Queue Stats
130W - 158L
1,421 Elo+
Solo
Horus
Horus
bruno951a23
Horus
Level 160
God Stats
10W - 6L
1,663 SR
Queue Stats
183W - 124L
1,608 Elo+
Party 1
Cliodhna
Cliodhna
iViniy
Cliodhna
Level 50
God Stats
15W - 3L
2,032 SR
Queue Stats
278W - 172L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
9
0 / 2 / 0
5,359
447
423
8,270
2,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
Ayala1998
Skadi
9
2 / 0 / 1
5,601
467
6,354
4,078
1,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
1 / 1 / 0
5,975
498
2,142
5,159
1,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Mathias1017
Cthulhu
9
1 / 1 / 2
5,729
477
5,121
6,560
5,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
mate21nov
Bellona
9
0 / 3 / 1
5,546
462
3,864
9,792
7,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Aizen Sena
Cerberus
9
0 / 0 / 1
5,066
422
2,468
7,914
5,698
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
AlmondPlayer755
Heimdallr
9
0 / 3 / 1
5,422
452
3,032
7,596
3,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
12
3 / 0 / 0
7,177
598
2,467
5,136
1,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
0 / 1 / 4
6,009
501
3,175
8,612
3,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cliodhna
iViniy
Cliodhna
13
4 / 0 / 0
7,787
649
7,267
7,707
2,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
13
4
Kills
7
7
Deaths
4
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
2
0
0
W
Cerberus
Aizen Sena
Cerberus
0
0
1
0.5
W
Heimdallr
AlmondPlayer755
Heimdallr
0
3
1
0.17
L
Skadi
Ayala1998
Skadi
2
0
1
2.5
W
Hel
3
0
0
3
L
1
1
0
1
L
Cthulhu
Mathias1017
Cthulhu
1
1
2
2
W
0
1
4
2
W
Cliodhna
iViniy
Cliodhna
4
0
0
4
L
Bellona
mate21nov
Bellona
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,904
Damage
18,409
33,859
Taken
36,965
18,434
Mitigated
16,996
10,914
Healing
10,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
423
0
0
3,862
8,270
2,713
0
899
7,371
0
31,324
W
Cerberus
Aizen Sena
Cerberus
2,468
141
150
913
7,914
5,698
262
2,675
5,239
12,902
0
W
Heimdallr
AlmondPlayer755
Heimdallr
3,032
761
459
1,576
7,596
3,010
784
2,446
5,150
0
35,970
L
Skadi
Ayala1998
Skadi
6,354
3,358
0
2,130
4,078
1,196
0
671
3,407
0
30,001
W
Hel
2,467
138
761
2,258
5,136
1,929
695
1,190
3,946
50,116
0
L
2,142
201
45
1,519
5,159
1,843
0
1,280
3,879
42,404
0
L
Cthulhu
Mathias1017
Cthulhu
5,121
497
84
602
6,560
5,069
0
2,085
4,475
25,932
0
W
3,175
1,987
605
1,466
8,612
3,629
213
952
7,660
0
38,722
W
Cliodhna
iViniy
Cliodhna
7,267
1,355
0
2,570
7,707
2,730
385
0
7,707
0
60,164
L
Bellona
mate21nov
Bellona
3,864
1,690
0
2,672
9,792
7,613
0
0
9,792
0
30,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,210
Gold Earned
31,461
299
Minions Killed
390
0
Camps Cleared
0
1,169,801
Distance Traveled
1,172,977
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,359
447
63
5
0
234,244
1
W
Cerberus
5,066
422
24
2
0
214,281
0
W
Heimdallr
5,422
452
62
5
0
208,045
2
L
Skadi
5,601
467
62
5
0
265,929
1
W
Hel
7,177
598
107
9
0
233,015
4
L
Agni
5,975
498
73
6
0
224,639
4
L
Cthulhu
5,729
477
37
3
0
246,410
0
W
Horus
6,009
501
71
6
0
262,501
4
W
Cliodhna
7,787
649
126
11
0
255,135
3
L
Bellona
5,546
462
64
5
0
198,579
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role