Player Matchup

Artemis
Artemis
Blui7
Artemis
Level 148
God Stats
3W - 6L
1,549 SR
Queue Stats
257W - 222L
1,628 Elo+
Solo
Xing Tian
Xing Tian
Glbbyyy
Xing Tian
Level 160
God Stats
7W - 11L
1,531 SR
Queue Stats
340W - 250L
1,660 Elo+
Solo
Mercury
Mercury
Redlllll
Mercury
Level 160
God Stats
3W - 2L
1,643 SR
Queue Stats
81W - 69L
1,756 Elo+
Party 2
Agni
Agni
Retnuh
Agni
Level 160
God Stats
0W - 2L
1,201 SR
Queue Stats
256W - 263L
1,554 Elo+
Party 2
Zhong Kui
Zhong Kui
SKULLKINGSLAYER
Zhong Kui
Level 89
God Stats
0W - 2L
1,710 SR
Queue Stats
5W - 3L
1,841 Elo+
Party 2
Team Averages
Level 143
1,527 SR
1,688 Elo+

VS

Team Averages
Level 139
1,766 SR
1,631 Elo+
Janus
Janus
AlligatorArmyQc
Janus
Level 117
God Stats
6W - 4L
1,708 SR
Queue Stats
13W - 26L
1,486 Elo+
Party 1
Erlang Shen
Erlang Shen
Resinta
Erlang Shen
Level 156
God Stats
2W - 0L
1,593 SR
Queue Stats
133W - 90L
1,720 Elo+
Solo
Mercury
Mercury
Yukihyra
Mercury
Level 160
God Stats
3W - 0L
1,971 SR
Queue Stats
227W - 218L
1,603 Elo+
Party 1
Khepri
Khepri
maltonex55
Khepri
Level 107
God Stats
2W - 0L
1,948 SR
Queue Stats
72W - 59L
1,795 Elo+
Party 1
Jing Wei
Jing Wei
xFOCUSx33
Jing Wei
Level 157
God Stats
7W - 10L
1,612 SR
Queue Stats
206W - 206L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Blui7
Artemis
20
3 / 5 / 1
13,824
446
24,225
23,014
12,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
Glbbyyy
Xing Tian
18
2 / 4 / 4
12,546
405
14,554
41,637
63,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mercury
Redlllll
Mercury
20
6 / 9 / 5
14,899
481
25,022
41,174
21,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
Retnuh
Agni
20
2 / 7 / 4
13,347
431
19,554
23,013
10,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
SKULLKINGSLAYER
Zhong Kui
20
0 / 7 / 2
14,547
469
23,603
36,127
58,426
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 3 / 10
15,961
515
20,046
19,541
11,968
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Resinta
Erlang Shen
20
10 / 5 / 10
19,507
629
34,298
54,182
54,754
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
Yukihyra
Mercury
20
14 / 5 / 7
19,777
638
43,273
33,484
26,603
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Khepri
maltonex55
Khepri
20
0 / 0 / 18
16,441
530
7,329
32,438
58,685
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jing Wei
xFOCUSx33
Jing Wei
20
7 / 1 / 5
19,832
640
31,535
32,443
22,153
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
82
13
Kills
32
32
Deaths
14
16
Assists
50
Player
Kills
Deaths
Assists
KDA
W
1
3
10
2
L
Artemis
Blui7
Artemis
3
5
1
0.7
L
Xing Tian
Glbbyyy
Xing Tian
2
4
4
1
L
Mercury
Redlllll
Mercury
6
9
5
0.94
W
Erlang Shen
Resinta
Erlang Shen
10
5
10
3
L
Agni
Retnuh
Agni
2
7
4
0.57
L
Zhong Kui
SKULLKINGSLAYER
Zhong Kui
0
7
2
0.14
W
Mercury
Yukihyra
Mercury
14
5
7
3.5
W
Khepri
maltonex55
Khepri
0
0
18
9
W
Jing Wei
xFOCUSx33
Jing Wei
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,958
Damage
136,481
164,965
Taken
172,088
167,755
Mitigated
174,163
29,277
Healing
77,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,046
1,631
786
6,579
19,541
11,968
1,050
8,169
11,372
132,375
0
L
Artemis
Blui7
Artemis
24,225
11,983
0
7,593
23,014
12,615
0
1,881
20,933
0
110,702
L
Xing Tian
Glbbyyy
Xing Tian
14,554
746
0
2,353
41,637
63,878
0
10,055
31,582
45,108
0
L
Mercury
Redlllll
Mercury
25,022
11,015
0
4,435
41,174
21,892
0
4,852
36,322
0
164,475
W
Erlang Shen
Resinta
Erlang Shen
34,298
19,107
0
32,708
54,182
54,754
6,442
17,818
36,364
0
180,470
L
Agni
Retnuh
Agni
19,554
372
0
1,988
23,013
10,944
0
6,878
16,135
117,978
0
L
Zhong Kui
SKULLKINGSLAYER
Zhong Kui
23,603
2,975
0
12,908
36,127
58,426
1,206
3,709
32,418
147,160
0
W
Mercury
Yukihyra
Mercury
43,273
30,882
0
4,445
33,484
26,603
1,493
10,022
23,462
0
247,757
W
Khepri
maltonex55
Khepri
7,329
320
0
12,565
32,438
58,685
504
12,875
19,563
33,619
0
W
Jing Wei
xFOCUSx33
Jing Wei
31,535
29,326
0
20,036
32,443
22,153
11,596
12,218
20,225
0
221,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,163
Gold Earned
91,518
838
Minions Killed
906
0
Camps Cleared
0
2,856,627
Distance Traveled
3,306,516
18
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
15,961
515
178
6
0
666,924
3
L
Artemis
13,824
446
160
5
0
497,129
2
L
Xing Tian
12,546
405
48
2
0
607,339
5
L
Mercury
14,899
481
193
6
0
672,752
0
W
Erlang Shen
19,507
629
215
7
0
623,110
7
L
Agni
13,347
431
188
6
0
560,666
8
L
Zhong Kui
14,547
469
249
8
0
518,741
3
W
Mercury
19,777
638
228
7
0
738,857
8
W
Khepri
16,441
530
31
1
0
679,129
6
W
Jing Wei
19,832
640
254
8
0
598,496
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role