Player Matchup

Nike
Nike
 
Nike
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Arco4547
Heimdallr
Level 39
God Stats
1W - 0L
1,276 SR
Queue Stats
17W - 11L
1,521 Elo+
Party 2
Ra
Ra
JeromeYen
Ra
Level 22
God Stats
1W - 1L
1,173 SR
Queue Stats
16W - 8L
1,564 Elo+
Party 2
Chiron
Chiron
KaczySan
Chiron
Level 148
God Stats
12W - 6L
1,688 SR
Queue Stats
1,323W - 1,380L
1,410 Elo+
Solo
Chaac
Chaac
RenderUnknown
Chaac
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,538 Elo+
Party 2
Team Averages
Level 78
1,427 SR
1,507 Elo+

VS

Team Averages
Level 89
1,452 SR
1,446 Elo+
Ra
Ra
Donhaakon
Ra
Level 69
God Stats
1W - 5L
1,252 SR
Queue Stats
104W - 136L
1,417 Elo+
Party 1
Set
Set
PredatoryJocker
Set
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
286W - 343L
1,438 Elo+
Party 3
Zhong Kui
Zhong Kui
mADishc0w
Zhong Kui
Level 74
God Stats
2W - 3L
1,472 SR
Queue Stats
154W - 160L
1,455 Elo+
Party 1
Neith
Neith
platanocanario69
Neith
Level 128
God Stats
4W - 6L
1,336 SR
Queue Stats
408W - 455L
1,427 Elo+
Party 3
Xing Tian
Xing Tian
x3m4l
Xing Tian
Level 65
God Stats
3W - 2L
1,702 SR
Queue Stats
75W - 72L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
16
4 / 3 / 17
9,461
860
6,131
14,817
11,564
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
Arco4547
Heimdallr
17
10 / 2 / 13
10,519
956
14,762
9,203
5,043
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 3 / 19
9,656
878
11,646
9,899
5,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
KaczySan
Chiron
15
2 / 2 / 11
8,820
802
12,900
10,322
5,304
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
7 / 2 / 14
10,250
932
14,867
15,503
14,259
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 4
8,050
732
11,645
10,253
5,727
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
1 / 6 / 4
6,781
616
3,618
11,494
6,620
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zhong Kui
mADishc0w
Zhong Kui
12
2 / 7 / 7
7,974
725
6,719
13,174
7,925
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
2 / 5 / 3
8,166
742
7,825
14,888
7,503
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Xing Tian
x3m4l
Xing Tian
15
2 / 3 / 8
7,942
722
6,671
16,017
24,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
36
25
Kills
10
12
Deaths
26
74
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
4
3
17
4.17
W
Heimdallr
Arco4547
Heimdallr
10
2
13
8.25
L
3
5
4
1
W
2
3
19
3.83
W
Chiron
KaczySan
Chiron
2
2
11
3.75
L
1
6
4
0.5
W
7
2
14
7
L
Zhong Kui
mADishc0w
Zhong Kui
2
7
7
0.79
L
2
5
3
0.7
L
Xing Tian
x3m4l
Xing Tian
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,306
Damage
36,478
59,744
Taken
65,826
41,783
Mitigated
51,806
19,834
Healing
17,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
6,131
407
222
939
14,817
11,564
473
4,408
8,092
0
12,407
W
Heimdallr
Arco4547
Heimdallr
14,762
7,730
799
2,429
9,203
5,043
3,439
3,564
4,970
0
30,450
L
11,645
906
4,297
2,021
10,253
5,727
180
1,549
8,704
27,616
0
W
11,646
106
3,503
2,374
9,899
5,613
612
5,927
3,972
26,264
0
W
Chiron
KaczySan
Chiron
12,900
1,983
2,256
2,187
10,322
5,304
1,526
4,030
6,292
0
29,662
L
3,618
1,638
764
923
11,494
6,620
0
2,546
8,948
0
4,497
W
14,867
2,072
1,082
4,043
15,503
14,259
1,416
7,106
8,397
0
25,111
L
Zhong Kui
mADishc0w
Zhong Kui
6,719
281
392
1,379
13,174
7,925
0
1,662
11,512
8,379
0
L
7,825
2,448
657
4,248
14,888
7,503
447
3,021
11,867
0
19,598
L
Xing Tian
x3m4l
Xing Tian
6,671
302
386
2,489
16,017
24,031
0
2,868
13,149
11,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,706
Gold Earned
38,913
130
Minions Killed
75
0
Camps Cleared
0
1,065,292
Distance Traveled
947,482
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,461
860
7
1
0
208,579
1
W
Heimdallr
10,519
956
36
3
0
220,542
1
L
Ra
8,050
732
39
4
0
168,632
0
W
Ra
9,656
878
37
3
0
225,377
1
W
Chiron
8,820
802
27
2
0
204,143
1
L
Set
6,781
616
3
0
0
189,994
0
W
Chaac
10,250
932
23
2
0
206,651
0
L
Zhong Kui
7,974
725
4
0
0
154,882
1
L
Neith
8,166
742
26
2
0
217,007
0
L
Xing Tian
7,942
722
3
0
0
216,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role