Player Matchup

Hera
Hera
Platinum III
Chaparro_twich
Hera
Platinum III
Level 157
God Stats
10W - 6L
1,694 SR
Queue Stats
507W - 540L
1,897 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Platinum V
Ruufooo
Ah Muzen Cab
Platinum V
Level 148
God Stats
63W - 50L
1,647 SR
Queue Stats
240W - 260L
1,551 MMR
Party 2
Geb
Geb
Gold II
chaparro_Cr7
Geb
Gold II
Level 138
God Stats
8W - 11L
1,630 SR
Queue Stats
159W - 171L
1,566 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 148
1,657 SR
1,671 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,601 SR
1,704 MMR
Loki
Loki
Gold V
NLF_xkolijak
Loki
Gold V
Level 129
God Stats
1W - 1L
1,682 SR
Queue Stats
9W - 11L
1,706 MMR
Party 1
Fenrir
Fenrir
Platinum IV
TrippyTheBrain
Fenrir
Platinum IV
Level 158
God Stats
11W - 14L
1,621 SR
Queue Stats
133W - 169L
1,847 MMR
Solo
Kukulkan
Kukulkan
Silver II
Wild_Mango0
Kukulkan
Silver II
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,559 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 6 / 5
12,952
762
14,084
12,917
8,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
Ruufooo
Ah Muzen Cab
17
5 / 5 / 8
12,388
729
16,831
19,669
9,282
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
1 / 2 / 13
11,708
689
10,269
17,256
17,365
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
ShivaThothBastetAtlasGilgamesh

VS

Bans
AchillesMerlinZeusScyllaPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 5
11,698
688
12,646
16,482
6,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
6 / 5 / 5
12,162
715
11,762
21,251
16,328
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Kukulkan
Wild_Mango0
Kukulkan
18
2 / 4 / 7
12,145
714
17,383
13,874
5,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
30
14
Kills
13
13
Deaths
14
26
Assists
17
Player
Kills
Deaths
Assists
KDA
W
8
6
5
1.75
L
5
5
5
1.5
W
Ah Muzen Cab
Ruufooo
Ah Muzen Cab
5
5
8
1.8
L
6
5
5
1.7
L
Kukulkan
Wild_Mango0
Kukulkan
2
4
7
1.38
W
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,184
Damage
41,791
49,842
Taken
51,607
34,872
Mitigated
28,167
7,548
Healing
7,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,084
3,989
684
2,021
12,917
8,225
1,361
2,760
10,157
41,305
0
L
12,646
3,112
0
2,724
16,482
6,252
632
7,963
8,283
0
41,680
W
Ah Muzen Cab
Ruufooo
Ah Muzen Cab
16,831
4,613
0
2,929
19,669
9,282
1,730
8,172
11,497
0
61,017
L
11,762
3,382
0
2,836
21,251
16,328
773
7,779
13,131
0
33,420
L
Kukulkan
Wild_Mango0
Kukulkan
17,383
1,361
349
1,512
13,874
5,587
428
8,354
5,352
71,439
0
W
10,269
1,074
0
1,914
17,256
17,365
194
6,952
10,304
33,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,048
Gold Earned
36,005
187
Minions Killed
235
5
Camps Cleared
10
923,771
Distance Traveled
944,093
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,952
762
59
3
2
290,869
3
L
Loki
11,698
688
70
4
3
338,979
4
W
Ah Muzen Cab
12,388
729
88
5
2
309,563
1
L
Fenrir
12,162
715
38
2
4
302,760
3
L
Kukulkan
12,145
714
127
7
3
302,354
0
W
Geb
11,708
689
40
2
1
323,339
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role