Player Matchup

Ymir
Ymir
Demostin
Ymir
Level 153
God Stats
6W - 6L
1,640 SR
Queue Stats
309W - 311L
1,467 Elo+
Party 2
Ravana
Ravana
EsekFlorek
Ravana
Level 10
God Stats
0W - 1L
1,202 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
OliMeister57
Nu Wa
Level 17
God Stats
0W - 1L
1,479 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Neith
Neith
SenTeX95
Neith
Level 61
God Stats
6W - 5L
1,614 SR
Queue Stats
21W - 25L
1,402 Elo+
Party 2
Loki
Loki
yaboiDzejDzej
Loki
Level 89
God Stats
0W - 3L
1,414 SR
Queue Stats
3W - 4L
1,506 Elo+
Party 2
Team Averages
Level 66
1,470 SR
1,475 Elo+

VS

Team Averages
Level 72
1,557 SR
1,548 Elo+
Ganesha
Ganesha
Ollyy85
Ganesha
Level 28
God Stats
7W - 8L
1,553 SR
Queue Stats
71W - 66L
1,480 Elo+
Party 1
Bakasura
Bakasura
Rekiel97
Bakasura
Level 101
God Stats
5W - 2L
1,779 SR
Queue Stats
71W - 64L
1,480 Elo+
Party 1
Chiron
Chiron
Ton2èmeTonton
Chiron
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,808 Elo+
Party 3
Baba Yaga
Baba Yaga
chikendrugs
Baba Yaga
Level 154
God Stats
2W - 5L
1,450 SR
Queue Stats
187W - 194L
1,519 Elo+
Party 3
Ravana
Ravana
generalyardi365
Ravana
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
199W - 196L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
3 / 3 / 7
8,274
460
7,456
17,780
14,439
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ravana
EsekFlorek
Ravana
10
0 / 7 / 4
6,459
359
4,186
12,786
4,458
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

14
2 / 4 / 3
8,026
446
8,466
8,793
3,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
SenTeX95
Neith
14
5 / 6 / 4
9,026
501
11,678
17,438
6,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
2 / 2 / 6
8,949
497
7,421
14,575
5,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Ollyy85
Ganesha
12
0 / 3 / 11
7,827
435
3,675
14,252
10,063
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
Rekiel97
Bakasura
19
9 / 3 / 4
11,615
645
14,090
18,086
12,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
5 / 3 / 2
10,718
595
14,586
10,315
4,582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baba Yaga
chikendrugs
Baba Yaga
17
6 / 1 / 7
10,302
572
17,776
11,761
5,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 2 / 3
8,773
487
4,510
11,994
5,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
49
12
Kills
22
22
Deaths
12
24
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ymir
3
3
7
2.17
L
Ravana
EsekFlorek
Ravana
0
7
4
0.29
L
2
4
3
0.88
W
Ganesha
Ollyy85
Ganesha
0
3
11
1.83
W
Bakasura
Rekiel97
Bakasura
9
3
4
3.67
L
Neith
SenTeX95
Neith
5
6
4
1.17
W
5
3
2
2
W
Baba Yaga
chikendrugs
Baba Yaga
6
1
7
9.5
W
2
2
3
1.75
L
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,207
Damage
54,637
71,372
Taken
66,408
33,956
Mitigated
38,947
18,122
Healing
23,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
7,456
1,532
755
1,807
17,780
14,439
0
5,375
11,013
30,403
0
L
Ravana
EsekFlorek
Ravana
4,186
1,277
0
1,818
12,786
4,458
0
3,785
7,824
0
28,116
L
8,466
1,651
0
490
8,793
3,172
0
5,249
3,327
45,611
0
W
Ganesha
Ollyy85
Ganesha
3,675
398
430
3,940
14,252
10,063
297
3,617
10,411
16,345
0
W
Bakasura
Rekiel97
Bakasura
14,090
8,956
0
5,115
18,086
12,871
598
2,553
15,423
0
94,048
L
Neith
SenTeX95
Neith
11,678
5,970
0
6,917
17,438
6,379
1,362
3,240
14,051
0
64,695
W
14,586
9,498
625
4,207
10,315
4,582
4,428
2,152
8,055
0
93,952
W
Baba Yaga
chikendrugs
Baba Yaga
17,776
308
0
3,122
11,761
5,554
2,852
3,183
8,331
94,560
0
W
4,510
1,651
0
6,345
11,994
5,877
765
3,569
8,266
0
64,106
L
7,421
1,850
0
6,335
14,575
5,508
0
3,802
10,442
0
72,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,734
Gold Earned
49,235
381
Minions Killed
619
0
Camps Cleared
0
1,645,064
Distance Traveled
1,774,295
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,274
460
42
2
0
341,342
6
L
Ravana
6,459
359
35
2
0
359,780
4
L
Nu Wa
8,026
446
93
5
0
304,344
1
W
Ganesha
7,827
435
6
0
0
331,208
6
W
Bakasura
11,615
645
186
10
0
382,830
0
L
Neith
9,026
501
103
6
0
278,491
2
W
Chiron
10,718
595
163
9
0
333,678
3
W
Baba Yaga
10,302
572
160
9
0
366,370
2
W
Ravana
8,773
487
104
6
0
360,209
3
L
Loki
8,949
497
108
6
0
361,107
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role