Player Matchup

Bakasura
Bakasura
Icksboy
Bakasura
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 13L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
KingKapalot5729
Xbalanque
Level 65
God Stats
81W - 69L
1,473 SR
Queue Stats
257W - 314L
1,409 Elo+
Party 1
Da Ji
Da Ji
Obombi
Da Ji
Level 144
God Stats
2W - 2L
1,505 SR
Queue Stats
51W - 48L
1,478 Elo+
Party 4
Nu Wa
Nu Wa
Pikachula
Nu Wa
Level 88
God Stats
124W - 110L
1,436 SR
Queue Stats
200W - 222L
1,426 Elo+
Solo
Gilgamesh
Gilgamesh
Xtra21 4 fun
Gilgamesh
Level 26
God Stats
6W - 4L
1,512 SR
Queue Stats
32W - 26L
1,473 Elo+
Party 4
Team Averages
Level 66
1,485 SR
1,457 Elo+

VS

Team Averages
Level 87
1,484 SR
1,475 Elo+
Arachne
Arachne
 
Arachne
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ganesha
Ganesha
Maniac_Joker1013
Ganesha
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
158W - 225L
1,362 Elo+
Party 2
Scylla
Scylla
Vaskiroth
Scylla
Level 123
God Stats
258W - 256L
1,493 SR
Queue Stats
680W - 703L
1,468 Elo+
Solo
Skadi
Skadi
psychoharley88
Skadi
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 200L
1,344 Elo+
Party 2
Gilgamesh
Gilgamesh
sillybook
Gilgamesh
Level 62
God Stats
3W - 0L
1,429 SR
Queue Stats
203W - 72L
1,700 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Icksboy
Bakasura
10
0 / 3 / 1
5,707
1,141
797
4,042
1,518
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
KingKapalot5729
Xbalanque
10
0 / 1 / 3
5,873
1,175
2,300
3,346
1,200
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
Obombi
Da Ji
12
4 / 2 / 0
7,502
1,500
7,968
7,016
3,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Pikachula
Nu Wa
11
0 / 4 / 3
6,398
1,280
5,771
7,439
2,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Xtra21 4 fun
Gilgamesh
11
1 / 4 / 2
6,433
1,287
7,205
10,140
6,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

326

VS

Team 2 Tickets

376

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
4 / 2 / 7
7,187
1,437
6,931
8,854
4,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 1 / 9
6,692
1,338
4,720
5,882
2,921
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
Vaskiroth
Scylla
12
1 / 1 / 6
6,808
1,362
2,368
2,135
740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 0 / 9
7,453
1,491
4,893
2,676
947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
sillybook
Gilgamesh
12
6 / 1 / 6
8,218
1,644
10,229
10,120
5,354
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
51
5
Kills
14
14
Deaths
5
9
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
2
7
3.75
L
Bakasura
Icksboy
Bakasura
0
3
1
0.17
L
Xbalanque
KingKapalot5729
Xbalanque
0
1
3
1.5
W
0
1
9
4.5
L
Da Ji
Obombi
Da Ji
4
2
0
2
L
Nu Wa
Pikachula
Nu Wa
0
4
3
0.38
W
Scylla
Vaskiroth
Scylla
1
1
6
4
L
Gilgamesh
Xtra21 4 fun
Gilgamesh
1
4
2
0.5
W
3
0
9
7.5
W
Gilgamesh
sillybook
Gilgamesh
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,041
Damage
29,141
31,983
Taken
29,667
15,584
Mitigated
14,128
433
Healing
5,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
6,931
4,535
0
2,491
8,854
4,166
0
2,165
6,689
0
9,073
L
Bakasura
Icksboy
Bakasura
797
606
0
223
4,042
1,518
0
1,231
2,774
0
1,716
L
Xbalanque
KingKapalot5729
Xbalanque
2,300
778
0
9
3,346
1,200
0
1,423
1,865
0
6,023
W
4,720
644
0
105
5,882
2,921
0
1,376
4,506
9,376
0
L
Da Ji
Obombi
Da Ji
7,968
2,149
0
31
7,016
3,651
0
181
6,831
0
20,712
L
Nu Wa
Pikachula
Nu Wa
5,771
1,605
0
14
7,439
2,479
0
1,610
5,821
21,085
0
W
Scylla
Vaskiroth
Scylla
2,368
273
0
0
2,135
740
0
232
1,903
18,741
0
L
Gilgamesh
Xtra21 4 fun
Gilgamesh
7,205
2,064
0
156
10,140
6,736
0
2,379
7,604
0
13,595
W
4,893
2,088
0
753
2,676
947
0
696
1,980
0
16,320
W
Gilgamesh
sillybook
Gilgamesh
10,229
4,053
1,013
1,348
10,120
5,354
0
1,302
8,808
0
18,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,913
Gold Earned
36,358
91
Minions Killed
90
4
Camps Cleared
6
421,902
Distance Traveled
568,651
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,187
1,437
1
0
0
98,608
0
L
Bakasura
5,707
1,141
2
0
0
47,381
1
L
Xbalanque
5,873
1,175
10
2
0
54,053
1
W
Ganesha
6,692
1,338
2
0
0
117,044
1
L
Da Ji
7,502
1,500
40
8
1
102,674
1
L
Nu Wa
6,398
1,280
26
5
2
101,808
0
W
Scylla
6,808
1,362
42
8
1
110,053
0
L
Gilgamesh
6,433
1,287
13
3
1
115,986
0
W
Skadi
7,453
1,491
27
5
3
119,916
0
W
Gilgamesh
8,218
1,644
18
4
2
123,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role