Player Matchup

Thanatos
Thanatos
GermReapz
Thanatos
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
ILIJAZERO
Bacchus
Level 158
God Stats
7W - 4L
1,518 SR
Queue Stats
113W - 143L
1,549 Elo+
Solo
Scylla
Scylla
Ykkaru
Scylla
Level 122
God Stats
6W - 1L
1,721 SR
Queue Stats
80W - 72L
1,516 Elo+
Solo
Cupid
Cupid
apostuflan
Cupid
Level 151
God Stats
28W - 32L
1,434 SR
Queue Stats
387W - 433L
1,450 Elo+
Solo
Merlin
Merlin
raul2477
Merlin
Level 159
God Stats
1W - 8L
1,645 SR
Queue Stats
149W - 141L
1,539 Elo+
Solo
Team Averages
Level 140
1,564 SR
1,511 Elo+

VS

Team Averages
Level 118
1,635 SR
1,557 Elo+
Da Ji
Da Ji
 
Da Ji
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Grizlyyx
Scylla
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 120L
1,555 Elo+
Solo
Sun Wukong
Sun Wukong
NOpa1nNOgame
Sun Wukong
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 62L
1,523 Elo+
Solo
Cthulhu
Cthulhu
ParrainAmin
Cthulhu
Level 148
God Stats
3W - 4L
1,660 SR
Queue Stats
124W - 147L
1,569 Elo+
Solo
Cernunnos
Cernunnos
Рэйтмерн
Cernunnos
Level 123
God Stats
0W - 1L
2,014 SR
Queue Stats
72W - 54L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GermReapz
Thanatos
16
7 / 3 / 5
10,780
1,198
8,274
7,656
3,506
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
ILIJAZERO
Bacchus
16
1 / 0 / 13
9,981
1,109
7,383
11,439
15,664
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
Ykkaru
Scylla
16
3 / 2 / 10
9,853
1,095
15,178
7,472
3,243
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
15
2 / 1 / 12
9,891
1,099
11,117
8,853
3,993
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
raul2477
Merlin
15
5 / 2 / 9
10,118
1,124
16,248
9,272
4,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

269

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
2 / 4 / 3
9,456
1,051
5,454
11,343
7,052
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Grizlyyx
Scylla
15
2 / 5 / 3
9,635
1,071
7,518
13,136
4,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
NOpa1nNOgame
Sun Wukong
15
3 / 5 / 3
9,543
1,060
6,011
14,636
12,003
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
ParrainAmin
Cthulhu
15
0 / 0 / 6
9,289
1,032
9,306
12,703
15,723
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cernunnos
15
1 / 4 / 5
9,337
1,037
11,978
12,335
4,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
28
18
Kills
8
8
Deaths
18
49
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
4
3
0.88
W
Thanatos
GermReapz
Thanatos
7
3
5
3.17
L
Scylla
Grizlyyx
Scylla
2
5
3
0.7
W
Bacchus
ILIJAZERO
Bacchus
1
0
13
7.5
L
Sun Wukong
NOpa1nNOgame
Sun Wukong
3
5
3
0.9
L
Cthulhu
ParrainAmin
Cthulhu
0
0
6
3
W
Scylla
Ykkaru
Scylla
3
2
10
4
W
Cupid
2
1
12
8
W
Merlin
raul2477
Merlin
5
2
9
4.75
L
Cernunnos
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,200
Damage
40,267
44,692
Taken
64,153
30,479
Mitigated
44,116
10,716
Healing
4,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
5,454
504
0
0
11,343
7,052
0
5,781
5,562
0
15,252
W
Thanatos
GermReapz
Thanatos
8,274
2,739
0
5,000
7,656
3,506
0
2,594
4,352
0
20,630
L
Scylla
Grizlyyx
Scylla
7,518
981
0
342
13,136
4,862
0
9,607
3,529
26,799
0
W
Bacchus
ILIJAZERO
Bacchus
7,383
1,128
510
924
11,439
15,664
0
4,071
7,208
14,753
0
L
Sun Wukong
NOpa1nNOgame
Sun Wukong
6,011
1,490
0
62
14,636
12,003
0
9,136
4,735
0
16,704
L
Cthulhu
ParrainAmin
Cthulhu
9,306
442
1,343
1,041
12,703
15,723
0
5,627
7,076
34,974
0
W
Scylla
Ykkaru
Scylla
15,178
2,306
0
742
7,472
3,243
0
2,550
4,906
32,315
0
W
Cupid
11,117
5,527
1,534
1,471
8,853
3,993
0
4,133
4,550
0
39,103
W
Merlin
raul2477
Merlin
16,248
696
0
535
9,272
4,073
0
3,020
6,202
26,325
0
L
Cernunnos
11,978
6,399
0
2,160
12,335
4,476
0
8,658
3,677
0
22,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,623
Gold Earned
47,260
184
Minions Killed
183
7
Camps Cleared
7
969,165
Distance Traveled
808,538
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,456
1,051
21
2
2
148,872
0
W
Thanatos
10,780
1,198
26
3
4
198,814
0
L
Scylla
9,635
1,071
53
6
1
170,569
0
W
Bacchus
9,981
1,109
10
1
1
203,973
2
L
Sun Wukong
9,543
1,060
25
3
2
164,669
1
L
Cthulhu
9,289
1,032
61
7
0
192,504
1
W
Scylla
9,853
1,095
44
5
1
185,257
0
W
Cupid
9,891
1,099
76
8
0
182,103
1
W
Merlin
10,118
1,124
28
3
1
199,018
2
L
Cernunnos
9,337
1,037
23
3
2
131,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role