Player Matchup

Hel
Hel
DrDevansmells
Hel
Level 122
God Stats
8W - 9L
1,500 SR
Queue Stats
115W - 142L
1,461 Elo+
Solo
Kumbhakarna
Kumbhakarna
JaceXChristian
Kumbhakarna
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
192W - 205L
1,455 Elo+
Solo
Mulan
Mulan
MTZXJ
Mulan
Level 88
God Stats
0W - 3L
1,500 SR
Queue Stats
107W - 97L
1,478 Elo+
Solo
Anhur
Anhur
One_Autum_Leaff
Anhur
Level 148
God Stats
1W - 2L
1,497 SR
Queue Stats
31W - 26L
1,418 Elo+
Solo
Arachne
Arachne
iTz_DangersuM
Arachne
Level 96
God Stats
8W - 8L
1,534 SR
Queue Stats
477W - 487L
1,460 Elo+
Solo
Team Averages
Level 119
1,506 SR
1,454 Elo+

VS

Team Averages
Level 108
1,554 SR
1,458 Elo+
Ah Puch
Ah Puch
El_Draco949
Ah Puch
Level 67
God Stats
7W - 0L
1,806 SR
Queue Stats
56W - 52L
1,429 Elo+
Party 1
Ra
Ra
Guevara_E_23
Ra
Level 98
God Stats
4W - 2L
1,156 SR
Queue Stats
59W - 54L
1,423 Elo+
Party 1
Awilix
Awilix
Jashonomo
Awilix
Level 105
God Stats
5W - 6L
1,521 SR
Queue Stats
133W - 138L
1,464 Elo+
Party 1
Merlin
Merlin
MaXyON69
Merlin
Level 146
God Stats
7W - 6L
1,750 SR
Queue Stats
348W - 321L
1,479 Elo+
Solo
Hun Batz
Hun Batz
vNoRepxnt
Hun Batz
Level 123
God Stats
10W - 5L
1,539 SR
Queue Stats
112W - 112L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
7,737
407
3,450
6,963
2,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
JaceXChristian
Kumbhakarna
12
1 / 2 / 1
7,717
406
3,215
13,217
13,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Mulan
MTZXJ
Mulan
15
2 / 4 / 1
9,500
500
11,194
19,677
14,562
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
2 / 5 / 1
8,462
445
7,278
13,907
5,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
15
3 / 3 / 1
9,148
481
9,081
17,620
7,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
El_Draco949
Ah Puch
16
2 / 3 / 2
9,475
499
15,211
16,354
6,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
2 / 0 / 1
9,993
526
6,895
11,896
5,843
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Awilix
Jashonomo
Awilix
15
5 / 0 / 5
9,236
486
10,160
11,781
4,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
MaXyON69
Merlin
17
4 / 1 / 3
10,279
541
6,702
7,898
2,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hun Batz
vNoRepxnt
Hun Batz
16
5 / 4 / 5
9,750
513
7,992
13,349
5,104
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
8
Kills
18
18
Deaths
8
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Ah Puch
El_Draco949
Ah Puch
2
3
2
1
W
2
0
1
2.5
L
Kumbhakarna
JaceXChristian
Kumbhakarna
1
2
1
0.75
W
Awilix
Jashonomo
Awilix
5
0
5
7.5
L
Mulan
MTZXJ
Mulan
2
4
1
0.63
W
Merlin
MaXyON69
Merlin
4
1
3
5.5
L
2
5
1
0.5
L
Arachne
3
3
1
1.17
W
Hun Batz
vNoRepxnt
Hun Batz
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,218
Damage
46,960
71,384
Taken
61,278
43,320
Mitigated
25,296
17,058
Healing
18,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,450
265
114
1,113
6,963
2,454
0
1,696
5,267
54,940
0
W
Ah Puch
El_Draco949
Ah Puch
15,211
1,341
0
5,717
16,354
6,808
222
197
16,157
72,801
0
W
6,895
1,435
819
6,754
11,896
5,843
1,104
3,681
7,863
87,113
0
L
Kumbhakarna
JaceXChristian
Kumbhakarna
3,215
473
0
1,722
13,217
13,902
0
3,721
9,496
31,769
0
W
Awilix
Jashonomo
Awilix
10,160
4,670
0
963
11,781
4,695
0
799
10,978
0
67,272
L
Mulan
MTZXJ
Mulan
11,194
1,774
0
5,990
19,677
14,562
996
11,365
8,312
0
72,024
W
Merlin
MaXyON69
Merlin
6,702
288
50
3,640
7,898
2,846
350
803
7,095
73,676
0
L
7,278
3,454
0
3,704
13,907
5,274
0
4,201
9,706
0
59,750
L
Arachne
9,081
6,031
0
4,415
17,620
7,128
0
7,825
9,795
0
81,134
W
Hun Batz
vNoRepxnt
Hun Batz
7,992
2,573
0
662
13,349
5,104
0
825
12,520
0
73,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,564
Gold Earned
48,733
488
Minions Killed
656
0
Camps Cleared
0
1,717,183
Distance Traveled
1,833,902
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,737
407
96
5
0
309,593
1
W
Ah Puch
9,475
499
120
6
0
319,406
0
W
Ra
9,993
526
156
8
0
355,071
2
L
Kumbhakarna
7,717
406
35
2
0
343,812
8
W
Awilix
9,236
486
103
5
0
422,038
6
L
Mulan
9,500
500
147
8
0
336,595
8
W
Merlin
10,279
541
148
8
0
333,470
4
L
Anhur
8,462
445
87
5
0
301,745
2
L
Arachne
9,148
481
123
6
0
425,438
0
W
Hun Batz
9,750
513
129
7
0
403,917
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role