Player Matchup

Artemis
Artemis
AlphaWolf_ZD
Artemis
Level 28
God Stats
30W - 9L
1,742 SR
Queue Stats
49W - 37L
1,660 Elo+
Party 1
Kuzenbo
Kuzenbo
Dr_Dilf_Smasher
Kuzenbo
Level 48
God Stats
4W - 5L
1,468 SR
Queue Stats
84W - 79L
1,480 Elo+
Party 1
Janus
Janus
MrNoDadZD
Janus
Level 46
God Stats
6W - 12L
1,589 SR
Queue Stats
86W - 76L
1,474 Elo+
Party 1
Team Averages
Level 41
1,600 SR
1,538 Elo+

VS

Team Averages
Level 57
1,470 SR
1,409 Elo+
Gilgamesh
Gilgamesh
Frostyyy G
Gilgamesh
Level 101
God Stats
0W - 2L
1,230 SR
Queue Stats
30W - 35L
1,458 Elo+
Party 2
Medusa
Medusa
H1appyman
Medusa
Level 4
God Stats
0W - 2L
1,554 SR
Queue Stats
2W - 5L
1,274 Elo+
Party 2
Vulcan
Vulcan
awaffles249
Vulcan
Level 66
God Stats
2W - 4L
1,624 SR
Queue Stats
38W - 40L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AlphaWolf_ZD
Artemis
20
8 / 1 / 6
16,219
737
25,275
15,022
6,355
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
2 / 2 / 11
14,574
662
13,458
25,098
38,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Janus
MrNoDadZD
Janus
19
5 / 4 / 7
14,012
637
16,037
13,603
5,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Frostyyy G
Gilgamesh
18
3 / 8 / 3
13,271
603
10,475
29,405
23,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
H1appyman
Medusa
17
1 / 4 / 3
12,176
553
8,825
19,916
7,877
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
20
3 / 3 / 4
14,747
670
28,073
14,247
6,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
15
Kills
7
7
Deaths
15
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Artemis
AlphaWolf_ZD
Artemis
8
1
6
11
W
2
2
11
3.75
L
Gilgamesh
Frostyyy G
Gilgamesh
3
8
3
0.56
L
Medusa
H1appyman
Medusa
1
4
3
0.63
W
Janus
MrNoDadZD
Janus
5
4
7
2.13
L
Vulcan
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,770
Damage
47,373
53,723
Taken
63,568
50,612
Mitigated
38,045
13,113
Healing
8,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AlphaWolf_ZD
Artemis
25,275
13,083
518
5,711
15,022
6,355
1,772
9,306
5,330
0
86,574
W
13,458
2,306
0
4,144
25,098
38,736
0
10,765
13,639
39,130
0
L
Gilgamesh
Frostyyy G
Gilgamesh
10,475
2,582
934
3,576
29,405
23,337
66
11,585
17,820
0
46,858
L
Medusa
H1appyman
Medusa
8,825
4,061
0
2,407
19,916
7,877
0
9,844
10,072
0
39,169
W
Janus
MrNoDadZD
Janus
16,037
626
0
2,740
13,603
5,521
0
6,991
6,374
62,131
0
L
Vulcan
28,073
8,145
425
1,215
14,247
6,831
68
8,880
5,367
94,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,805
Gold Earned
40,194
270
Minions Killed
262
8
Camps Cleared
9
1,164,122
Distance Traveled
1,159,784
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
16,219
737
143
7
6
357,149
2
W
Kuzenbo
14,574
662
31
1
0
436,211
4
L
Gilgamesh
13,271
603
75
3
6
376,868
5
L
Medusa
12,176
553
36
2
1
359,041
0
W
Janus
14,012
637
96
4
2
370,762
3
L
Vulcan
14,747
670
151
7
2
423,875
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role