Player Matchup

Chaac
Chaac
A-Pound-O-Beef
Chaac
Level 121
God Stats
2W - 2L
1,115 SR
Queue Stats
29W - 26L
1,483 Elo+
Party 1
Zeus
Zeus
TTVSalty_BTW
Zeus
Level 49
God Stats
4W - 3L
1,582 SR
Queue Stats
29W - 24L
1,438 Elo+
Party 1
Rama
Rama
X_Rakkihhezael_X
Rama
Level 139
God Stats
4W - 3L
1,481 SR
Queue Stats
62W - 60L
1,478 Elo+
Party 1
Team Averages
Level 103
1,392 SR
1,466 Elo+

VS

Team Averages
Level 71
1,467 SR
1,442 Elo+
Vamana
Vamana
A 1 Armed Ninja
Vamana
Level 148
God Stats
4W - 7L
1,473 SR
Queue Stats
96W - 111L
1,396 Elo+
Solo
Ra
Ra
djwalker317
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thanatos
Thanatos
uP Turtle
Thanatos
Level 63
God Stats
26W - 34L
1,428 SR
Queue Stats
306W - 332L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 10
8,851
805
9,022
10,250
7,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate

Breastplate

+20
Physical Protection

13
5 / 4 / 7
9,047
822
8,947
7,576
2,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
7 / 2 / 9
9,737
885
7,799
7,322
3,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 4
8,787
799
8,976
16,432
15,497
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

10
0 / 8 / 2
6,718
611
3,390
9,013
3,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
uP Turtle
Thanatos
12
5 / 4 / 2
8,479
771
6,790
10,402
4,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
16
Kills
8
8
Deaths
16
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
4
4
1.25
W
4
2
10
4.5
W
5
4
7
2.13
W
7
2
9
5.75
L
0
8
2
0.13
L
Thanatos
uP Turtle
Thanatos
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,768
Damage
19,156
25,148
Taken
35,847
13,771
Mitigated
23,655
8,307
Healing
8,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,976
3,430
0
4,092
16,432
15,497
54
4,347
11,388
0
27,252
W
9,022
1,901
0
4,206
10,250
7,682
256
1,266
8,884
0
21,754
W
8,947
2,023
0
958
7,576
2,491
796
276
7,272
22,348
0
W
7,799
6,052
0
3,143
7,322
3,598
1,893
1,689
5,425
0
36,481
L
3,390
414
201
30
9,013
3,285
0
1,532
7,089
14,873
0
L
Thanatos
uP Turtle
Thanatos
6,790
1,416
0
4,550
10,402
4,873
0
2,675
7,231
0
15,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,635
Gold Earned
23,984
123
Minions Killed
77
6
Camps Cleared
3
607,239
Distance Traveled
569,971
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,787
799
37
3
2
215,908
0
W
Chaac
8,851
805
20
2
2
232,278
1
W
Zeus
9,047
822
28
3
3
191,294
1
W
Rama
9,737
885
75
7
1
183,667
0
L
Ra
6,718
611
22
2
0
150,138
0
L
Thanatos
8,479
771
18
2
1
203,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role