Player Matchup

Osiris
Osiris
DeadRøzes
Osiris
Level 46
God Stats
40W - 65L
1,356 SR
Queue Stats
759W - 829L
1,425 Elo+
Solo
Jing Wei
Jing Wei
DoYaLuvMe
Jing Wei
Level 45
God Stats
1W - 4L
1,534 SR
Queue Stats
78W - 81L
1,446 Elo+
Solo
Kukulkan
Kukulkan
FruitierMonk572
Kukulkan
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,223 Elo+
Solo
Cthulhu
Cthulhu
HousepetsFan
Cthulhu
Level 104
God Stats
37W - 47L
1,516 SR
Queue Stats
291W - 299L
1,602 Elo+
Party 2
Ra
Ra
Killerops525
Ra
Level 14
God Stats
0W - 2L
1,323 SR
Queue Stats
24W - 32L
1,431 Elo+
Party 2
Team Averages
Level 51
1,446 SR
1,425 Elo+

VS

Team Averages
Level 42
1,460 SR
1,335 Elo+
Cerberus
Cerberus
Clan Slayer7007
Cerberus
Level 7
God Stats
14W - 16L
1,432 SR
Queue Stats
22W - 28L
1,256 Elo+
Party 1
Fenrir
Fenrir
Its Corrine
Fenrir
Level 153
God Stats
3W - 6L
1,295 SR
Queue Stats
67W - 70L
1,417 Elo+
Party 1
Amaterasu
Amaterasu
NotoriousDeck
Amaterasu
Level 39
God Stats
13W - 13L
1,575 SR
Queue Stats
145W - 148L
1,460 Elo+
Solo
Poseidon
Poseidon
Pyschar
Poseidon
Level 8
God Stats
2W - 7L
1,500 SR
Queue Stats
25W - 34L
1,280 Elo+
Party 1
Danzaburou
Danzaburou
blackyoshi10
Danzaburou
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 11L
1,262 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DeadRøzes
Osiris
17
2 / 11 / 11
11,182
1,118
16,568
24,833
19,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
DoYaLuvMe
Jing Wei
16
3 / 7 / 4
10,772
1,077
14,172
17,356
6,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
16
2 / 4 / 5
10,143
1,014
18,093
9,815
3,359
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
HousepetsFan
Cthulhu
16
7 / 1 / 4
12,534
1,253
17,661
17,444
23,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
0 / 10 / 3
9,339
934
10,369
18,200
5,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

120

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
18
3 / 5 / 21
12,042
1,204
13,286
21,186
20,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
19
21 / 0 / 4
14,075
1,408
28,496
12,352
6,858
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Amaterasu
NotoriousDeck
Amaterasu
18
4 / 1 / 16
11,399
1,140
14,430
19,617
20,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Poseidon
Pyschar
Poseidon
18
2 / 4 / 14
11,155
1,116
10,358
13,285
6,390
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
blackyoshi10
Danzaburou
18
3 / 4 / 19
12,113
1,211
14,717
16,253
9,054
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
107
14
Kills
33
33
Deaths
14
27
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Cerberus
3
5
21
2.7
L
Osiris
DeadRøzes
Osiris
2
11
11
0.68
L
Jing Wei
DoYaLuvMe
Jing Wei
3
7
4
0.71
L
Kukulkan
2
4
5
1.13
L
Cthulhu
HousepetsFan
Cthulhu
7
1
4
9
W
Fenrir
21
0
4
23
L
0
10
3
0.15
W
Amaterasu
NotoriousDeck
Amaterasu
4
1
16
12
W
Poseidon
Pyschar
Poseidon
2
4
14
2.25
W
Danzaburou
blackyoshi10
Danzaburou
3
4
19
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,863
Damage
81,287
87,648
Taken
82,693
58,524
Mitigated
63,279
4,515
Healing
15,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
13,286
1,882
0
4,177
21,186
20,636
0
11,342
9,844
27,289
0
L
Osiris
DeadRøzes
Osiris
16,568
9,416
0
1,653
24,833
19,784
0
10,464
14,369
0
22,586
L
Jing Wei
DoYaLuvMe
Jing Wei
14,172
10,542
0
46
17,356
6,527
0
3,705
13,651
0
38,561
L
Kukulkan
18,093
1,189
0
0
9,815
3,359
0
1,772
8,043
32,846
0
L
Cthulhu
HousepetsFan
Cthulhu
17,661
1,884
435
835
17,444
23,634
0
6,068
11,376
32,349
0
W
Fenrir
28,496
6,400
0
1,966
12,352
6,858
0
7,663
4,689
0
48,362
L
10,369
1,216
1,130
416
18,200
5,220
0
1,635
16,565
18,837
0
W
Amaterasu
NotoriousDeck
Amaterasu
14,430
8,169
0
5,261
19,617
20,341
0
9,764
9,853
0
21,477
W
Poseidon
Pyschar
Poseidon
10,358
3,185
0
275
13,285
6,390
0
6,785
6,500
20,187
0
W
Danzaburou
blackyoshi10
Danzaburou
14,717
8,200
0
3,585
16,253
9,054
0
10,569
5,684
0
37,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,970
Gold Earned
60,784
139
Minions Killed
178
4
Camps Cleared
9
1,042,580
Distance Traveled
1,007,143
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,042
1,204
39
4
1
191,895
0
L
Osiris
11,182
1,118
6
1
0
205,256
0
L
Jing Wei
10,772
1,077
51
5
4
194,520
0
L
Kukulkan
10,143
1,014
30
3
0
193,452
0
L
Cthulhu
12,534
1,253
34
3
0
256,005
1
W
Fenrir
14,075
1,408
44
4
3
238,529
0
L
Ra
9,339
934
18
2
0
193,347
1
W
Amaterasu
11,399
1,140
13
1
2
208,131
0
W
Poseidon
11,155
1,116
27
3
1
182,085
0
W
Danzaburou
12,113
1,211
55
6
2
186,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role