Player Matchup

Ra
Ra
Gold V
Funkychicken999
Ra
Gold V
Level 145
God Stats
12W - 6L
1,649 SR
Queue Stats
40W - 34L
1,587 MMR
Party 1
Bakasura
Bakasura
Gold IV
RazvanNick
Bakasura
Gold IV
Level 147
God Stats
1W - 0L
1,545 SR
Queue Stats
33W - 33L
1,489 MMR
Solo
Vamana
Vamana
Gold III
Ridicoulus
Vamana
Gold III
Level 49
God Stats
2W - 0L
1,912 SR
Queue Stats
61W - 45L
1,466 MMR
Solo
Fafnir
Fafnir
Gold IV
ZeRandom
Fafnir
Gold IV
Level 160
God Stats
2W - 2L
1,638 SR
Queue Stats
23W - 16L
1,511 MMR
Solo
Chernobog
Chernobog
Silver III
yodayoda9009
Chernobog
Silver III
Level 145
God Stats
9W - 5L
1,760 SR
Queue Stats
32W - 15L
1,454 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 129
1,701 SR
1,501 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 119
1,587 SR
1,500 MMR
Agni
Agni
Gold IV
 
Agni
Gold IV
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Silver III
Dominik23Nier
Hercules
Silver III
Level 63
God Stats
3W - 12L
1,599 SR
Queue Stats
82W - 81L
1,461 MMR
Solo
Cthulhu
Cthulhu
Gold III
SeakFreak
Cthulhu
Gold III
Level 160
God Stats
5W - 5L
1,547 SR
Queue Stats
168W - 167L
1,509 MMR
Solo
Olorun
Olorun
Gold III
SpacePandaTWITCH
Olorun
Gold III
Level 119
God Stats
0W - 3L
1,500 SR
Queue Stats
67W - 79L
1,527 MMR
Solo
Mercury
Mercury
Gold V
adavew
Mercury
Gold V
Level 129
God Stats
13W - 6L
1,790 SR
Queue Stats
185W - 184L
1,505 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 3 / 5
17,978
562
24,672
24,579
14,282
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Bakasura
RazvanNick
Bakasura
20
5 / 6 / 8
19,098
597
24,643
29,787
17,533
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vamana
Ridicoulus
Vamana
20
12 / 4 / 9
20,821
651
36,955
44,317
27,765
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
ZeRandom
Fafnir
20
1 / 1 / 20
15,880
496
12,574
29,036
45,874
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chernobog
yodayoda9009
Chernobog
20
6 / 2 / 14
18,593
581
25,307
30,125
17,892
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
CliodhnaAthenaBellonaThoth

VS

Bans
FenrirArachneSerqetJing Wei
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
20
3 / 5 / 4
15,466
483
19,571
16,849
10,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hercules
Dominik23Nier
Hercules
20
1 / 8 / 3
15,029
470
12,859
43,135
58,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
SeakFreak
Cthulhu
20
3 / 5 / 7
16,128
504
27,111
35,914
48,528
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
1 / 12 / 2
14,754
461
23,331
37,658
19,960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
adavew
Mercury
20
8 / 6 / 2
16,050
502
13,392
27,202
15,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
34
36
Kills
16
16
Deaths
36
56
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
3
5
4
1
L
Hercules
Dominik23Nier
Hercules
1
8
3
0.31
W
12
3
5
4.83
W
Bakasura
RazvanNick
Bakasura
5
6
8
1.5
W
Vamana
Ridicoulus
Vamana
12
4
9
4.13
L
Cthulhu
SeakFreak
Cthulhu
3
5
7
1.3
L
1
12
2
0.17
W
Fafnir
ZeRandom
Fafnir
1
1
20
11
L
Mercury
adavew
Mercury
8
6
2
1.5
W
Chernobog
yodayoda9009
Chernobog
6
2
14
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,151
Damage
96,264
157,844
Taken
160,758
123,346
Mitigated
152,675
53,566
Healing
37,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
19,571
619
0
3,744
16,849
10,291
0
5,052
11,353
147,877
0
L
Hercules
Dominik23Nier
Hercules
12,859
4,011
235
14,072
43,135
58,623
3,044
12,045
30,110
0
101,763
W
24,672
2,923
4,534
9,918
24,579
14,282
3,377
12,134
12,445
171,921
0
W
Bakasura
RazvanNick
Bakasura
24,643
15,998
0
5,374
29,787
17,533
2,890
14,903
14,884
0
150,290
W
Vamana
Ridicoulus
Vamana
36,955
24,100
0
11,746
44,317
27,765
2,405
18,965
23,806
0
263,877
L
Cthulhu
SeakFreak
Cthulhu
27,111
1,545
1,087
3,778
35,914
48,528
0
2,879
30,484
118,803
0
L
23,331
14,163
351
12,758
37,658
19,960
3,048
10,362
26,456
153,954
0
W
Fafnir
ZeRandom
Fafnir
12,574
2,326
0
9,758
29,036
45,874
1,019
14,953
13,112
38,532
0
L
Mercury
adavew
Mercury
13,392
7,547
0
1,715
27,202
15,273
0
6,908
19,988
0
143,435
W
Chernobog
yodayoda9009
Chernobog
25,307
16,731
0
12,236
30,125
17,892
7,510
12,711
16,210
0
182,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

92,370
Gold Earned
77,427
1,075
Minions Killed
922
0
Camps Cleared
0
3,408,949
Distance Traveled
2,923,985
54
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
15,466
483
218
7
0
585,062
14
L
Hercules
15,029
470
132
4
0
537,732
6
W
Ra
17,978
562
243
8
0
669,184
13
W
Bakasura
19,098
597
269
8
0
678,243
5
W
Vamana
20,821
651
298
9
0
743,390
2
L
Cthulhu
16,128
504
202
6
0
642,569
10
L
Olorun
14,754
461
198
6
0
480,638
3
W
Fafnir
15,880
496
36
1
0
690,049
24
L
Mercury
16,050
502
172
5
0
677,984
7
W
Chernobog
18,593
581
229
7
0
628,083
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role